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Ultramame 1.8 released


Front End
New features in 1.8 (10/3/2006)* Now automatically generates it's own game information file. If you update MAME, you must delete the "listinfo.dat" file so it can be regenerated.
* It will now play MP3 files in the background. I use the "Arcade Ambience" files you can find around on the net to add a nice effect. You can modify the INI file to turn this off (or not) when a game is selected. The default is to silence it.
* The AVI feature is in and working. It requires VFW codecs, which are gettting long in the tooth at this point. I may add DirectShow filter ability to it at some point, but I don't use this feature so it's way down the list.
Todo:
* Fix the rotation routines. (Sorry Mike!) I know this was originally designed for Mike's cocktail MAME machine, but I just need to sit down and fix the screen placement math for the other rotations.
* The new control keys (random, sort, change photo, and scroll +/- 100) aren't remappable in the .ini file. I will fix this soon.
Known bugs:
* There are probably bugs in the onscreen menu if you enable that feature in the INI. I haven't troubleshot this feature much because I don't use it in my cabinet. My children seem to screw up the frontend good when it's enabled!
>> Get it HERE.
Thanks to Mameworld for the headsup.
Ootake 0.69 released

TG16/PCE emulator
2006/09/30 0.69 released
- The bug related to interrupt processing (accidently included in v0.68: In some games, the screen was not displayed and stopped.) was corrected.
- When starting, it is started by "screen stretch setting" that had been used last time.
- An error in v0.68 readme.txt. Third line from the bottom
-> x"Rastan Saga II" -> o"Ankoku Densetsu (The Legendary Axe 2)")
>> Get v0.69 HERE.
PCSX2 WIP

Source: http://www.pcsx2.net/
Sound, everywhere!
In the Good News for 0.9.2! post, made on 16th August, Refraction hinted at progress being made with the audio side of PCSX2, as many of you will of guessed - the clip posted was from Final Fantasy X, more importantly from an FMV, which in all previous versions of PCSX2 had no audio (99% of the time).
To elaborate on this further; GiGaHeRz and Saqib have fixed large portions of ADMA support, allowing for all videos to have audio and many games now have full background music!
A little work has been done by Saqib today which allows for audio and video sync when recording, so I can demonstrate with a small video (xVid) - the results of their hardwork.
Check Me Out!: Length: 00m 46s | Filesize: 7.80MB