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MAME GP2X 2.9 released
MacSDLMESS 0.109
JAPE WIP

Source: http://www.innoveware.com/index.html
10-04-2006 - JAPE
I started to receive some contributions or help on the JAPE project.
This is quite interesting as the amount of work could be reduced for every porting of a MAME build.
If you would like to join, do not hesitate to contact me (it is preferrable to have a good understanding of MAME, C and Java code).
As for now, thanks to the help of AJ Mas, we have a working Williams driver and perhaps sound support soon.
Here are all the latest changes:
* Added support for Blaster, Robotron, Defender, Stargate, Joust, Splat... (AJ Mas).
* Added support for Star Force, Tutankham, AntEater, Rescue, Mysterious Stone, Naughty Boy, Jr. Pacman, Qbert Qubes, Kung Fu Master.
* Fixed support for Seicross.
* Added double-buffering support (we now have very smooth scrolling and faster scanlines display).
* Faster and more accurate I86 core.
* Fixed cpu issues in the M6809 core (Williams driver).
* Added new user interface.
* Removed the unuseful VESA options.
* Incorporated most changes from MAME 0.23 to MAME 0.25.
SDLMESS 0.109 released

Multi-computer emulator
R.Belmont has released his SDL port of MESS
SDLMESS 0.109In sync with the latest baseline release [25.6 MB]
The major SDL-layer improvement this time is a set of improvements to the Mac OS X debugger by Tim Lindner. There's a bugfix for scrolling as well as a button to host the popup menu, so it's more obvious that there *is* a menu.
>> Get it HERE.