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Ami/WinArcadia 18.03 released
WinArcadia 18.03 (Windows): 13 May 2012
AmiArcadia 18.03 (AmigaOS 3): 13 May 2012
AmiArcadia 18.02 (AmigaOS 4): 26 April 2012
AmiArcadia 18.03 (MorphOS): 13 May 2012
Super Bug Advance 1.3 (GBA): 11 September 2009
AmiArcadia and WinArcadia are multi-emulators of these machines:
* Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand,
Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy,
Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);
* Interton VC 4000 console family (Acetronic, Fountain, Interton,
Prinztronic, Radofin, Rowtron, Voltmace, Waddington, etc.) (c. 1978);
* Elektor TV Games Computer (1979);
* PIPBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics
Adaptable Board Computer, Eurocard 2650, etc.) (c. 1977-1978);
* Signetics Instructor 50 trainer (1978);
* Central Data 2650 computer (1977);
* Astro Wars, Cat and Mouse, Galaxia, and Laser Battle coin-ops by
Zaccaria (1979-1982);
* Malzak 1 and 2 coin-ops by Kitronix (c. 1980);
* Chaos 2 computer (1983);
* Dolphin trainer (1977);
* PHUNSY computer (c. 1980); and
* AY-3-8550-based Pong systems (c. 1976).
Features include: ReAction GUI, load/save snapshots, windowed and full-
screen modes, CPU tracing, trainer, drag and drop support, graphics
scaling, automatic load/save of configuration/game, keyboard/joystick/
gamepad/paddle/mouse/trackball support, autofire, turbo mode, gameplay
recording/playback, PAL/NTSC modes, sprite demultiplexing, help windows,
source code, debugger, frame skipping, redefinable keys, save screenshots
(4 supported formats), ARexx port, network play, real-time monitor, locale
support, game selection sidebar, text-to-speech, printer output,
undithering, support for ZIPped games, clipboard support, palette editor,
tone retuning, high score management, force feedback, sprite editor, 3D.
The supported languages are currently English, Dutch, French, German,
Italian, Russian and Spanish.
Changes since V18.02:
* Non-linear scanline darkening.
* Miscellaneous improvements and bug fixes.
WinUAE 2.4.1 released
WinUAE is the best Amiga emulator.
Get it here --> http://www.winuae.net/frames/download.html
WinUAE 2.4.1 released (09.05.2012)==================================
"Traditional" x.x.0 bug fix update and some improvements.
2.4.0 bugs fixed:
- CDFS problems fixed. (crashes, wrong case if RockRidge or Joliet, truncated file comments)
- Fake 60Hz didn't work.
- Software filter major slowdown in higher resolutions.
- D3D overlay mask scaling artifacts in some resolutions.
- D3D "CRT" filters had bad geometry.
- Automatic resize resized continuously in interlaced modes.
- Some USB joysticks had multiple buttons with same name and dpad diagonal movement didn't work.
- Keyboard reset warning emulation didn't work.
- Legacy VSync works correctly again.
- Bsdsocket emulation gethostbyname("ip.address") random crash.
Other bugs fixed:
- Automatic scale/center/resize didn't work in ECS SuperPlus screen mode.
- OCS/ECS max hires overscan didn't show first 4 pixels. (ECS SuperPlus)
- 68020 cycle-exact mode statefile reliability improved. (Random "CPU trace" errors)
- 0.5M Chip RAM was detected as 1M in JIT mode.
- Mouse cursor jumping to top/left corner in some virtual machines when mouse button was clicked.
New features and updates:
- Fastest possible CPU mode (including JIT) throttle option (-10% to -90%)
- Approximate CPU mode speed adjustment (-90% to +500%). Replaces old CPU/Chipset adjustment.
- Fastest possible CPU mode timing improved.
- Low latency vsync stability improved.
- Internal display buffering system rewritten, PAL/NTSC vertical centering, even better screen positioning in programmed modes.
- Fullscreen (TV)/(Max) filter mode programmed mode and PAL/NTSC switching support.
- Custom Input Event autofire support.
- Switch to another monitor if multiple monitors with different resolutions and current RTG resolution is not supported by current monitor.
- CDFS statefile support implemented.
- Sound sync improved.
- Debugger basic math operator support (+-/*).
- Autoscaling improved (CD32 boot screen).
nGlide 0.99 - 3Dfx Glide wrapper released
nGlide is a freeware Glide wrapper for Windows and DOS games. It allows you to play 3Dfx games on modern GeForce/Radeon graphics cards. Some of them are Diablo 2, Need for Speed 2-5, Carmageddon 2, Tomb Raider, Turok. All three API versions are supported, Glide 2.1 (glide.dll), Glide 2.4 (glide2x.dll) and Glide 3.0 (glide3x.dll). Glide wrapper also supports high resolution modes.
nGlide 0.99 changelog:
Glide2:
-added support for Anachronox
-added support for Descent
-added support for F/A-18 Korea
-added support for F/A-18 Korea (Demo)
-added support for Time Warriors
-fixed Archimedean Dynasty (with DOSBox + Gulikoza patch) voxel radar indicators
-fixed Jane's Combat Simulations: F-15 Classic 2D cockpit glitch
-fixed Lands of Lore 2: Guardians of Destiny (with DOSBox + Gulikoza patch) black glitches
-fixed Montezuma's Return shadows
-fixed Pandemonium no movies and no pause menu bugs
-fixed Pył enemies visiblity range
Glide3:
-fixed Diablo 2 contrast/gamma issue
-fixed Turok 2: Seeds of Evil fog issue
Miscellaneous:
-added support for shameless plug
-fixed 4:3 aspect ratio for 1280x1024
-fixed nGlide's configuration access issue
MESS / MESSUI 0.145u8 released
MESS: http://www.mess.org/downloads
MESSUI: http://messui.the-chronicles.org/
0.145u8
New System Drivers Supported:
-----------------------------
(none)
Systems Promoted from GAME_NOT_WORKING:
---------------------------------------
(none)
Skeleton drivers:
-----------------
(none)
System Driver Changes:
----------------------
-gbcolor: fixed sprite regression. [Alegend45]
-kc: Added emulation of GIDE interface. [sandro Ronco]
-Apple2: Preliminary infrastructure for emulating Apple IIe auxiliary
slot cards [R. Belmont]
-x68k: Added clone X68000 Super (with its own internal SCSI ROM dump).
Added internal SCSI ROM dump for the XVI. [Anna Wu, Barry Rodewald]
-apple2: Added "The Mill" 6809 card. BASIC demo program works; OS9
and Excel Flex appear to need undumped additional ROMs. [R. Belmont]
-pc: Corrected SN76496 clocks to /4 of sysclock instead of /5, fixes
pitch to match video [MooglyGuy, Kef Schecter]
-tvc: added cartridge support. [sandro Ronco]
-c64: Added preliminary support for the IDE64 v4.1 cartridge.
Load/save from BASIC works, but there is graphics corruption in the
menu, and USB/CF is not supported yet. [Curt Coder]
-vectrex: support 64k bankswitched carts and carts with SRAM
[mkasick, kbare]
-IBM PC drivers: Implemented the PC keyboard connector as a slot
device. In the future this will allow the user to select which
keybaord to use with an emulated PC. Converted the Keytronic PC3270
keyboard implementation to C++ as an example pc keyboard.
[Wilbert Pol]
-osborne1: Added IEEE-488 bus. [Curt Coder]
-PC Drivers: Updated remaining PC/XT and AT drivers to use the
keyboard slot implementation. Removed legacy device implementation for
the Keytronic keyboard. Removed an unneeded include from
drivers/amstr_pc.c. [Wilbert Pol]
-DEC Rainbow: fleshed out the Z80 side including partial WD1793 hookup
and correct shared RAM handling, but system doesn't get any further
yet. [R. Belmont]
-DEC Rainbow: initial Z80/8088 comms work, ends with Error 10 now instead
of 18 [R. Belmont]
-DEC Rainbow: Hooked up VBL and Z80-&--#62;8088 IRQs. Still doesn't boot,
but closer than ever. [R. Belmont]
-DEC Rainbow: 82/83 to the diagnostic port is meant to reboot the Z80.
This passes the "memory arbitration test". [R. Belmont]
-DEC Rainbow: Improved Z80 control, fixed weird garbage on screen and
eliminated "Z80 response" system error. [R. Belmont]
-DEC Rainbow: Hooked up keyboard i8251, but our 8251 core needs
interrupts. [R. Belmont]
Software Lists:
----------------
-snes.xml: verified more carts [MESSfan]
-pico.xml: new dumps added [Team Europe]
-apple1.xml: added a few more tapes [Anon01]
-tvc: added cartridges softlist. [sandro Ronco]
-snes.xml: finished documenting unreleased titles, very special thanks
to Evan of snes central who made this a piece of cake [MESSfan]
Source Changes:
----------------
-ap2_dsk: added some missing defines and comments and a way to select
whether to use lenient (if the address mark contents are sane
regardless of whether the checksum byte was good or not) or normal
(only if checksum was valid) usage of the address marks. Also switched
the default output sector order from prodos order to dos3.3 order,
which is slightly more useful. Added a define to switch between the
three possible sector orderings: prodos, dos3.3, and logical.
[Lord Nightmare]
-dfi_dsk.c: fixed a nasty bug when reading df bytes with 0x80 set
throwing the timing way off; this makes most disk images decode a
whole heck of a lot better. ap2_dsk.c: fixed a nasty
array-out-of-bounds access problem if an address mark with an insane
sector value in it is read. [Lord Nightmare, Phil Pemberton]
-Fixed a logic bug in the dfi header check which surprisingly doesn't
come up at all on GCC (compiler bug?) but does happen on clang. Also
disabled some accidentally enabled debug code, and handle the case of
no index transitions at all properly. [Lord Nightmare, Balrog]
-Fix bug found by Clang (behavior *appears* correct but can't verify)
[balrog, R. Belmont]
-3c505 improvements. Netbooting a MESS Apollo instance off a second
MESS Apollo instance is now possible, and Domain/OS 10.4 works.
[Hans Ostermeyer]
-Various Clang warning cleanups (and a few actual bugfixes) [balrog]
-i386: Big pmode update. OS/2 2.1 more or less runs now. [Carl]
-ap2_dsk.c: Preliminary, working RWTS18 decoding support; Decodes disks
and shows ascii text; not sure if sectors are in the correct order
yet. [Lord Nightmare, Balrog, Roland Gustafsson]
