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WinArcadia/AmiArcadia 2.0 released

Forgot to post this earlier...
WinArcadia/AmiArcadia 2.0 released
These emulate the Emerson Arcadia 2001 family of consoles (Bandai, Emerson, Grandstand, Hanimex, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy, Robdajet, Rowtron, Tele-Fever, Tempest, Tryom, Tunix, etc.).
Features include: load/save snapshots, windowed and full-screen modes, trainer, drag and drop support, graphics scaling, automatic load/save of configuration, joystick support, BIOS image not needed, autofire, warp mode, raster-based emulation, gameplay recording/playback, PAL/NTSC modes, demultiplexing, autosave, narrow mode, help window, real-time CPU/UVI/RAM monitor, flag line emulation toggle, debugger.
Versions for Windows and Amiga have been released. WinArcadia is considered by NonMESS as the best EA2001 emulator available.
Requires (Amiga version): OS3.5+.
Requires (Windows version): Windows 9x/NT/ME/2000/XP.
Changes since 1.63:
* Debugger.
* Flag line emulation toggle.
* Improved UVI emulation.
* Miscellaneous improvements and bug fixes
>> Get it HERE
ScummVM DS 0.9.1 beta 2 released
Mame 0.109 related releases

SDLMAME 0.109
Now available [14.2 MB].
* Up to date with mainline 0.109 (see whatsnew.txt for details)
* Fixed Win32 builds using pure stock mamedev.org MinGW setups (RB)
* Added support for generic PowerPC builds (TkChris)
* Support on Linux, Win32, and Mac OS X for the new “trap to system debugger” functionality (RB)
MAMEplus! (includes HazeMD 0.11a)
MAME 0.109 Released!


0.109-----
MAMETesters Bugs Fixed
----------------------
pitfight0106u3gra [Canim]
turbofrc37b1gre [Canim]
Source Changes
--------------
More merit, getrivia, and findout improvements: [wolf676]
- added external coin counters and coin lockouts
- fixed lamps in upright and cocktail modes
- getrivia.c: fixed sound in selection and clone
- located ticket out bit in trivia games and commented it in both drivers.
- fixed merge collision from u5
Input port cleanup and additional comments in the CPS1 driver. [steph]
Fixed ES5503 behavior for voice volumes > 127 (cures missing sounds/music notes in several Apple IIgs demos and games). [R. Belmont]
Made MSC1937 operation more accurately match datasheet and wiring diagram. Added indexed getters to the output system to match the newly introduced setters. [El Condor]
Changed input port calculations to go in two passes, to catch out-of-order conditionals properly. [HobbesAtPlay]
Fixed priorities in the m62 driver, mainly affecting Lode Runner sequels. [robiza]
Fixed PNG code so that it doesn't NULL terminate tEXt chunks. [Mathis Rosenhauer]
Changed disassembler override callbacks to match new disassembler syntax. [Nathan Woods]
Changed artwork loading to be on-demand rather than all up-front. Also added a message during artwork resizing/loading so it's more clear what is going on. [Aaron Giles]
Added new osd function osd_break_into_debugger() which can be hooked to cause a break into the OSD's debugger when an assertion or fatal error occurs. Hooked it up on Windows to do just that. [Aaron Giles]
Normalized exit codes from mame.exe. The core-specific ones are defined in mame.h. The Windows build will also return code 100 on an unhandled exception now. [Aaron Giles]
New clones added
----------------
Astro Combat (older, PZ) [f205v]
Funky Bee (bootleg, harder) [f205v]
thanks to PMC2 of the RS forums for the news