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    PSPBEEB 1.0.7 released

    Robert
    By Robert,

    BBC emulator for PSP

     

    PSPBEEB: BBC Micro Emulator for PSP v1.0.7

     

     

    Hi All,

     

    Here is a new version of PSPBEEB the BBC Micro Emulator for PSP.

     

    For those who haven't seen previous versions, BeebEm is a famous emulator of the BBC Micro computer series running on both windows and unix. (see beebem)

     

    ** Many thanks to Pou-chan for the multiple keyboard mapping **

     

    What's new in version 1.0.7 :

     

    - Multiple keyboard mapping feature developed by Pou-chan : You can now toggle between 3 different keyboard mapping (using for example LTrigger and RTrigger keys)

    - Bug fix in the keyboard skin chooser (that made the emu crash)

    - Add new keyboard files from Bah and Pou-chan

    >> Get it HERE.


    OutcaST/gp2x 010 released

    Robert
    By Robert,

    Atari ST emulator for GP2X

     

    OutcaST/gp2x release 010! Mouse hack is now a togglable setting in the Mouse Speed submenu; watch this space for another update soon, with configuration files and more options (overclocking, etc.)

    >> Get it HERE.


    SDLHAZEMD 0.11a released

    Robert
    By Robert,

    SDL version of HazeMD

     

    Watching the wheels go round and round…

     

    SDLHazeMD 0.11a is up [1.6 MB]. See Haze’s page for details on the changes, as always.

     

    Plus, here's a revised patch for compiling SDLMAME 0.108u5 on Win32 with the mamedev.org MinGW setup.

    >> Get it HERE.


    MAME32FX 0.108u5 released

    Robert
    By Robert,
    MAME32FX 0.108u5 released.

     

    Updated to MAME 0.108u5 - MAME32 0.108u5

     

    - Fixed MAME Testers bug 3wonders236b16Gre.

    - Fixed MAME Testers bug 3wonders0108u4Gre1.

    - Fixed MAME Testers bug 3wonders0108u4Gre2.

    - Fixed MAME Testers bug Cawing0105u1Gre.

    - Fixed MAME Testers bug Gradius30104u3Gre.

    - Fixed MAME Testers bug Silentd0108u5Yel.

    - Fixed MAME Testers bug Turbofrc37b1Gre.

    - Fixed MAME Testers bug Wintbob0108u4Red.

    - Fixed sprite/tilemap offsets in Dyna Gear.

    - Fixed sprite/tilemap offests in Storm Blade.

    - Fixed sprite/tilemap priorities in Lode Runner.

    - Fixed sprite/tilemap priorities in Lode Runner II.

    - Fixed sprite/tilemap priorities in The Battle Road.

    - Fixed visible area (384x256) in Lode Runner III.

    >>Get it HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
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