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    DrMD 4.1 released

    Robert
    By Robert,

    DrMD is a Genesis / Meagdrive emulator for the GP32

     

    Version 4.1 released

     

    - Added genesis rom banking, this fixes games like Earthworm Jim 1 + 2 which require banking to be emulated when SRAM is being emulated as well. This will hopefully fix a lot of the other games that have stopped working since SRAM support was added.

    - DrMD now supports up to 512 roms again, 4.0 used an old version of the smc library which only supports up to 128.

    >> Visit the Homepage

    defMAME 0.101

    oshisama
    By oshisama,
    Source Changes

    --------------

    Fixed crash in some games when using a low sample rate or -nosound.

    [Aaron Giles]

     

    Fixes crashes in the following drivers: [Aaron Giles]

    * Beat Head (video update)

    * Hit Me (graphics decode)

    * Imago (palette setup)

    * Legend of Kage bootlegs (accessing invalid CPU)

    * Rock Climber

    * Speed Attack (palette out of range)

     

    TumblePop driver updates: [David Haywood]

    * split driver into tumblep.c and tumbleb.c

    * tumblep.c runs the original tumble pop sets and use now using

        deco16ic.c for the gfx.

    * tumbleb.c runs the bootlegs and games which use hardware which works

        in a similar way to tumble pop (semicom titles etc.)

     

    Kludged around glitches in Monster World. [David Haywood]

     

    Cross Pang is now using the sprite draw copied from tumbleb.c instead as

    the game also seems to be based around Tumble Pop designs, as a result the

    'Alpha Blend' bit has been removed and replaced with a flicker sprite bit

    like Tumble Pop which looks more correct to me.  Also changed some default

    settings. [David Haywood]

     

    Corrected Indian Battle DIP switches. [shimaPong]

     

    Updated D-Day DIP switches to use conditionals. [James Wallace]

     

    More Namco sound/MCU updates: [R. Belmont]

    * Fixed analog controls for Ridge Racer and Rage Racer

    * Fixed sound/music to play in System 22 games

    * Fully share the sound part of the MCU RAM for System 11. This allows

        games to read back the song names and fixes the sound test menu in

        Tekken and Tekken 2.

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    BeebEm 2.4beta1

    oshisama
    By oshisama,
    BeebEm is a BBC Micro and Master 128 emulator. It enables you to run BBC Micro software on your PC. BeebEm  was first developed for UNIX systems in 1994 by David Gilbert and was then ported to Microsoft Windows.

     

    To run the latest Windows version of BeebEm you will need Windows 98 or later. The UNIX version will run on most UNIX based systems and Linux (the Windows version also runs quite well on Linux under “wine”). The full source code for BeebEm is included in the downloads.

     

    BeebEm will run most BBC Micro software including Elite, Exile and Revs. It will also run most BBC Micro ROM software (e.g. Wordwise).

     

    The software page has links to sites where you can download software. You can also download OddJob, a previously unreleased game for the BBC Micro

     

    *You can also download the latest beta version of BeebEm. This version can capture AVI video files.

    elite1287na.th.jpg exile1bj.th.jpg

    »» Homepage/Download


    Atari++ 1.44 and CVS Snapshot 1.44 Released!

    oshisama
    By oshisama,

    The latest built (binary) of atari++ for the win32 platform and CVS Snapshot has been updated.

        * Fixed the SetIRQ service routine of the built-in Os.

        * Fixed (again) the Antic NMI/DLI generation.

        * Fixed CPU handling of the WSYNC register (broke Atlantis)

        * Fixed the keyboard handler of the 5200 emulation which did not generate the up/down bits properly.

        * Fixed the light pen code generation.

        * Fixed parts of the 65C02 emulation, zero page access was not extending properly to page 1.

        * Fixed a lot of compilation problems on 64 bit architectures, special thanks goes to Alexander Müller for helping me to hunt down these bugs.

        * Fixed the SDL detection in configure.

        * Fixed the player generation logic again a bit, did not support horizontal player splitting quite as it should.

        * Improved the emulator handling of warnings, you can now go back to the menu.

        * Added emulation of 1050 internal diagnostic commands.

        * Fixed SIO return codes for SIO bypass routines.

    »» Homepage/Download

     

    Thanks to Emulator-Zone for the news!


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