- D&D: Tower of Doom (Japan 940125)
- Street Fighter Zero 3 (Japan 980904)
- Street Fighter II' - C.E. (Hack M1) runs bad
- Street Fighter II' - C.E. (Hack M2)
- Street Fighter II' - C.E. (Hack M3)
- Street Fighter II' - C.E. (Hack M4)
- Street Fighter II' - C.E. (Hack M5)
- Street Fighter II' - C.E. (Hack M6)
- Street Fighter II' - C.E. (Hack M7)
- Street Fighter II' - C.E. (Turyu)
- Street Fighter II' - H.F. (World 921209)
- Ninja Combat (set 2)
- 2020 Super Baseball (set 2)
- V Liner Combat (set 2)
- Ghostlop (prototype)
- Renamed MSHJ to MSHJR1.
- Renamed DDTODJ to DDTOTJR1.
- Renamed VHUNTJR1 to VHUNTJR2.
- Changed 2020 Super Baseball to match MAME.
- Changed Street Fighter Alpha to match MAME.
- Changed Cyberbots sets to match MAME.
- Changed Dynasty Wars World and Japan ROMs and names to match MAME 086u4.
- Added a kludge to stop Johns megasmasher super move in AOF2 to freeze.
- Fixed the graphic glitches in the game ending text with kof99
when you beat the game using the team with Ryo,Robert,Yuri and Takuma in. - 8 replies
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- Initial Emulation Framework Created.
- NeoPSX GUI Created.
- Memory Emulation Code Created.
- R3000 Processor Interpretation Core Created.
- COP0 Core Created.
- Emulation Framework Types Converted To Templated Code.
- Memory Mirroring Converted To Templated Code.
- Processor Debugger Window Created.
- R3000 Processor Debug Tab Created.
- COP0 Processor Debug Tab Created.
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Kawaks v1.50 released
» Kawaks homepage.
New drivers:
DOSBox 0.63
Well, the DOS emulator we all so love, was updated once again to version 0.63. Here's what's new:
* Fixed crash with keymapper (ctrl-f1) and output=surface
* Added unmounting
* Fixed multiple issues with drive labels
* Fixed most if not all FILES=XX problems
* Added redirection in the shell
* Fixed crashes with subst
* Fixed multiple crashes with the drive images support
* Added a missing fpu instruction
* Fixed some cpu and fpu instructions
* Fixed a small bug related to font loading
* Rewrote the devices support
* Added capslock/numlock checks on startup
* Fixed wave writing
* A few internal DOS fixes
* Timer fixes for the hybrid loader
* Some small soundblaster fixes
* The drive cache can now be cleared by a keycombo. (CTRL-F4)
* A few keyboard fixes
* Compilation fixes on various platforms
* Quite some debugger improvements
* Fixed dir only showing files after the first run on cdrom drives
* Added some cdrom detection checks
* Enabled insert in the shell. (Easier editing of commands)
* Changed order in which executables appear with tab-completion
* Fixed some issues with raw opl recording and using a slightly different format
Get the latest version from SourceForge.
Mame 0.88u5/u6 update !
Sorry, these whatsnew details may be incomplete and not as detailed as they could bedue to a lack of time. While there are many Sega improvements (new decrypted sets, video
fixes etc.) the drivers are still in a WIP state for now.
0.88u6
------
General Improvements
--------------------
More Sega S16 improvements [Aaron Giles]
video improvements, cotton title screen looks better but game
currently suffers from other issues
Further improvements to S16 decryption code [Nicola Salmoria]
Support for Extra Effects in Taito F2 driver [bryan McPhail]
Transparent sun in 1st level of Metal Black.
Special effect on Metal Black level 5 boss who slides in under the bottom
tilemap.
All known effects in Gun Frontier (see the attract mode).
The highlight effect in Quiz Crayon 2 map.
The update also provides full 5 tilemap layer priority support in Metal
Black (was previously 4 due to pdrawgfx limitation), and fixes priority
problems in Ninja Kids (ninjak058gre).
Improved sound in ring rage [Pierpaolo Prazzoli]
Minor MESS specific patch [Nathan Woods]
Fixed tinklepit p2 input [Pierpaolo Prazzoli]
PPmast93 driver cleanups [Pierpaolo Prazzoli]
New Non-Working games / clones supported
----------------------------------------
Bullet
MVP (Japan)
not decrypted
0.88u5
------
General Improvements
--------------------
Added flower proms (not used yet)
New Debugger Improvement [Aaron Giles]
Improved the drawing code on the Windows side so that the background color changes
align properly (mostly noticeable when using the cursor in the memory view).
Another jalmah.c update [Angelo Salese]
Fixed some filenames in track and field & scramble drivers [shinobiZ]
Fixed hyperstone compile error [brad Oliver]
i8x51 cpu core [steve Ellenoff]
SCU DSP update [Angelo Salese]
Various Sega S16 decryption improvements [Nicola Salmoria, Charles MacDonald]
several more cpus read, improvements to decryption made based on those
Sega S16 driver updates [Aaron Giles]
some bits better, some bits worse for now
New Clones supported or promoted from GAME_NOT_WORKING status:
--------------------------------------------------------------
Title Fight (US)
Plotting (set 2) [Pierpaolo Prazzoli]
WWF Wrestlefest (bootleg) [Pierpaolo Prazzoli]
Tiger Road (bootleg) [Pierpaolo Prazzoli]
New Non-Working games / clones supported
----------------------------------------
GP Rider
Turbo Outrun (upgrade kit)
Super Monaco GP
decrypted (thanks to Charles MacDonald) but still have many issues
NeoPSX v0.3.0 Released!
NeoPSX is a PSone emulator for Windows.
News:
» NeoPSX homepage.
