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    MAME 0.145u8 source update released

    Robert
    By Robert,

    Source update: http://mamedev.org/updates.html

     

    0.145u8

    -------

     

     

    MAMETesters Bugs Fixed

    ----------------------

    - 04774: [Crash/Freeze] (naomi.c) Most sets in naomi.c: Crash before OK (R. Belmont)

    - 04794: [Graphics] (bombjack.c) bombjack & clone: Missing sprites (Phil Bennett)

    - 04786: [Original Reference] (cps2.c) vhunt2d: In-Game selftest fails on Program Rom 04

    - 04788: [Original Reference] (cps2.c) vsav2d: Several roms do not pass selftest.

    - 04787: [sound] (epos.c) dealer: Missing sounds

    - 04785: [Compiling] Default 'tiny' does not build. (micko)

    - 04771: [speed] (hyprduel.c) magerror: Massive drop in performance at Warning Screen and onwards (Phil Bennett)

    - 04777: [Crash/Freeze] (scramble.c) 800fath, ad2083, knockout, mariner, triplep: Crash before OK (Tafoid)

    - 04778: [Crash/Freeze] (subsino2.c) bishjan, mtrain, wtrnymph: Crash before OK (Tafoid)

    - 04779: [Crash/Freeze] (scobra.c) billiard, hustler, hustlerb2, hustlerd: Crash before OK (Tafoid)

    - 04772: [Crash/Freeze] (midtunit.c) jdreddp: Crash before OK (Phil Bennett)

    - 04768: [Graphics] (nova2001.c) ninjakun: Missing game Graphics and Tilemap Scroll (Phil Bennett)

    - 04766: [Graphics] (mario.c) mario and clones: Missing Title/Game Graphics (Phil Bennett)

    - 01232: [sound] (aliens.c) aliens: Comparing to the pcb, the music in mame is slower. (Mamesick)

    - 04784: [Documentation] (mpu5.c) m5doshpk: The correct description is 'Do$h 'n' Pecks (Barcrest) (MPU5).

    - 04783: [Documentation] (bfm_sc4.c) sc4jjunc and clones: The correct year of production is '2002'.

    - 04782: [Documentation] (bfm_sc4.c) sc4slc and clones: The correct year of production is '2003'.

    - 04781: [Documentation] (bfm_sc5.c) sc5potp and clone: The correct year of production is '2005'.

    - 04775: [Crash/Freeze] (pgm.c) ddpdoj, ddpdoja, ddpdojb, espgal, ket, keta, ketb: Crash before OK (mahlemiut)

    - 00413: [sound] (crimfght.c) crimfght: The speed of the music is playing ever so slightly too slowly. (Mamesick)

    - 04769: [Crash/Freeze] (flower.c) All sets in flower.c: Black screen (hap)

    - 04745: [interface] Game select UI hangs when using cursor keys (couriersud)

     

     

    Source Changes

    --------------

    - Started adding support for scrolling reel displays, currently text only, but should be pretty easy to get graphics in there and add different direction scrolling - updating sc4 code to use these new types. [David Haywood]

     

    - Stepper display output fix [James Wallace]

     

    - Amatic Multi Game System driver improvements [Roberto Fresca]

    * Identified the slots game as Super Stars.

    * Changed am_uslot to suprstar.

    * Reworked inputs from the scratch.

    * Added support for outputs: lamps & counters.

    * Added a button-lamps layout.

    * Promoted the game to working state.

    * Added technical notes.

     

    - Amatic AMA-8000 improvements [Roberto Fresca]

    * Renamed amaticmg3 to amaticmg2 since is the AMA-8000-2 system.

    * Found the hopper motor signal. Mapped the hopper pay pulse to key 'Q'. Now is possible to payout manually, avoiding the hang for hopper empty or timeout.

     

    - Fix video counter reporting on Williams games (should stay at maximum value until reset). [sean Riddle]

     

    - Added ability to add the graphics in the external drwho art file to the new reel structure. [David Haywood]

     

    - Added/filled in about 110 missing Scorpion 4/5 romsets. [brian Griffin]

     

    - Hikaru: Added some new technical findings [stefano Teso]

     

    - Marked all remaining old-style CDs without gap information BAD_DUMP. These will still run (where applicable), but need to be re-ripped for best accuracy (and proper audio track timing for some Bemani games). [R. Belmont, Firewave]

     

    - Fixed gameplay crash regression in Zero Team [Angelo Salese]

     

    - Added the clock counter chain and other common functions into device_rtc_interface, removing duplicated code in RTC implementations. Rewrote the Dallas DS1302 to support additional features needed by IDE64 in MESS. [Curt Coder]

     

    - Fix invalid ISO C syntax in neogeo driver noted by Clang [balrog, R. Belmont]

     

    - Fix PowerPC OS X compile [R. Belmont]

     

    - i386: fix for bt? instructions [Carl]

     

    - zaxxon.c: Corrected rom labels and U locations for the Congo Bongo sets. Added the 3 board stack version with correct PBROM. Added additional documentation about the 2 board stack and the 3 board stack. [Kevin Eshbach, The Dumping Union]

     

    - Updated layouts for numerous slots to take advantage of new reel development. [James Wallace]

     

    - Clean-ups to sound and fixed volume balance in Nichibutsu Mahjong drivers. [Takahiro Nogi]

     

    - niyanpai.c: Fixed graphics draw speed. [Takahiro Nogi]

     

    - cps2.c: fixed vhunt2d and vsav2d rom loading [Pythagoras]

     

    - gei.c: Sorted out the correct question roms for Trivia (Questions Series 12) and Trivia (Questions Series 14). [brian Troha]

     

    - Implemented new paletteram_xGGGGGRRRRRBBBBB_byte_le_w() function, used by Chance 32 [Angelo Salese]

     

    - Fixed missing sprites/HUD regression in Lock-On [Phil Bennett]

     

    - 6551acia.c: m_status_register was not being initialized properly [Robbbert]

     

    - Updated rom label.locations for Star Force based on PCB pictures provided by bonky0013. [Tafoid]

     

    - i386: Big pmode update. [Carl]

     

    - Added Rev "H" USA Naomi BIOS [brian Troha, The Dumping Union]

     

    - naomi: redumped Azumanga Daioh Puzzle Bobble GD-ROM [Team Japump!]

     

    - Added basic protection simulation for Battle Emporer, allowing for gameplay to the end. [David Haywood]

     

    - Fix error in decompression for avhuff. Converted cubeqst CHDs now pass verification. [Aaron Giles]

     

    New games added or promoted from NOT_WORKING status

    ---------------------------------------------------

    Super Stars [Roberto Fresca, Angelo Salese, Andreas Naive]

    Funcube 5 [Luca Elia, Yohji, Tormod, The Dumping Union]

    Dungeon Explorer (Tourvision PCE bootleg) [Charles MacDonald, AUMAP, ClawGrip]

    Super Volleyball (Tourvision PCE bootleg) [Charles MacDonald, AUMAP, ClawGrip]

    Jue Zhan Tian Huang/Battle Emporer [Yohji, Mr. CAST, B. Stahl, Smitdogg, The Dumping Union, David Haywood]

     

     

    New clones added

    ----------------

    Top Racer (bootleg of Driving Force) [Team Europe]

    Gulf Storm (set 2) [bonkey0013]

    Erotictac/Tactic (ver 01) [bonky0013]

    Space Firebird (rev. 02-a) [Andy Welburn]

    Congo Bongo (3 board stack) [Kevin Eshbach, The Dumping Union]

    Mahjong Yoshimoto Gekijou [bET] [Takahiro Nogi]

    Zoku Mahjong Housoukyoku [Takahiro Nogi]

    Moon Cresta (Nichibutsu UK, unencrypted) [Andy Welburn]

    Red Fox War Planes II (China) [b. Stihl, Smitdogg, The Dumping Union]

    Sharpshooter (Rev 1.9) [brian Troha, The Dumping Union]

     

     

    New games marked as GAME_NOT_WORKING

    ------------------------------------

    Multi Game III (V.Ger 3.64) [Roberto Fresca, Andreas Naive, Team Europe]

    Chance Thirty Two [Team Europe, Marcus Jendroska,Y~K, The Dumping Union, Smitdogg]

    Bikkuri Card [Yohji, Mr. CAST, Tormod, CptGuapo, Smitdogg, The Dumping Union]

    Mahjong Hanafuda Cosplay Tengoku 8 [Yohji, Mr. CAST, Smitdogg, The Dumping Union]

    Battle Emporer [Yohji, Mr. CAST, B. Stahl, Smitdogg, The Dumping Union]

    Golden Arrow (Standard G8-03) [hap, dox, DHS]


    4DO 1.3.0.1 released

    Robert
    By Robert,

    This is an emulator of the 3DO console.

     

    Get it here -> http://www.fourdo.com/?page_id=45

     

    Some quick fixes to the 1.3.0.0 release.

     

    - Olympic Summer Games fixed – Olympic Summer Games now boots and is playable.

     

    - Crash ‘n Burn fixes isolated. Several games in 1.3.0.0 were crashing as a result of the game-specific changes. Viktor has modified the Crash ‘n Burn changes so that they are game-specific rather than system wide.

     


    Adam leaves G4 - Few of his kind

    Shoma
    By Shoma,

    If you dabble in the gaming community through forums, websites or TV shows- chances are you’ve heard of G4TV. If so, then you without a doubt know Adam Sessler

     

    On April 25th, Adam Sessler - Co-host to the popular G4 show, X-Play announced his departure from the station after 14 years. Sessler was often received as an icon to the show and the network itself. If you followed him since his first appearance on “Extended-Play” in 1998, it wouldn’t be a stretch to say he fundamentally help build G4 to what it is today. As always, all things must come to an end but the reason why has been skillfully avoided by both Adam and G4. There is word buzzing around is that Sessler left due to a contract dispute, however this has not been confirmed.


    Sessler’s Representative gave a statement:


    Television personality Adam Sessler and TV network G4 are parting ways, with Adam's last episode as host of G4's "X-Play" airing on the network today, Wednesday, April 25. Adam has been hosting the show since it first aired as ZDTV's "Gamespot TV" in July 1998 and he also served as Editor In Chief of games content at G4. His current projects include starring as himself in the Summer 2012 movie "noobz" and consulting with a film production company on theatrical feature adaptations of video games. Adam intends to stay in front of the camera and continue as a key voice within the games industry. He also sings and is available for weddings and bar mitzvahs.


    Sessler is known for his unique humor and brutally honest appeal to all aspects of the gaming world. He, along with several others survived the network’s many transitions, from ZDTV, TechTV to the current G4TV. Since then he was not only a host of X-Play, but also chief-in-editor, and he hosted a few web shows such as Feedback and probably most known, Sessler’s Soapbox. Sessler made no effort to hide his passion for gaming and perhaps his most notorious display of passion was a podcast in which he addressed criticisms of a review. One thing I attest to Sessler is what he says may either make you love him or hate him, but he is man deserving of respect.


    Sessler later posted on Twitter,
    "Thank you to everyone with your exceedingly kind wishes and thoughts, I think I'll finally take a nap."

    Where he goes from here is not quite clear, but one thing is for sure: He is not out of gaming scene just yet!

    References: Kotaku, EscapistMagazine


    Today's Releases

    Robert
    By Robert,

Portal by DevFuse · Based on IP.Board Portal by IPS
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