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    jpcsp 0.1 build 812 released

    Robert
    By Robert,

    Java-based PSP emulator

     

    Today we celebrate jpcsp 5 months old (yes only 5 months) with a new release :)

     

    Some games are playable in this release , many showing some screens , and others of course doesn't do anything at all :D

     

    There is also a recompiler included that is still beta but give some nicely results :)

     

    So don't wait any longer

     

    D/l from the download section the new release and enjoy :)

     

    (btw you should have java jre installed to run the emu)

    >> Get it HERE.


    Xfire 1.102 released

    Robert
    By Robert,
    Release notes for 1.102 - December 15th, 2008

     

    - Long-time users running the Xfire skin will be switched to the Shadow skin, in the old-colors Xfire theme, during this update. You may switch back if you so choose.

    - Added the ability to change sounds through sound packs, which are zip files containing .wav files.

    - Improved server information for Call of Duty: World at War.

    - The Xfire In-Game web browser is now available in *beta* quality in Guild Wars, Dawn of War: Soulstorm, and Unreal Tournament 2004.

    - Live Video broadcasts now let you chat with the broadcaster directly from the broadcast web page.

    - New games supported:

    Madagascar: Escape 2 Africa

    Lords of Evil

    Street Gears

    Dynasty Warriors 6

    FIFA Manager 09

    Pokemon World Online

    Eets

    Bodog Poker

    Mr. Robot

    AssaultCube

    Pyroblazer

    Mosby's Confederacy

    Eudemons Online

    Gothic III - Forsaken Gods

    Cross Fire Beta

    Football Manager 2009

    Grand Theft Auto IV

    Shin Megami Tensei Imagine Online

    Shaun White Snowboarding

    Legendary

    Zero Online

    I-Fluid

    Desperados: Wanted Dead or Alive

    Defense Grid: The Awakening

    Jazz Jackrabbit 2

    Prince of Persia

    >> Get it HERE.


    Ami/WinArcadia 8.7 released

    Minuous
    By Minuous,

    WinArcadia 8.7 (Windows): 15 December 2008

    AmiArcadia 8.7 (AmigaOS 3): 15 December 2008

    AmiArcadia 8.3 (AmigaOS 4): 29 October 2008

    AmiArcadia 4.81 (MorphOS): 6 December 2007

     

    AmiArcadia and WinArcadia emulate these Signetics-based machines:

     

    * the Emerson Arcadia 2001 console family (Bandai, Emerson,

    Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu,

    Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix,

    etc.) (1982);

     

    * the Interton VC 4000 console family (Acetronic, Fountain, Hanimex,

    Interton, Prinztronic, Radofin, Rowtron, Soundic, Voltmace,

    Waddington, etc.) (c. 1978);

     

    * the Elektor TV Games Computer (1979);

     

    * PIPBUG-based machines (such as the EA 77up2, EA 78up5, the

    Signetics Adaptable Board Computer, and the Eurocard 2650)

    (c. 1977-1978); and

     

    * the Signetics Instructor 50 computer (1978).

     

    Features include: ReAction GUI, load/save snapshots, windowed and full-

    screen modes, CPU tracing, trainer, drag and drop support, graphics

    scaling, automatic load/save of configuration/game, keyboard/joystick/

    gamepad/paddle/mouse/trackball support, autofire, turbo mode, gameplay

    recording/playback, PAL/NTSC modes, sprite demultiplexing, help windows,

    source code, debugger, frame skipping, redefinable keys, save screenshots

    (4 supported formats), ARexx port, network play, real-time monitor, locale

    support, game selection sidebar, text-to-speech, printer output,

    undithering, support for ZIPped games, clipboard support, palette editor.

     

    Changes since 8.6:

    . "Options|Graphics|Enhance starfields?" setting (WinArcadia only).

    . "Debug|Jump to address..." command.

    . "Debug|Generate an interrupt" command.

    . Miscellaneous improvements and bug fixes.

     

    http://amigan.1emu.net/releases/

    http://amigan.classicgaming.gamespy.com/


    Ootake 1.61 released

    Robert
    By Robert,

    TG16 / PCE emulator

     

    2008/12/14 1.61 released

     

    - CPU processing part and the video chip processing part were considerably sped up. I think that processing lightened in some measure with the not fast personal computer.

    - "Volume10-100" was added to the "Volume" menu. The volume can be adjusted in detail. It is possible to adjust it quickly also with [PageUp] and [PageDown]key of the keyboard. Use the resume ("File->Set Resume" menu), and the best volume at each game can be set.

    * This menu changes the volume of other Windows Software using it now (software that uses the volume of WAVE like the movie player etc.). It is a specification to make the best use of the tone quality of Ootake to its maximum. It automatically returns to former volume when Ootake is closed.

    - CPU-Speed(HuC6280) setting part of the "Speed" menu has been improved. Set the speed often used or the limit speed in the personal computer, and the CPU-Speed can be quickly switched with the [Delete] key. The speed of the video can be quickly changed with [Home] and [End] key.

    * As a result, the arrangement of the shortcut key of the speed adjustment changed. Please see the right side of the menu or the manual about new arrangement. The key that returns everything to a normal speed is [backSpace] key.

    - A temporary volume adjustment function of the previous version (old "Volume" menu) became "Temporary Volume" menu. Tone quality falls when lowering the volume by this menu.

    - The timing of the interrupt processing of CPU was brought close to the movement of a real machine. In "Jack Nicklaus' Golf", the problem that the left side of the screen sometimes falls into disorder was solved at the shot.

    - The speed and timing were brought close to a real machine more. In the title screen of "SORCERIAN", the problem that the screen falls into disorder by one frame was solved. In the KEN stage start of "Street Fighter 2 dash", the problem that the screen falls into disorder by one frame was solved. In the shopping screen of "ORDYNE", the problem that the screen falls into disorder by one frame was solved.

    - The access timing of Backup-RAM was brought close to the movement of a real machine. In the high-score screen of "DARIUS Plus" and the loading screen of "Lady Sword", how of the screen for disorder has approached a real machine.

    - The timing of the raster interrupt processing was brought close to a real machine. In the start of "After Burner 2", the problem that the lower side of smoke fell into disorder occasionally (generated by v1.60) was solved.

    - The processing of ADPCM voice was brought close to a real machine. In "Jack Nicklaus' World Golf Tour (CD-ROM)", the problem that Nicklaus's explanation voice had become interrupted on the way was solved.

    - In "Mugen Senshi Valis", when a fast CD-ROM drive is used, the problem that had stopped when starting occasionally was solved.

    - The processing of the LFO function of a built-in sound was brought close to a real machine. In "Drop Rock Hora Hora", the bug with an amusing tone (generated from v1.59) was corrected.

    - The message display when the state save and load was simplified.

    - "2dot" and "1dot" was added to the "Show Overscan Area" menu.

    - Additionally, a detailed part has been improved and corrected.

    >> Get it HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
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