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  1. HBMAME 0.245.10 has been released. https://hbmame.1emulation.com/ What's new in HBMAME ==================== 2023-03-13 0.245.10 New Games --------------------------------- - [240ptest] 240p Test Suite - [ckongpt2s01] Crazy Kong with DK colours and graphics - [looptrsp] Looptris Plus (2022-12-24) - [pitfall2u01] Pitfall II trainer (2002-10-15) - [pollen] Pollen Angel - [sf2mix] Street Fighter II: Champion Edition (Mix 1.3) - [vr01] Virtua Racing Rival Edition V7 (2023-02-22) - [xeviousn] Xevious (NeoGeo, beta 1, 2023-03-07)
    4 points
  2. MAMEoXtras 10th Anniversary Year Release 2 by arcadez New games now supported Angler Dangler Hypernoid Marble Madness II Megumi Rescue Games fixed and now playable zeroize Games with graphical improvements R-Type Leo Games with sound improvements Tough Turf (Japan) General Fixes And Improvements Added invincibility flashing effect to R-Type Leo [Haze, arcadez] Fixed broken graphics and colour cycling effects in R-Type Leo [arcadez] Added Megumi Rescue to the Sega System E driver [Haze, arcadez] Added support for the super rare Atari prototype Marble Madness II to the batman driver [Mame Dev, FBN Dev, MAME2003+ Dev Team] Added support for Angler Dangler to the decocass driver and fixed Zeroize at the same time [Mame dev, arcadez] Added Hypernoid to the NeoGeo driver [arcadez, KMFDManic] Fixed sound and music and added missing speech support for the Japan version of Tough Turf [mahoneyt944] New roms included in the download. link [code]https://www8.zippyshare.com/v/8HHiM7lD/file.html[/code] mirror [code]https://1fichier.com/?3ipt9hjp4w8joscvoxve[/code] mirror [code]https://anonfiles.com/L4a4Udn8y8/Mameoxtras_10_anniv_year2_rar[/code]
    4 points
  3. Eyra The Crow Maiden,new release for the megadrive. link [code]https://www39.zippyshare.com/v/rApnTJd2/file.html[/code] mirror [code]https://1fichier.com/?yegw8z3a7juwi0jcwhuz[/code] mirror [code]https://anonfiles.com/l7h1y5F9xd/Eyra_The_Crow_Maiden_bin[/code]
    4 points
  4. It's still mainly about fixing the sdl2 issues, the only emulation change is the addition of some rasters emulation for cps2, finally, but I didn't test that a lot (actually only on the lava level in attract mode for msh !), so don't expect miracles. It's easier to emulate than the neogeo rasters though, so it's fast. Except that : - mouse wheel fixed again - the gui handles some strings too long to be displayed properly (they are cut now, but the default is still a small 640x480 window for raine, so just change that to fullscreen or anything bigger before complaining !) - fix broken screenshots in opengl - some experimental game controllers mappings for mer-curious, we'll see how it goes... - the option to use the dpad for movement only or to be able to remap it when the dpad is recognized (game controllers) - and some little details (more default inputs for the joysticks, the hats are handled again natively for unknown game controllers...). http://raine.1emulation.com/download/latest.html
    4 points
  5. Bigger archive than usual because new sdl + new muparser + new history.dat inside ! Except that : - it's mostly the big update of the translations. I couldn't contact the spanish or the italian translator, so only the french and brazilian ones are really updated, for the others it's just the minimum updates so that they continue to work. mer-curious sent more patches to change some texts in the english GUI too. - added some console functions to handle save states from a post in the forum, we'll see if it's useful or not - added the ability to choose a japanese font, see the thread about that in the forum for details (it's optional). For the drivers which had a japanese name, you can now see it from the About dialog, "Driver information" - fix a weird crash in windows 64 bits only when using -nogui and a cps2 game (probably related to gcc, used a dummy statement to work around it), and fix another bug related to -nogui when you call the cheat dialog using the keyboard shortcut despite the fact that you started with -nogui ! - arkangc : finally discovered that the 1st bit of the dipswitch is used for the initial ball speed in this version, it's now handled correctly (I used the cheats to control the ball speed with it so far). - fixed some bug in the controls related to mouse buttons, especially for the right mouse button (found out while trying to use the new trick to access the 50 last levels in "arkanoid returns", there is another topic in the forum about that). - fixed controller mapping while translating it : the joystick index was wrong, and the window to define the mapping only appeared the 1st time you used this function ! Which makes quite a few changes just for a bug fix release ! Get it from there : http://raine.1emulation.com/download/latest.html
    3 points
  6. It started by ffman1985 scripts. Found a way to make them compatible with the normal cps2 versions and not just the phoenix versions. Then he noticed the sound associations didn't work well in cps2, normal since they were never really tested. He says there is a site in the internet with re-arranged versions of the cps2 tracks which sounds very nice with the associations... so they are fixed now, it was much easier than neogeo, their major commands stay the same for all drivers. Then I used the cheats to convert some region bytes switches to some regions which can be changed in raine gui, it allowed to identify region clones, that is clones whose only difference is the region byte itself, and get rid of them since we can now change the region to whatever we want. Notice some games like choko don't have english texts for the non japenese versions, which is not a surprise. Then there was the problem of some long standing graphical glitches because of the dreaded priority masks. So I finally added some emulation for these priority masks, it's quite amazing that the driver worked quite well without them for all this time actually ! (and thanks go to mame for their code, even if I couldn't believe it for very long, they probably spent a long time to find this). Except that : - the list of games now using the console scripts from ffman1985 is longer, see his thread for details. Here it is : hsf2d, sf2cejc, sf2ce, sf2hfj, sf2hf, sf2j, sf2, sf2ad, sfa, sfz2ald, sfz2alj, sfz2al, ssf2ud, ssf2xjd, ssf2xj, xmcotar1d - progear had been broken for 1 year ! It's now fixed. - the ips files can now be bps files when referenced in a .dat file. If you don't know what bps files are, never mind ! - some minor fixes in the multiple files selector for "load ips dat files" - since they never fixed sdl2_image 2.6.x which does not return palettes anymore for 256 colors png, I finally merged the right version of their load_png function to be able to keep the color cycling in the raine dialog on systems with a recent sdl2_image (linux only !) - raine can optionally be compiled using clang, it's mainly useful for debuging - add back button in game controllers to switch between dialog headers and main parts in the gui - Plus some minor stuff... ! That was quite a big update this time : http://raine.1emulation.com/download/latest.html Also both appimage files, 32 bits and 64 bits have been updated to 0.95.5, and there was a small problem in the makefile which forced me to make a 0.95.5b version just for the linux packages.
    3 points
  7. MAMEUI Classic 0.255.0 has been released. Fixed a crash with some sliders: Gamma, Brightness, Contrast etc Available at https://messui.1emulation.com
    3 points
  8. MAMEUI Classic 0.254.0 has been released. I decided to try a different distribution method this time. You can get it from our download section:
    3 points
  9. MAMEoXtras Decade by gamezfan [quote] New games now supported Back Fire (Tecmo) Big Fight - Big Trouble In The Atlantic Ocean Heavy Unit Hook (Japan Version) Snapper Woodpecker games fixed and now playable Deroon DeroDero Freekick (official Sega Version) Golden Axe (Version 2) Jungle Hunt / Jungle King / Pirate Pete (crash on final level) Shooting Gallery Space Cruiser Space Seeker Toukidenshou - Angel Eyes games with graphical imrovements 64th. Street - A Detective Story Alpine Ski Avenging Spirit Beast Busters Big Striker Bio Attack Chimera Beast Cybattler Double Dragon 3 E.D.F. : Earth Defense Force Elevator Action Elevator Action Returns Hachoo! Highway Race In Your Face Jungle Hunt / Jungle king / Pirate Pete Legend Of Makai Mario Bros Mechanized Attack Mega Blast P-47 - The Phantom Fighter Plus Alpha Red Clash Rod-Land Saint Dragon Shingen Samurai-Fighter Taxi Driver The Astyanax The Combat Tribes The Tin Star Water Ski Wild Western Zero Hour games now with sound Special Forces Special Forces II Zero Hour games with sound improvements Big Event Golf B-Rap Boys Congo Bongo Great Thousand Mile Rally Great Thousand Mile Rally 2 Hachoo Inferno Kick Goal The Legend Of Silkroad games now with sound sample support Zero Hour Games Now With New And Improved Samples Congo Bongo general fixes and imrovements Added a totally new driver with pandora drawing hacked cpu banking and Mermaid MCU to support Heavy Unit [arcadez, Mistydreams] Fixed the official romset for Free Kick [MAMEDev, arcadez] Added a previously missing graphical effect for Mega Blast now when you get the green pickup the shield orb on your ship can be seen [HAZE, arcadez] Added support for the Tatsumi driver supporting Big Fight - Big Trouble In The Atlantic Ocean [Mame2003 Dev Team] Updated the Tecmo Sys driver to MAME126 both Deroon DeroDero and Touki Denshou - Angel Eyes are now playable [Haze, Arcadez, dink] Hooked up the missing SN76496 sound for Special Forces and Special Forces II in the dkong.c driver both games now have Sfx and music [arcadez] Fixed some serious graphical problems affecting Zero Hour wrong colours bullet width tilemaps etc etc Red Clash will also benefit from this [Hap, dink, arcadez] Added sound sample support for Zero Hour which was totally silent previously [dink, Otto_Pylotte, MistyDreams, arcadez] Sorted broken dip switches in Mr Do's Castle, Do! Run Run and Mr Do's Wild Ride plus fixed the sound for Indoor Soccer [MAMEDev, arcadez, SapphireDrew] Fixed broken sound in Hachoo and Kick Goal plus sorted some graphical priority issues for 64th. Street - A Detective Story [MAMEDev, arcadez] Added sprite buffering to the megasys1 driver improving the gfx for 64th. Street - A Detective Story, Avenging Spirit, Chimera Beast, Cybattler E.D.F. : Earth Defense Force, Hachoo, In Your Face, Legend of Makai, P-47 - The Phantom Fighter, Ninja Kazan, Plus Alpha, Rod-Land, Saint Dragon Shingen Samurai-Fighter, The Astyanax + more also added missing prio prom dumps for the games that did not have em already [MAMEDev, arcadez] Fixed Dragon Gun from locking up on the final boss and sorted an issue with the energy bar being missing also on the final boss [MAMEDev, arcadez] Added missing dac sounds speech and crowd cheers etc etc to Taito's Big Event Golf [arcadez] Fixed broken sound for the classic Williams game Inferno by backporting a sound cpu hack from later MAME [Aaron Giles, arcadez] Prevented The Electric Yo-Yo from hanging during the attract mode by interleaving the CPU's [MAME Dev, arcadez] Updated some parts of the Taito SJ code to MAME 103 vastly improving the emulation for Elevator Action, Jungle Hunt, Sea Fighter Poseidon and more [MAME Dev, arcadez] Fixed an issue where Space Seeker would not coin up and start due to a previous commit which added an invalid input game now playable again [arcadez] Stopped Space Cruiser from crashing on the asteroids level and added the dedicated button for the continue mode [MAMEDev, arcadez] Fixed Jungle Hunt / Jungle King / Pirate Pete from crashing on the last level [MEMEDev, arcadez] Sorted a gfx niggle with Mario Bros where the screen would shake incorrectly left/right rather than up/down when you hit the POW box [MAMEDEv, arcadez] Added support for Woodpecker to the pacman.c driver [MAMEDEv, arcadez, mahoneyt944] Added sound banking to the OKIM6295 in silkroad.c fixing missing Sfx and Speech in The Legend Of Silkroad [MAMEDev, arcadez] Added the Prom dump for Taxi Driver and hooked up the palette init fixing colours in the game [MAMEDev, arcadez] Improved the sound for Congo Bongo by adding new samples and reclocking the 2nd SN76496 channel to fix the drums tempo [MAMEDev, arcadez] Added support for Back Fire to the Tecmo driver [MAMEDev, arcadez] Fixed broken attract mode and likely other problems with the japan sets of Undercover Cops due to incorrect speedup addresses [Bryan Mcphail, Scandy] Fixed some missing graphics in Beast Busters and Mechanized Attack then sorted sprite priorities on level 2 in Beast Busters [bmcphail, dink, arcadez] Added a new hack to fix the lights dont go out when shot in Elevator Action Returns and clones which doesn't break the gfx on the game ending [dink, arcadez] Fixed some serious graphical issues on the final level in Double Dragon 3 and the third level in The Combat Tribes [arcadez, Cibomatto2002] Fixed collisions in Golden Axe (Version 2) and improved the irq timers for Body Slam [mahoneyt944] Added support for Snapper to the system16 driver and hooked up the sound and music [mahoneyt944, arcadez] Fixed sound popping on B-Rap Boys and some sound banking niggles with The Great Thousand Mile Rally games [Mistydreams, arcadez] Added support for the Japan version of Hook to the m92 driver [arcadez] Fixed Shooting Gallery in dkong.c by adding the inputs and lightgun crosshairs [arcadez] [/quote] download includes emulator,new roms and new samples. link [code]https://www79.zippyshare.com/v/vXbRCVSE/file.html[/code] mirror [code]https://1fichier.com/?viz18o5efftgx9mf9y9u[/code] mirror [code]https://anonfiles.com/Oar9P5a6za[/code]
    3 points
  10. NestopiaX '21 by XtecuterX73 NES/FDS emulator for xbox. [quote]Welcome to the re-branded NestopiaX '21! Due to the sheer amount of fixes,tweaks and improvements over the past decade the name has been changed.Included are many changes, fixes and a few features.[/quote] [quote]1.) Added support for MMC3 Big CHR-RAM Board (Rdanbrook) 2.) Updated VRC-7 instrument dump (NUKE.YTK) 3.) Added emulation of the upper bits of registers 5103 and 5102 MMC3 4.) Added support for Mapper 30 (Mystic searches, Troll burner) (retro-wertz) 5.) Added support for Mapper 28 (Twin Dragons) (retro-wertz) 6.) Added support and improve MMC5 emulation accuracy for Sim City Nes Prototype (Rupert Carmichael) 7.) Added support for Mapper 31 INLNSF 8.) Added option to Boost nes sound emulation. Can be found in sound options menu 9.) Pass test: apu-reset/len/ctrs enabled (Rupert Carmichael) 10.) Pass test: blargg_ppu_tests_2005.09.15b/power_up_palette (Rupert Carmichael) 11.) Correctly implement opcodes 9C and 9E (Rupert Carmichael) 12.) Correctly count cycles and write correct value to 0x4017 on soft reset (Rupert Carmichael) 13.)Tweak hard reset cycle timing (Rupert Carmichael) 14.) Fix mapper 71 Behavior (Rupert Carmichael) 15.) Implement full behaviour of Mapper 156 - fixes Janggun-ui Adeul/General's Son (Rupert Carmichael) 16.)Handle correct SOROM Reset and Save/Load behaviour - fixes saving in Genghis Khan, Nobunaga's Ambition, and Romance of the Three Kingdoms. (Rupert Carmichael) 17.) Correct FDS IRQ behavior. ALL KNOWN FDS GAMES NOW WORKING. (Rupert Carmichael) 18.) Implement correct VRC2a CHR bank selection (Rdanbrook, Rupert Carmichael) 19.) Improvements to Tengen Rambo Mapper emulation (fixes shinobi, skull and crossbones shaking screens) (Rupert Carmichael) 20.) Implement mirroring for UNL-KOF97 - Fixes boogerman II (Rupert Carmichael) 21.) Implement Mapper 307/KS7037 Metroid FDS Conversion (Rupert Carmichael) 22.) Implement Mapper 306/KS7016 Exciting Basket FDS Conversion (Rupert Carmichael) 23.) Added the toggle for Saturation from the PC NEstopia port. Can be found in NTSC filter options for now. 24.) other fixes/emulation tweaks/xbox side fixes/code cleanup i forgot, eh!?[/quote] link [code]https://www21.zippyshare.com/v/uvdiVzu5/file.html[/code] mirrorlink [code]https://anonfiles.com/4c04zbl0u5/NestopiaX_21_rar[/code] mirrorlink [code]https://1fichier.com/?oeblqet8a245hkg4gy53[/code]
    3 points
  11. here is an updated download for most of the new releases/demos and homebrew/hacks releases for multiple consoles. console games for atari 7800 msx pc engine gba gbc nes snes virtualboy sega game gear master system megadrive and others link [code]https://1fichier.com/?u6qy8erj8c934n7rfiq9]code] mirror [code]https://anonfiles.com/W3C0z8leub/New_Games_for_Old_Systems_v3.0_rar[/code]
    3 points
  12. Although MESSUI and MAMEUI are officially dead, similar technology is used by HBMAMEUI, which is still alive. So I wanted to find out what could be done to get WinUI working with a compiler newer than GCC 10.1. For whatever reason, ARCADE64 is fine with GCC 11.2 and has been using this version for some time. Since MESSUI is extremely unlikely to be seen again (since nobody has said anything since it was cancelled), I've done my experiments with it. The main issues with a newer GCC are: - Crash while building the tree (the things in the left pane) - All icons missing - A crash when a certain invalid screenshot was encountered. The screenshot issue was the first thing to fix. apexc.png was internally a wav file, so the code thought it was a jpeg and ran out of memory. This has been fixed, so now it will think the file doesn't exist. The treeview crash - I couldn't locate the exact bad code, so I used the version from ARCADE64 and then had to make extensive modifications to get it to fit in. But finally it's working. Lastly - the icon problem. Again, I haven't found the exact line of code, but I did learn quite a bit of how a listview works (or is supposed to work). MESSUI and MAMEUI have 3 listviews (main game list, loose software, swlist software), while ARCADE64 and HBMAMEUI only have 1 (main game list). A listview can have a choice of displays (small icons, large icons, list-only, and report (various columns)). We also have a variation of report called grouped (the clones are indented). When tested, the small icons and large icons were very slow to work, and in MAMEUI it appeared to hang. This stuff has been removed from ARCADE64, you just get report mode only, with a choice of small or large icons, and a further choice of indented or not. This works quite well. With a listview in report mode you can either have WIndows do the work for you, or you can have code to do it yourself, if it's something that is outside the scope of what Windows does. The loss of icons happens in this custom code, but I'm not sure exactly where yet. ARCADE64 gets Windows to do it, so the custom code doesn't exist. I decided to make the icon displays in MESSUI (main game list) the same as ARCADE64, as it is much faster. However this means that the choice of clone colour no longer does anything, so it will have to be removed. For the software lists, if you chose a different icon display for the main list, the software lists went a bit crazy, because of a bug joining them together when they should have been separate. This has now been fixed. I've left the software lists with the custom code, so their icons will be blank with the newer GCC. Everything else works the same as before. So, at this stage, MESSUI is working fine with the newer GCC, except that - You can't choose a separate colour for the clones - No icons in the "SW Files" tab (they will show if compiled with older GCC) I'll keep working on this, because eventually it will need to be transferred into HBMAMEUI.
    3 points
  13. HBMAME and HBMAMEUI 0.245.9 32bit avaliable (Xp compatible). Download from: RETRODANUART GOOGLEDRIVE
    3 points
  14. Final Burn Legends v1.26 u1 by gamezfan
    3 points
  15. - Finished galaga, savegames are more reliable and added a cheat to select the starting stage - revamped the "most played games" in the game selection dialog, now you can choose between "most played" and "most recent", which opens a new dialog with all the games you played. The list of "most recent games" is initialized the 1st time from the dates of the game files in savedata, if you kept them. - 5 new kof hacks found by ffman1985. These are quite good hacks, it's for kof super fans only of course, and most of them can't be found in the internet archive (but kof2000ps2 can !). - a few fixes for the console - mer-curious changed a few texts around the interface, and I updated the translations so they continue to work anyway. Hey, it's been quite a long time since I had 2 people contribute to a version, thanks guys ! Find it there : http://raine.1emulation.com/download/latest.html
    3 points
  16. Yeah galaga after all this time, talked about adding it long ago, I didn't forget, it just took me very long to find the motivation. Read the details and how to have the explosion sound there : It comes with an update to history.dat and hiscore.dat, which makes the archive slightly bigger than usual. There is also a cheat file. except that : another fix for multiple cpu games which tend to hang (got the case with bublbobl, what a shame), I really hope it's the last time, it should. And another one for -nogui on the command line, when trying to load a neocd game (it worked with normal arcade games). This combination was probably not used by lots of people for sure. And a fix when taking screenshots from a window with an odd width (like 773), it could produce a very distorted image. I have no idea how my window reached such a width to produce this result, but at least it allowed me to fix one more bug ! And lots of improvement for the sound associations, new games supported, and improvements for quite a lot which were already supported, find the details in the forum if you are interested. There was also a fix for the automatic "skip silence" used for audio tracks which could eat the beginning of the actual track in some situations. (thanks to ffman1985 for all his tests and suggestions) Find it there : http://raine.1emulation.com/download/latest.html
    3 points
  17. Ok, particular version since it adds 3 gauntlets games (the main one, the spanish version which doesn't speak spanish so it's not really interesting, and the 2) which work perfectly with the C cpu cores (64 bits version), but not well at all with the asm cpu cores (32 bits). I might return to that with new ideas later, but since the changes are already becoming quite big, it was probably a good time to release this. These games are really a playground for hackers with all the crazy stuff inside, I might play more later then... ! About the games themselves, these are really multiplayer games, you can test this in solo, but you won't get far. By the way, big thanks to the advancmame team which maintained an old version of mame which can still be compiled nowdays, I used this for testing stuff while trying to understand how things worked, very convenient... Again the new games can be played only in 64 bits, they can be launched in 32 bits, but don't complain if there are problems ! They were some big beasts finally, adding 2 new sound chips + the slapstic support. Ah also despite the original hardware having a 68010, I found they work very well with a 68000 only, so I left the 68000, it's easier. You'll notice the binaries are 1 Mb bigger than usual, that's because they contain an update to sdl2 (I'll update the dlls package later), the updated history.dat file (which won't be in all releases but this time it was updated with the new games info). There are also some new cheats for the new games but these are small. Except that, a lot of fixes as usual, this version is smarter with internet archive so it's able to get its files from more directories so it's already able to get the gauntlet roms and the updated toaplan2 ones. It also removes the ssl verification which gave me an error when I tested this in windows (I wonder if it ever worked in windows, I don't think I tested this in windows ?). Other fixes for the ksystem games which were still trying 8bpp functions (kikikai, knightb and kicknrun, very old games too), for toaplan2 (there was a high probability of crash if loading more than 1 toaplan2 game in the same session), the gui (mouse wheel support was not perfect), the console (basic support for the 6502 which also allows to use cheats for games using only some 6502, never noticed they didn't work before, too many things to test, really... ! And some fix for the 68000 breakpoints too). That's all ? Yeah I think... Ah I had a problem when testing the windows binaries in wine, but they work well in my native windows 10, so I released them anyway, I'll make some more tests with wine later. And the linux binaries will be updated soon too... http://raine.1emulation.com/download/latest.html edit : for the linux binaries there was an update to muparser in arch just now, my 64 bits version is now 2.3.3 while the 32 bits version is still 2.3.2 ! So well the 32 bits version can't be compiled for now, I'll fix that tomorrow. edit 2 : finally I updated my 32 bits libmuparser manually so that I can compile this. The pkgbuild and the archive are posted, but you won't be able to compile this on your side without muparser-2.3.3 in 32 bits ! You can use the archive though (.tar.xz), should be binary compatible with 2.3.2.
    3 points
  18. Darius Extra and Mega Turrican Director's Cut roms for the sega megadrive,new releases. apparently Mega Turrican Director's Cut is not working on any mgadrive emulator but hopefully we might get a fix. darius extra works fine on all megadrive emus,such as picodrive/kega/neogensplugx etc.... link below [code]https://www58.zippyshare.com/v/ul5DGU50/file.html[/code] mirror [code]https://1fichier.com/?1sol2388jeqb4wu2ttdn[/code] mirror [code]https://anonfiles.com/nf5cKdD6xa/dumped_roms_zip[/code]
    3 points
  19. Yeah Yeah Beebiss II for the nes. link [code]https://www84.zippyshare.com/v/BTHMhl3v/file.html[/code] mirror [code]https://1fichier.com/?v53vftvmnvk2dnfhcel7[/code] mirror [code]https://anonfiles.com/7dt3SfF8x2/Yeah_Yeah_Beebiss_II_PD_2022_zip[/code]
    3 points
  20. In fact it's not so much the driver itself, it's what kind of hardware there was inside. There is a last potential in raine which was never used in all these years : starscream, its default 68000 emulator can also emulate a 68010, but there is no game using a 68010 in raine. Now it's more complex than just calling a function to tell you want a 68010 here, you have to assemble a separate version of starscream just for that, with all its function starting by s68010, making all this a mess. But I found lately that I can use the 68000 functions to prepare the emulation and just change the cpu type at the end to actually run the emulation, and it should work, so it was worth a try after all this time... Then something interesting. Well some old atari hardware was intriguing, using a speech synthesizer despite their old age, these are pre-1990 games, usually the games of this era are very primitive. I even remember this kind of chip, they tried to sell some for the old 8 bit computers like the oric, it was very expensive, so nobody bought them, but it was still intriguing. Not something too complex though, the gauntlet driver seemed fine for that, it's not exactly easy, but at least it didn't look too complex, and there is a last reason for that : Neil Corlett, the author of starscream wrote a gauntlet emulator for dos a very long time ago, mge, but he didn't release the source and so this thing is totally forgotten now (and it's too bad, I would have loved to have a look at certain parts of this source). That was it, it was going to be gauntlet then ! Well I must say it's maybe the only game where I never played the arcade machine and I didn't like it, it was obviously some cash machine, something made to just get more money, making the conversions for the computers of the time actually more interesting. But still, it was worth trying this. Well there was a 1st problem : the slapstic, which is some kind of parasitic chip connected to the rom, which intercepts the address bus requests to make things more complex. There was an incredible work done by mame in the old days to document this chip, they even made some very clear and portable source to decode them (in their old versions, since then it was contaminated by their c++ frenzy and has become very obfuscated and not portable at all, but I don't care, I just used an old version). It almost worked directly in raine without modification, almost, it gave me some small problems and this thing is not easy to debug, but anyway. After that, there was the fact their sprites for the "playfield" layer are inverted (they should be xor-ed with 0xffff, it took me a very long time to find out because I am not good with sprites problems). Anyway it was an interesting challenge. After that the real stuff started : the inter-cpu communication (there is a 6502 for the sound with the 68010 in this game). The code to synchronize the chips in this game is crazy, the main cpu sends a reset request, in its reset code the 6502 checks if there is a sound command waiting, if there is none it enters an infinite loop and it's game over. So it must receive a sound command, but not the nmi which goes with it because if it has the nmi then it can't see there is something waiting ! Just crazy ! Anyway to sum up things at this point : I finally have something working (except I didn't add the real sprites yet, just the layers), but only with the C version of the cpu emulators ! If using the usual asm versions, there are serious inter cpu communication problems making the sound almost completely broken. The 68010 emulation in starscream was broken for some reason, I fixed it last night, a problem in the rte instruction, but now the result is exactly the same as using its 68000 code ! And there is also a problem with the 6502 asm emulator apparently. Well the good news is that it's working great in 64 bits ! It will probably be the 1st game working only in 64 bits, becasue debuging these asm cpu cores is extremely complex and time consuming, I already spent quite some time time on them, fixed some bugs in both, but I think I had enough of it, there is not much point pushing things more than that at this point. The funny thing is that the sound works very well, I had no problem on this side ! Actually in 98-99, mame and raine used the same sound drivers, so I just took some old versions for the pokey and the tms5220 chip since these are old drivers in mame, and they worked with just some slight modifications to adapt them to some things which are different in raine. They work well, but the speech synthesizer would be very hard to use out of this emulation, there is no high level interface, but it gives quite incredible results if you think about the year it was made... ! I still need to clean things up, there is also kiki kaikai which is broken (I found this while cleaning up some headers !). So I'll take some more time to finish this. It was an interesting experiment even if quite frustrating in the end I must say. I think the code used by mge was heavily hacked to be able to work in these conditions. It would have been interesting to see how it was hacked. The slapstic doesn't use a simple test, and there was also the inter cpu communication to patch to make it work, really too bad he didn't release the source, I would have been very curious to see that (his official site has gone with his mail, there is a page about him there, because he got famous about some rom hacking tools too : https://www.romhacking.net/community/99/ )
    3 points
  21. metal dragon for the megadrive,new release. link [code]https://www17.zippyshare.com/v/qh5TMBdo/file.html[/code] mirror [code]https://1fichier.com/?nzt54rqmcccp2ruwoyfx[/code] mirror [code]https://anonfiles.com/z344l0D0x6/Metal_Dragon_zip[/code]
    3 points
  22. here are the neogeo roms for xeno crisis and also the neogeo cd release as well. site [code]https://shop.bitmapbureau.com/[/code] link [code]https://1fichier.com/?i1jkbi9gvus987tccq0q[/code] mirror [code]https://anonfiles.com/dcm6g4D2v4/XeniCrisisNG_rar[/code]
    3 points
  23. Yeah I think I can call it like that, that's him who reported all the bugs to fix, with great descriptions to be sure to be understood, he was perfect on this one, even if I was a little disappointed to see 0.92.2 disappear so fast ! Anyway here are the fixes this time : - the sound associations were deleted if you loaded any game which had some. This reason alone was enough to make a new binary to avoid that people delete all their associations ! - yet another gui problem where the loading dialog was zoomed too much. Fixed, and the default is now to use opengl for rendering, which makes much more sense since it has more options and is much more tested. - cps2 rasters are better, see the details in the 0.92.2 thread if you want to know how. - and the joysticks configuration changes again, which obliged me to reset again the keys configuration since they are saved with the keys. Sorry, it should be the last time I do that. This fixes a conflict between the hat of a gamepad and a stick direction if the gamepad was not recognized as an sdl2 game controller. This one was hard to precisely pinpoint, but anyway it's fixed too. Very few changes, but they were necessary. I hope to rest longer this time ! http://raine.1emulation.com/download/latest.html
    3 points
  24. small update [quote]here is a little update for those that could not do without the Sega Y-Board games, there are also a couple more fixes ported across from MAME2003+ for Taito's Superman and Twin Hawk which unknown until recently were always broken in MAME84, just delete your previous save and drop these xbe's over the top of your MAMEoXtras build enjoy.[/quote] MAMEoXtras 2021 Final Bonus [quote]Whats New in MAMEoXtras 2021 Final Bonus Added support back in for the Sega Y-board games Galaxy Force 2 G-LOC Air Battle Power Drift Rail Chase Strike Fighter Games with graphical improvements Superman Twin Hawk Games now with improved sound Twin Hawk General Fixes And Improvements Fixed missing and or broken graphics in Superman and Twin Hawk [arcadez] Fixed some sound niggles in Twin Hawk [arcadez][/quote] link [code]https://www77.zippyshare.com/v/4rHxVD4o/file.html[/code] mirrorlink [code]https://1fichier.com/?itvgxg6hab1narlk033d[/code]
    3 points
  25. here is Jessie Jaeger in Cleopatra's Curse a new release for the pc engine CD. [quote]Jessie Jaeger in Cleopatra's Curse is a new metroidvania-style game for the Sega Genesis, Turbografx-16 and Turbografx Super CD! Explore Cleopatra's Crypt to find the pieces of her sarcophagus, and save your grandpa from her curse![/quote] [img]https://i.imgur.com/mMO8OLm.png[/img] image type=BIN/CUE link [code]https://www35.zippyshare.com/v/8xRyq9sk/file.html[/code] mirror [code]https://1fichier.com/?mrbjahvjlrrlfsnkzn2u[/code] mirror [code]https://anonfiles.com/L8T5Z3qdu2/_PCE-CD_Jessie_Jaeger_in_Cleopatras_Curse_PD_2021_rar[/code]
    3 points
  26. Jim Power The Lost Dimension In 3D for the nes. https://www.youtube.com/watch?v=OG5V-VWRtP0 link [code]https://1fichier.com/?2nuobr86np4l2jgc2slw[/code] mirror [code]https://anonfiles.com/da3cz1ocuc/Jim_Power_-_The_Lost_Dimension_PD_2021_rar[/code[ mirror [code]https://www119.zippyshare.com/v/IzeOgsw3/file.html[/code]
    3 points
  27. Trophy for the nes by gradual games. link [code]https://www22.zippyshare.com/v/sBk9MbJn/file.html[/code] mirrorlink [code]https://1fichier.com/?m9u25x35uezpn2l4ts11[/code] mirrorlink [code]https://anonfiles.com/NfzarfG8p5/Trophy_World_Unl_NES_zip[/code]
    3 points
  28. this is Jay and Silent Bob Mall Brawl for the nes. https://www.youtube.com/watch?v=ZRlB10JlSp0 link below https://www6.zippyshare.com/v/54rOFpVx/file.html mirrorlink https://1fichier.com/?ssrdngphdkmcoa8uhmv9 mirrorlink https://anonfiles.com/RaE9BeK0o4/Jay_and_Silent_Bob_Mall_Brawl_zip
    3 points
  29. 3 points
  30. MAMEoXtras 2020 Release 2 by gamezfan
    3 points
  31. HBMAME 0.245.16 has been released. https://hbmame.1emulation.com/ What's new in HBMAME ==================== 2024-01-28 0.245.16 Clockwork Aquario: Added sound, removed freeplay. New Games --------------------------------- - [240ptest1] 240p Test Suite v1.0 - [captcommh12] Captain Commando (readjusted v1.1) - [captcommh13] Captain Commando (readjusted v1.2) - [dinoj14] Cadillacs (Ex Musou v.1+Battered Hack) - [dkong21] Donkey Kong Pacman Crossover v1.00 - [dkremix] Donkey Kong Remix - [dt7] Dynamic Trial 7 (prototype) - [hsf2s15] Hyper Street Fighter II: The Anniversary Edition (040202U, difficulty fix) - [sf2reds07] Street Fighter II': Champion Edition (2020 Golden Edition) - [sfz3j19] Street Fighter Zero 3 (980629J, Training Edition v1.2) - [sfz3mix24] Street Fighter Zero 3 (Turbo Mix 0.24) - [sfz3mix25] Street Fighter Zero 3 (Turbo Mix 0.25) - [sfz3mix] Street Fighter Zero 3 (Turbo Mix 0.26) - [ssf2t09] Super Street Fighter II Turbo (940223ETC, difficulty fix)
    2 points
  32. HBMAME and HBMAMEUI 0.245.15 32bit avaliable (Xp compatible). Download from: RETRODANUART.COM
    2 points
  33. [quote] almost every of the 600 released retail games (including the ones only distributed via Takeru vending machines) 300 of the best doujin (homebrew) games * All translations for retail and doujin games released so far some demos, best of multimedia files, huge selection of disk magazines, a lot of utilities and even more goodies Artwork: boxscans, title screen & action screenshots for every game as well as about 300 gameplay videos emulator included just ftp and you are ready to go[/quote] link [code]https://1fichier.com/?ce23m3i9nm5b01aeb15o[/code]
    2 points
  34. Yeah, ffman1985 was making bigger and bigger scripts which were harder and harder for the old script system, so I tried an lua interface instead, and it made wonders, I can have 0% in Misc with a console script active in linux with the 32 bits version constantly ! The console scripts are available for xmcotar1d, sfz2ald, sfad, af2, af2j, sf2hf, sf2hfj, sf2ce, sf2cejc. For now the old normal version is still available for comparison, but since we couldn't find any bug it will probably be removed next time. The lua version has [lua] at the end of its title. There is a perl converter to convert from the old scripts to the new lua syntax, but it's useful only for those writing scripts ! You can read more details about the crazy work from ffman1985 with these scripts there, and post something for him too : This means you get a new dll, it's included in the raine32 and raine64 zip files for now. Except that : - some last fixes for the multiple files selector to preload ips dat files - a setting to disable ips files globally (at the top of the "preload ips dat files" file selector) - revert a neogeo optimization which made unibios crazy with its strange screensaver (a black screen when using their cheat menu) - a fix so that keys which open a gui dialog are not seen as always down when returning to the game Get it from there : http://raine.1emulation.com/download/latest.html linux binaries updated (except the appImage) edit : oh by the way, the how to compile guide was updated too for lua, and I added a part about the minimum things to know about mingw if you install it only to compile raine.
    2 points
  35. Against my wishes I use xp! To improve my living situation I cannot buy a new computer right now. Thank you to pmc2, I can use Raine 95. I can finally associate music to Last Blade arcade rom. Sadly japnese Matrimelee still has sound association issues. (Have to enable japanese region to get the real music and then no proper assocation in Raine) Great to see mer-curious still here, the user who informed me about being able to associate music to arcade roms in the first place. I have made many custom music albums for Neo Geo games and when finished polishing them up was thinking of contacting Khinsider or somewhere to release them to the public. p.s I am LoveNeo2 now, as I have no idea what my old email was and you need that to login, so made a new account.
    2 points
  36. This one is mainly for linux since these leds emulation can't be done in windows, description in the forum there : The other small improvements : - fixed a big bug where games with more than 1 cpu of the same type like darius would break during the intro behind the menu. This one has been there for a long time, so either nobody played with these old games, or they didn't bother to report it ! - Improvement to sound associations for rbff2 - command.dat included is shorter which makes a smaller archive (removed useless stuff). - Also for some unknown reason, command.dat was bundled with the windows version, but not the linux version ! It's now fixed, and it's in git too. I have hesitated quite a lot to add this leds emulation thinking it would not be very useful, but in the end it's fun to see working, and it was quite easy to do, so no regret, it's just too bad it's not used by more games ! http://raine.1emulation.com/download/latest.html
    2 points
  37. Nothing fancy here, just some fixes and little improvements here and there. Actually 0.93.4 was using libmpg123 for mp3 decoding, and this version reverts to the decoder included in sdl2_sound, which makes quite a mess in the dlls. So the dlls are updated for this version, be sure to update from the right dlls package (32 or 64 bits). The unofficial binaries I released in the forum had at least a bug to load any neocd game, that's why I finally release this binary with everything fixed and tidy. You can see the changes in git, nothing exciting here as I said, I started to remove the old analog input section from inputs which has been broken for ages, but so far the new way to handle this works only for chasehq & contcirc. I had planned to add a new driver with something more consequent for these new inputs, but I missed time and motivation for that sorry, I lost a dog who shared my life for 15 years at the end of march, then some family problem, then the heat in the beginning of june... ! Anyway raine is not dead at least, and you get this new binary. I tested it in linux only but everything should be fine. http://raine.1emulation.com/download/latest.html
    2 points
  38. Fight for Vengeance for the sega megadrive. link below [code]https://www52.zippyshare.com/v/vTQWEZU5/file.html[/code] mirror [code]https://1fichier.com/?lbg6m5kpom71ng4qcbq0[/code] mirror [code]https://anonfiles.com/ham0Y1O3xd/Fight_for_Vengeance_PD_2022_zip[/code]
    2 points
  39. MAMEoXtras 10th Anniversary by arcadez [quote] new games now supported Come Back Toto Dice - The Dice Game Dolmen Master's Fury Oriental Legend Special (ver. 101, Korean Board) Snow Brothers 3 - Magical Adventure Xeno Crisis (Neo Geo MVS) games fixed and now playable Chouji Meikyuu Legion Dragon Bowl Legion - Spinner-87 Momoko 120% Operation Wolf Thunder Hoop Tokio / Scramble Formation Under Fire games with graphical improvments 1945k III Ambush Armed Formation Big Run (11th Rallye version) Buggy Challenge Chouji Meikyuu Legion Crazy Climber 2 Dragon Bowl Dragon Master In Your Face Kodore Ookami Legion - Spinner-87 Magical Crystals The Legend of Kage Terra Force Twin Action games now with improved sound Air Buster Dragon Bowl Pack 'n Bang Bang Twin Action Operation Wolf C-Chip simulation Reverted back to an older but more stable c-chip sim from MAME98 to prevent the game crashing on level 2 (end of level boss) and on level 6 (final boss sequence). Taito Protectio MCU Added the protection mcu to the following game which is now playable and 100% emulated.. Tokio / Scramble Formation General Fixes And Improvements Games Fixes and Improvements Added Bryan McPhail's C-Chip sim code for Operation Wolf from MAME98 and modded it slightly so the final end boss and enemy has located you mini levels can now be played [arcadez] Rolled back the Taito_x driver back to MAME72 to fix missing and or broken graphics in Superman and Twin Hawk [arcadez] Sorted some sound niggles in Twin Hawk which would occur when the screen gets fairly busy [arcadez] Support a new and improved priority prom for in Your Face in the megasys1 driver which fixes the previously broken mini game and some other graphical issues [dink, arcadez] Fixed level four crash in Thunder Hoop and continue screen text distortions in Squash due to previously unknown refresh rate protection in both games [MAME Dev Team, arcadez] Fixed graphical priorities in Thunder Hoop by using bigkarnak video update call [dink, arcadez] Added support for the MVS version of Xeno Crisis to the Neo Geo driver [arcadez] Added fake gunsights for Under Fire game now playable [mahoneyt944] Fixed some graphical niggles in Dragon Master and added support for Master's Fury to the drgnmst.c driver [arcadez] Backported some fixes for a couple of games in the armedf.c driver garbage sprites covering the entire playfield in Legion and a timer crash bug in Kodore Ookami [arcadez] Added sprite clut cycling colour effects for all games in the armedf.c driver fixes red ninja display in Kodore Ookami and makes Armed Formation etc etc look far prettier [arcadez] Fixed sound in Dolmen and Twin Action then sorted an mcu simulation issue in Task Force Harrier [grant2258] Improved road vs scenery priorities meaning you dont see things that should be hidden behind the hills appearing all over the road in Jaleco's Big Run [arcadez] Fixed some graphical problems where the colours were wrong on level 3 and half the screen was missing eg rendered black in Buggy Challenge [arcadez] Added support for Dice - The Dice Game a bootleg of the undumped DiceDiceDice by IREM to the M90 driver [arcadez] Added a new protection simulation to pgm.c so that Oriental Legend Special - Xi You Shi E Zhuan Super (ver. 101, Korean Board) now works in this core [arcadez] Hooked up the M68705 protection MCU for the official Taito USA version of Tokio / Scramble Formation game now playable [dink, arcadez] Fixed some graphical priority and screen display area niggles which affected The Legend Of Kage [arcadez] Fixed missing adpcm sound effects in Pack 'n Bang Bang and hooked up the sound correctly for Blood Warrior [arcadez] Added support for a special sprite effect to kaneko16 video used by Magical Crystals on the first boss [arcadez] Added a missing graphical sprite effect which handles enemy damage flashes in 1945k III [arcadez] Better balanced the sound in Kaneko's Air Buster [arcadez] Fixed palette colours in Ambush [mahoneyt944][/quote] new roms included in the download. link [code]https://www85.zippyshare.com/v/QZLPbQAt/file.html[/code] mirror [code]https://1fichier.com/?3iwq586add89fq8iw3rm[/code] mirror [code]https://anonfiles.com/z0ecQ9Mdx8/MAMEoXtras_10th_Anniversary_rar[/code]
    2 points
  40. Yes, 0.93 was for gauntlet in case you didn't know, and finally the 32 bits and the 64 bits version work, actually the 32 bits version even has the attract mode sounds working, which even mame has not, but this game is crazily programmed anyway, and there's no reason to be proud of that. I am not 100% sure everything works because I only tested in single player, but afaik gauntlet 1 & 2 are both working, the code is slightly different from what there was in this famous mge since I use the old excellent slapstick emulation from mame, and I am still not 100% sure it will work everywhere, but it should be good normally. Except that a few interesting changes : - finally fixed the annoying black zone which appeared when jumping in some super street fighter 2 games in cps2 drivers. The reason was again the cps2 rasters, it allowed me to fix a few bugs in the previous emulation. I didn't retest the other places using rasters, I'll just hope for the best ! - Also since most of these cps2 games used finally a 4:3 screen despite their 16:9 resolution, there is now the option to display them in 4:3, see the new "fix aspect ratio to 4:3" option in renderer options for opengl, it has now a new option "always" to force any game to 4:3. This is discussed in detail in the 0.93.1 thread here. - A fix when loading some games in the same session, like multi pang after super pang, it was because of something badly done when adding the new sound chips recently, it probably affected quite a few games, not these 2 only. - Some cheats had some serious syntax error, finding a variable which didn't exist and displaying the error message in a loop. The conversion was updated, and the cheats fixed (at least those I could detect). - For those using the "controller mapping", I had forgotten the case when more than 1 controller is using these special mappings, it's fixed. - And fixed a weird bug when trying to run the windows version of raine in wine. You can get this there : http://raine.1emulation.com/download/latest.html
    2 points
  41. Slow version this time, just some improvements for the sound, you'll find details here : And added galaxian emulated sound, you'll see the details at the post below this one here : Except that a few more fixes, the more outstanding one at least for me was a bug in the hiscores which could wrongly reset its status for some game, I found out on some very old one, "ms pacman attacks", which is available from "multipac 1.5", it lost its hiscores a few seconds only into the game ! It probably affected some other games too. Lots of small fixes for emudx games, it's been a long time since I didn't touch this, by the way the initialization of emudx games crashed in 0.92.4, so if you want to test that you need this version ! Also a lot of sound chips now correctly save their state in the savegames, games like batrider now restore correctly their sound finally (yeah it should have been done long ago... oh well !). http://raine.1emulation.com/download/latest.html
    2 points
  42. Slow progress, while I was in the audio functions, I added the ability to change the audio driver and the audio device from the gui. For the device, most computers have only the default sound card, but for the one I have plugged to a tv, it has actually 4 devices, 1 for the analog output, 1 for the digital output (the digital plug behind the computer, that's the one I have been using for many years), 1 for hdmi 0, and the last for hdmi 1, these 2 hdmi being what the video card exports. Which finally allows me to switch easily the sound between the stereo and the tv, I had never actually used the sound output on the hdmi until now on this setup, it doesn't sound bad... For the driver, it shouldn't be useful for most users, for wndows it's directsound by default. For linux it's pulseaudio if possible, otherwise alsa, otherwise dsp. The names of the output devices change depending on the selected audio driver... ! And each audio driver can have a preferred frequency, so the default frequency changes with it. Also the neocd raw audio tracks which worked previously only if you had set your audio output at 44.1 Khz (cd quality), now work with any output frequency, and it doesn't sound bad at 11 Khz actually ! (at least for the game which I tested, which was viewpoint). The conversion for the wav/mp3/ogg/flac format was already done automatically, there was only this raw format which had no conversion and which required 44.1 Khz output.
    2 points
  43. It's mainly something to fix the little problems of 0.92... The dlls change again to address the incompatibility with xp of the previous set in 32 bits (there seems to be other problems with xp related to the 3d, but at least it's not a stupid message from microsoft to tell you are not allowed to run this in xp anymore !), and it's changed too for the 64 bits version because it allows me to make both versions the same way, + it's almost half the size of the previous archive. The only dlls packages listed in the download page are the ones required for the latest version, so just update and it should be ok. Except that, mostly fixes for 0.92 as I said. The key codes change again, we switch to all scancodes to be able to have default keys which don't change with each international mapping, but you have nothing to do here, it will overwrite all the keyboard configuration if it reads an config file from the previous versions. The joysticks use some saner defaults too but for them I didn't overwrite the config sections in case you have something fixed on your side which is different from the default. The famous bug found by mer-curious which prevented special moves from the right side in msh is fixed, and there was again a problem with merged inputs which should be fixed for good this time. Also you have the option of integer scaling in opengl. I tested it, and I am not convinced, there's no real improvement in the scaled image for me, but I left the option, you can test it and report in the forum. (The option is in "renderer options" for opengl). Also sdl is updated to 2.0.18, actually they mostly add new functions, it's very different from sdl-1.2 which was frozen in time, for now I don't use them, but updated anyway... http://raine.1emulation.com/download/latest.html
    2 points
  44. HBMAME and HBMAMEUI 0.233 32bit avaliable (Xp compatible). Download from: RETRODANUART GOOGLEDRIVE
    2 points
  45. The cps2 music detection was crap in the previous version, here is the fixed version ! This one is based on reading the code in the z80 rom and using directly a table which describes the sounds to play, so it's very reliable to detect if something is a music, but it doesn't work for all the roms, it works for the majority though. For those which don't work (mainly the oldest ones including cps1 qsound and the newest ones !) the sound commands dialog is simply disabled. Anyway it's good enough for me for now... sorry for the double release ! http://raine.1emulation.com/download/latest.html
    2 points
  46. here is a download for fbanext 360,a port of final burn alpha by lantus which was ported about 8 years ago. includes 5800 roms and preview vids. link [code]https://1fichier.com/dir/WG2EJNBU[/code]
    2 points
  47. here are all the new roms in 1 link,including the new updated neogeo games. https://1fichier.com/?v0hbot26ni60ecamxvsk
    2 points
  48. Finally re-uploaded both binary archives with a filled config directory. Missing files were : neocheats.cfg : cheats for neocd/neogeo cheats.cfg : cheats for other games debug_dips.txt : info to access debug dips for neogeo / neocd sorry again, new builds, new mistakes... !
    2 points
  49. https://hbmame.1emulation.com/ https://arcade.mameworld.info/hbmame After 3 months break, HBMAME is back with hundreds of new hacks, including more donkey kong. What's new in HBMAME ==================== 2020-03-25 0.220 - Metal Slug 4 and 5 the remix has been updated - The serious graphic problem that some PGM system games have has been solved New Games --------------------------------- - [alienchas02] Alien Challenge (Simplified Edition 2018-07-05) - [aof2s03] Art of Fighting 2 (Boss With Simple Attack Edition 2018-12-16) - [asurablds04] Asura Blade - Sword of Dynasty (Simplified Edition 2018-06-04) - [captcomms74] Captain Commando (Nightmare Edition Update 2019-11-11) - [captcomms75] Captain Commando (Elite Edition Update 2019-11-11) - [captcomms77] Captain Commando (Shape Shifting Version 2017-09-05) - [captcomms78] Captain Commando (99 Fighter Edition Update 2018-05-28) - [captcomms79] Captain Commando (99 Fighter Edition Update 2018-05-20) - [captcomms80] Captain Commando (99 Fighter Edition Update 2018-12-31) - [captcomms81] Captain Commando (99 Fighter Edition Update 2019-04-21) - [captcomms82] Captain Commando (99 Fighter Edition Update 2018-11-06) - [captcomms83] Captain Commando (99 Fighter Edition Update 201X-0X-0X) - [captcomms84] Captain Commando (God Of War Edition Update 2018-07-26) - [captcomms85] Captain Commando (99 Fighter Edition Update 2018-05-31) - [dinos224] Cadillacs and Dinosaurs (kof Combo + Unlimited Bullets 2019-12-15) - [dinos225] Cadillacs and Dinosaurs (Prosperity Enhanced Edition 2020-01-02) - [dinos226] Cadillacs and Dinosaurs (Enhanced Edition 2019-11-07) - [dinos227] Cadillacs and Dinosaurs (Enhanced Edition 2017-12-02) - [dinos228] Cadillacs and Dinosaurs (Fighting God Version 2018-04-26) - [dinos229] Cadillacs and Dinosaurs (Increase Enemy 5X 2017-11-02) - [dinos230] Cadillacs and Dinosaurs (Enhanced Edition 2017-10-29) - [dinos231] Cadillacs and Dinosaurs (Increase Enemy 5X Ultra Level 2017-12-21) - [dinos232] Cadillacs and Dinosaurs (Fighting God Version 2019-02-18) - [dinos233] Cadillacs and Dinosaurs (Fighting God Version 2018-10-23) - [dinos234] Cadillacs and Dinosaurs (Majin Ranbu 2019-04-22) - [dinos235] Cadillacs and Dinosaurs (The Warriors Edition 2020 Update 2020-01-25) - [dinos236] Cadillacs and Dinosaurs (The Warriors Edition 2018 Update 2018-07-29) - [dinos237] Cadillacs and Dinosaurs (Unparalleled Multi-Boss Bloody Version v.?) - [dkongchm] Donkey Kong League Championship v1.00 - [dkongchm1] Donkey Kong Championship Edition v1.01 - [dkongl5] Donkey Kong Level 5 - [dkongran1] Donkey Kong Randomized Edition v1.01 - [dstlks01] Darkstalkers: The Night Warriors (Simplify Edition 2016-12-06) - [kf2k5unis15] Kof 10th Anniversary 2005 Unique (Alpha Unique 2020-01-23) - [kf2k5unis16] Kof 10th Anniversary 2005 Unique (Alpha Unique New 2020-01-24) - [kf2k5unis17] Kof 10th Anniversary 2005 Unique (Optimization 2019 Simplified Edition 2020-02-05) - [kf2k5unis18] Kof 10th Anniversary 2005 Unique (Omega Edition Simplified 2020-02-27) - [kizunas07] Kizuna Encounter (Simplify Edition 2018-06-04) - [knightsh15] Knights of the Round (Full Screen Attack 2018-02-26) - [knightsh16] Knights of the Round (1V3 Unparalleled Edition 2018-06-07) - [knightsh17] Knights of the Round (Enemy Random 2011-12-20) - [kof2k4ses33] Kof Special Edition 2004 (Omega v1.0 2020-01-03) - [kof2k4ses34] Kof Special Edition 2004 (Resurgence Plus Enhanced 2020-01-23) - [kof2k4ses35] Kof Special Edition 2004 (Resurgence Plus Enhanced New 2020-01-24) - [kof2k4ses36] Kof Special Edition 2004 (Plus 2020-03-02) - [kof96s47] Kof'96 (The Aniversary Edition 2.0 Final Version Simplify The Move 2019-05-30) - [kof96s48] Kof'96 (Combo 2020-01-24) - [kof96s49] Kof'96 (Remix Plus 2008SP 2020-02-09) - [kof97s153] Kof'97 (ST Revolution 2019-12-21) - [kof97s154] Kof'97 (Combo Version 2019-11-04) - [kof97s155] Kof'97 (Snake Slaughter 2019-11-03) - [kof97s157] Kof'97 (3 Hard Questions 2016-12-21) - [kof97s158] Kof'97 (Finals Summer Palace 2019-02-14) - [kof97s160] Kof'97 (Random Combo 2010-02-07) - [kof97s161] Kof'97 (Combo Training Version 2018-05-05) - [kof97s162] Kof'97 (The Increasingly 2020-02-08) - [kof97s163] Kof'97 (Mad Dragon Enhanced Simplified 2020-02-20) - [kof97s164] Kof'97 (Dragon Slay Enhanced Edition Simplified 2020-02-20) - [kof97s165] Kof'97 (Rugal Edition 2018-02-18) - [kof97s166] Kof'97 (Rugal Edition 2018-03-11) - [kof98hh01] Kof'98 (Gold Enhanced Edition Simplified 2019-03-16) - [kof98hh02] Kof'98 (Anniversary Edition 2019-01-29) - [kof98hh03] Kof'98 (Trench Coat Iori Version 2019-12-27) - [kof98hh04] Kof'98 (ECK Dragon Edition 2020-01-01) - [kof98hh126] Kof'98 (ECK Dragon Edition 2019-12-04) - [kof99s95] Kof'99 (Alpha 2020-01-24) - [kof99s96] Kof'99 (Alpha 2020-01-25) - [kof99s97] Kof'99 (Remix Pro V2.0 Final) - [kof99s98] Kof'99 (Anniversary Edition 2019-11-15) - [kof99s99] Kof'99 (Evolution Ultimate Edition 2020-03-03) - [kof99s100] Kof'99 (Remix Pro 2020-03-04) - [kof99s101] Kof'99 (Anniversary Edition 2020-03-10) - [kof2000s59] Kof2000 (Playsation 2 Plus 2020-02-08) - [kof2000s60] Kof2000 (Evolution Blue Edition Simplified 2020-02-27) - [kof2001s45] Kof2001 (PS2 Krizalid Edition 2019-12-10) - [kof2001s46] Kof2001 (PS2 Krizalid Edition 2019-12-12) - [kof2001s47] Kof2001 (PS2 Plus 2015-02-20) - [kof2001s48] Kof2001 (Plus Blue Simplified Edition 2020-02-26) - [kof2002s115] Kof2002 (RU Version 2020-02-14) - [kof2k2s92] Kof2002 (Omega Magic plus 3 2018-12-06) - [kof2k2s93] Kof2002 (Heavenly Kingdoms Third Edition 2020-01-14) - [kof2k2s94] Kof2002 (Alpha Ver 1.03 2020-01-23) - [kof2k2s95] Kof2002 (Alpha Plus 2020-01-24) - [kof2k2s96] Kof2002 (Alpha Plus New 2020-01-24) - [kof2k2s97] Kof2002 (Alpha Super 2020-01-23) - [kof2k2s98] Kof2002 (Alpha Super New 2020-01-24) - [kof2k2s99] Kof2002 Magic Plus II (Resurgence plus A 2020-01-27) - [kof2k2s100] Kof2002 Magic Plus II (Resurgence plus B 2020-01-27) - [kof2k2s101] Kof2002 Magic Plus II (Resurgence plus C 2020-01-27) - [kof2k2s102] Kof2002 Magic Plus II (Resurgence plus D 2020-01-27) - [kof2k2s103] Kof2002 (Omega version Playstation 2 2020-02-16) - [kof2k2s104] Kof2002 (Omega 2020-02-14) - [kof2k2s105] Kof2002 (XI Flash Edition Simplified 2020-02-27) - [kof2k2s106] Kof2002 Magic Plus II (Blackened Version Simplified 2020-02-27) - [kof2003s52] Kof2003 (Evo 1.4 2020-02-12) - [kof2003s53] Kof2003 (PS2 Plus 2020-02-07) - [kof2003s54] Kof2003 (PS2 Full Character Edition Simplified 2019-09-18) - [kof2003s55] Kof2003 (Three Artifact Edition Simplified 2020-02-28) - [kof2003s56] Kof2003 (Dragon Edition Simplified 2020-02-29) - [kof2004upls30] Kof2004 EX Ultra Plus (Fengyun Plus Simplified 2020-02-28) - [kof2004upls31] Kof2004 EX Ultra Plus (Fengyun Plus Simplified 2020-02-29) - [kogs12] King of Gladiator (Resurgence Plus Dog Slaughter Edition 2020-01-23) - [kov115s12] Knights of Valour (The Latest 2017 The Warriors 2017-07-18) - [kov2h21] Knights of Valour 2 (1v4 Edition 2018-07-11) - [kov2p204s29] Knights of Valour 2 Plus (Edition 2018-07-19) - [kov2p204s90] Knights of Valour 2 Plus (Ching Ying 2019-01-05) - [kov2p204s91] Knights of Valour 2 Plus (The Warriors Edition 2016 2018-06-03) - [kovpluss271] Knights of Valour Plus (Warfare Nightmare Falls +S 201 2017-06-14) - [kovpluss272] Knights of Valour Plus (Warfare Nightmare Falls +S 201 2017-06-13) - [kovpluss273] Knights of Valour Plus (Warfare 2017 Nightmare Zs 2017-04-20) - [kovpluss274] Knights of Valour Plus (Warfare 2017 Nightmare St 2017-04-20) - [kovpluss278] Knights of Valour Plus (Authentic 2012 God Of War ST 1V4) - [kovpluss314] Knights of Valour Plus (One Kings 1 2017-05-15) - [kovpluss315] Knights of Valour Plus (One Kings 2 2017-05-07) - [kovpluss331] Knights of Valour Plus (2017 Nightmare God of War Version 1.1 2019-04-15) - [kovpluss350] Knights of Valour Plus 2012 (God of Warriors Enhanced Edition 2019-08-17) - [kovpluss351] Knights of Valour Plus 2012 (Enhanced Edition 2019-08-13) - [kovpluss352] Knights of Valour Plus 2012 (Legend Of Ares 2020 2019-08-13) - [kovpluss353] Knights of Valour Plus 2012 (God of War ST Uranus Edition 2020-01-10) - [kovpluss354] Knights of Valour Plus 2012 (Warriors Classic Edition 2020-01-15) - [kovpluss355] Knights of Valour Plus (Edition 2020-01-16) - [kovpluss356] Knights of Valour Plus (Spike Edition 2019-09-14) - [kovpluss357] Knights of Valour Plus (2012S Edition 2019-09-14) - [kovpluss358] Knights of Valour Plus (Authentic 1V8 Edition 2017-02-18) - [kovpluss359] Knights of Valour Plus 2012 (God of War 2019 2019-05-22) - [kovpluss360] Knights of Valour Plus 2012 (Nightmare Ares 2019-04-16) - [kovpluss361] Knights of Valour Plus (God of War Edition ST 2018-07-16) - [kovpluss363] Knights of Valour Plus (Ba 2011-10-22) - [kovpluss364] Knights of Valour Plus (Ba 2 2016-02-14) - [kovpluss365] Knights of Valour Plus (Perfect Bug Fix 2018-02-24) - [kovsho100] Knights of Valour Super Heroes Plus (Super Hero The Road to Survival 2017) - [kovsho101] Luan Shi Ying Xiong - Qun Xiong Zhu Lu (hack of Knights of Valour Super Heroes Plus, ver. 500 2017) [bootleg] - [kovsho102] Luan Shi Ying Xiong - Qun Xiong Zhu Lu Plus (hack of Knights of Valour Super Heroes Plus, ver. 500 2017) [bootleg] - [kovsho111] Knights of Valour Super Heroes Plus (Warriors In Troubled Times 2019-11-21) - [kovsho112] Knights of Valour Super Heroes Plus (Warriors Warlords 2019-11-20) - [kovsho113] Knights of Valour Super Heroes Plus (Edition 2019-12-25) - [kovsho114] Knights of Valour Super Heroes Plus (Musou Combo Edition 2019-12-13) - [kovsho115] Knights of Valour Super Heroes Plus (Warriors World War II 2019-12-26) - [kovsho116] Knights of Valour Super Heroes Plus (Unification Of Central Plains Warriors 2019-10-06) - [kovsho117] Knights of Valour Super Heroes Plus (Central Plains Gold Edition 2019-10-03) - [kovsho118] Knights of Valour Super Heroes Plus (Heavenly Kingdom Protoss 2020-01-03) - [kovsho119] Knights of Valour Super Heroes Plus (Warriors Edition 2020-01-03) - [kovsho120] Knights of Valour Super Heroes Plus (Heroes In Trouble Times True King Edition 2020-01-01) - [kovsho121] Knights of Valour Super Heroes Plus (Warriors Edition 2020-01-11) - [kovsho122] Knights of Valour Super Heroes Plus (The Best firepower 1V4 2020-01-18) - [kovsho123] Knights of Valour Super Heroes Plus (The Best Firepower In 2020 2020-01-18) - [kovsho125] Knights of Valour Super Heroes Plus (Troubled Times 2019-05-01) - [kovsho126] Knights of Valour Super Heroes Plus (Heroes Of The Destroyer 2019-05-01) - [kovsho128] Knights of Valour Super Heroes Plus (God of War 2019 2019-05-26) - [kovsho129] Knights of Valour Super Heroes Plus (God of War 2019 2019-02-03) - [kovsho130] Knights of Valour Super Heroes Plus (Gone With The Wind Warriors 2019 2019-02-28) - [kovsho131] Knights of Valour Super Heroes Plus (God of War 2019 2019-02-27) - [kovsho132] Knights of Valour Super Heroes Plus (God of War Uranus Edition 2019-02-28) - [kovsho133] Knights of Valour Super Heroes Plus (Taiping Chaos Legend Edition 2019-02-28) - [kovsho134] Knights of Valour Super Heroes Plus (God of War 2019-01-14) - [kovsho135] Knights of Valour Super Heroes Plus (Special Edition 2019-01-04) - [kovsho137] Knights of Valour Super Heroes Plus (God of War 2019-02-16) // Boot Bios 1 - [kovsho138] Knights of Valour Super Heroes Plus (God of War Uranus Edition 2019-02-16) // Boot Bios 1 - [kovsho140] Knights of Valour Super Heroes Plus (Taiping Chaos Legend Edition 2019-03-21) - [kovsho141] Knights of Valour Super Heroes Plus (God of War 2019-03-13) - [kovsho142] Knights of Valour Super Heroes Plus (Gone With The Wind Warriors 2019 2019-03-19) - [kovsho144] Knights of Valour Super Heroes Plus (God of War 2019-01-29) - [kovsho145] Knights of Valour Super Heroes Plus (Ginger Iron Horse 2019-12-26) - [kovsho146] Knights of Valour Super Heroes Plus (God of War 2019-07-20) // Boot Bios 1 - [kovsho147] Knights of Valour Super Heroes Plus (Heavenly King Edition 2019-09-15) - [kovsho148] Knights of Valour Super Heroes Plus (Central Plains Green Edition 2019-09-12) - [kovsho149] Knights of Valour Super Heroes Plus (Journey To The West 2019 2019-08-18) - [kovsho150] Knights of Valour Super Heroes Plus (Heavenly King Edition 2020-01-03) - [kovsho151] Knights of Valour Super Heroes Plus (Super Hero The Road to Survival 2017-10-02) - [kovsho152] Knights of Valour Super Heroes Plus (Super Hero Qun Xiong Zhu Lu 2017-10-07) - [kovsho153] Knights of Valour Super Heroes Plus (Bloody Battle Against All Quarters 2017-10-02) - [kovsho154] Knights of Valour Super Heroes Plus (Super Hero The Road to Survival 2017-07-07) - [kovsho155] Knights of Valour Super Heroes Plus (hack of Knights of Valour Super Heroes Plus, ver. 500 2017-11-20) [bootleg] - [kovsho157] Knights of Valour Super Heroes Plus (Qun Xiong Zhu Lu Edition 2018-09-02) - [kovsho159] Knights of Valour Super Heroes Plus (Tian Wang Edition 2018 2018-08-22) - [kovsho162] Knights of Valour Super Heroes Plus (Heavenly King Edition 2014-07-14) - [kovsho163] Knights of Valour Super Heroes Plus (Heavenly King Edition 2012-11-17) - [kovsho164] Knights of Valour Super Heroes Plus (Heavenly King Edition 2012-04-21) - [kovsho165] Knights of Valour Super Heroes Plus (Enhanced Version of 2015 2015-12-10) - [kovsho167] Knights of Valour Super Heroes Plus (KOF Pirated Version 3 2012-08-03) - [kovsho171] Knights of Valour Super Heroes Plus (Enhanced Edition 2015-01-17) - [kovsho172] Knights of Valour Super Heroes Plus (Zhao Zilong Edition 2018-06-03) - [kovsho173] Knights of Valour Super Heroes Plus (EX 2020-02-06) - [kovsho174] Knights of Valour Super Heroes Plus (Plus 2018-07-06) - [kovsho175] Knights of Valour Super Heroes Plus (The Best Firepower In 2020 2020-02-06) - [kovsho176] Knights of Valour Super Heroes Plus (The Best firepower 1V4 2020-02-06) - [kovsho177] Knights of Valour Super Heroes Plus (2020 Seven Stars Reincarnation Athena Edition 2020-02-06) - [kovsho178] Knights of Valour Super Heroes Plus (Warriors Edition 2020-02-04) - [kovsho179] Knights of Valour Super Heroes Plus (Super Hero The Road to Survival 2018-07-12) - [kovsho181] Knights of Valour Super Heroes Plus (Heavenly King Edition 2.7s 2020-02-11) - [kovsho182] Knights of Valour Super Heroes Plus (Luan Shi Ying Xiong 20XX-0X-0X) - [kovsho183] Knights of Valour Super Heroes Plus (Blue Version 2019-05-0X) - [kovsho184] Knights of Valour Super Heroes Plus (Edition 2019-0X-0X) - [kovsho185] Knights of Valour Super Heroes Plus (Uniform Central Plains Yellow Hat 2020-03-08) - [kovshs122] Knights of Valour Super Heroes (Unknown Hack 2014-06-07) - [kovshs120] Knights of Valour Super Heroes (The Legend of Ares 2019 2019-08-03) - [kovsgqyzs01] Sanguo Qunying Chuan Zhengzong Plus (Choose The Magic Yellow Is 32 Zhao Yun) - [kovshxass04] Aoshi Sanguo (Hack Unknown 2015-12-11) - [nbbatmanus06] Ninja Baseball Bat Man (Warriors Edition 2020-01-15) - [matrims08] Matrimelee (Simplification Edition 2018-06-04) - [mjdchukas01] Mahjong The Dai Chuuka Ken (No AI Cheat 2006-01-06) - [mjelct3s01] Mahjong Electron Base (parts 2 & 3, No AI Cheat 2004-09-17) - [mjelctrns01] Mahjong Electron Base (parts 2 & 4, No AI Cheat 2005-09-03) - [mjmysters01] Mahjong The Mysterious World (No AI Cheat 2006-01-12) - [mjreach1s01] Mahjong Reach Ippatsu (No AI Cheat 2005-10-02) - [ms6s07] Metal Slug 6 (Enemy Soldier Reset Prototype + Summon Mount Edition 2018-07-21) - [ms6s08] Metal Slug 6 (Enemies Resetting Version + Summon Mount Edition 2019-07-20) - [ms6s09] Metal Slug 6 (Summon Mount Edition 2019-02-19) - [ms6s10] Metal Slug 6 (Super Enhanced Edition 2015-05-15) - [mslug2ps37] Metal Slug 2 (Enemies Resetting Enhanced Edition Version 2018-05-30) - [mslug2ps38] Metal Slug 2 (Enemies Resetting Enhanced Edition Version 2018-05-09) - [mslug3h74] Metal Slug 3 (Mount Enhanced 2019-04-04) - [mslug4hh50] Metal Slug 4 (Enemies Resetting Version 2019-11-17) - [mslug5dh61] Metal Slug 5 (Enemy Soldiers Enhanced Version 2019-11-08) - [mslug5dh62] Metal Slug 5 (Enemy Soldiers Magic Version 2019-12-07) - [mslug5dh63] Metal Slug 5 (Enhanced Edition 2014-10-31) - [mslug5dh64] Metal Slug 5 Plus (Enhanced Edition 2014-06-19) - [mslugxz65] Metal Slug X (Plus 2018-05-09) - [olds100ass124] Oriental Legend Special (The Super Group Of The Demon Fights The Simplified Version 2015-01-31) - [olds100ass125] Oriental Legend Special (The Immortal Devil Dance 2015 Enhanced Version 2015-01-14) - [olds100ass165] Oriental Legend Special (Breath Enhanced Edition 2019 2019-02-02) - [olds100ass166] Oriental Legend Special (Enhanced Edition 20XX-0X-0X) - [olds100ass167] Oriental Legend Special (Hack of Xi You Shi E Zhuan Super 2019-08-01) - [olds100ass168] Oriental Legend Special (Enhanced Edition 2017-07-08) - [oldsplus19] Oriental Legend 2 (Xinqun Magic Ranwu 208 2019-12-31) - [oldsplus20] Oriental Legend 2 (One-Key Gorgeous Edition A Legendary Edition 2019-01-19) - [oldsplus21] Oriental Legend 2 (Simplify Edition 2011-06-16) - [oldsplus22] Oriental Legend 2 (Xinqun Magic Ranwu 208 2019-02-06) - [oldsplus23] Oriental Legend 2 (Mustapha Cairo 2019-01-24) - [oldsplus24] Oriental Legend 2 (Xinqun Magic Ranwu 208 2020-03-09) - [orlegendcs99] Oriental Legend (Chinese Substrate Simplified 2011-01-19) - [orlegendcs100] Oriental Legend (4v1 Simplified Edition 2018-06-06) - [orlegendcs101] Oriental Legend (Note version 2018-06-03) - [plegendsjs03] Gouketsuji Gaiden (Simplify Edition 2018-06-04) - [powerns04] Power Instinct (Simplify Edition 2018-06-04) - [pwrinst2s01] Power Instinct 2 (Simplify Edition 2018-06-04) - [ragnagrds05] Operation Ragnagard (Can choose Lucifer, Eelis and Behemoth 2013-01-28) - [samshos08] Samurai Shodown (Simplify Edition 2018-06-04) - [samsho2s14] Samurai Shodown II (Enhanced Edition 2017-08-07) - [samsho2s15] Samurai Shodown II (Simplify Edition 2018-06-04) - [samsho2s16] Samurai Shodown II (Color Change Boss With Simple Attack Edition 2018-11-10) - [samsho3s13] Samurai Shodown III (Simplify Edition 2018-06-04) - [samsho3s14] Samurai Shodown III (Zankurou Musouken Color Change Boss With Simple Attack Edition 2018-11-11) - [samsho4s16] Samurai Shodown IV (Simplify Edition 2018-06-04) - [samsho4s17] Samurai Shodown IV (Color Change Boss With Simple Attack Edition 2018-11-12) - [samsho5s30] Samurai Shodown V (Simplify Edition 2018-06-04) - [samsho5s31] Samurai Shodown V (Color Change Boss With Simple Attack Edition 2018-11-13) - [samsh5sp23] Samurai Shodown V Special (Simplify Edition 2018-06-04) - [samsh5sp24] Samurai Shodown V Special (Simple Attack Edition 2018-11-14) - [savageres06] Savage Reign (Simplify Edition 2018-06-04) - [sengoku3s13] Sengoku 3 (Blue Out Of Blue 2018-06-04) - [sfa2s03] Street Fighter Alpha 2 (Press Select Button Changed Character 2019-12-27) - [sfiii3ns13] Street Fighter III 3rd Strike: 4rd Arrange Edition 2013-07-16 - [sfiii3ns14] Street Fighter III 3rd Strike: 4rd Arrange Edition 2013-07-14 (Set Old) - [sfz2aljs10] Street Fighter Zero 2 Alpha (Super Golden 2020-02-17) - [shocktr2s01] Shock Troopers - 2nd Squad (Unknown Hack 2014-01-27) - [svchs36] SvC Chaos (Dragon version simplified 2020-02-29) - [tenkaibbs01] Mahjong Tenkaigen (No AI Cheat 2006-12-29) - [tk2h149] Tenchi wo Kurau II (Master Edition 2019-12-26) - [tk2h150] Tenchi wo Kurau II (Master Edition Update 2018-06-06) - [tk2h151] Tenchi wo Kurau II (Boss Cho Unparalleled Edition Series A 2018-01-28) - [tk2h152] Tenchi wo Kurau II (Boss Cho Unparalleled Edition Series B 2018-01-28) - [tk2h153] Tenchi wo Kurau II (Boss Cho Unparalleled Edition Series C 2018-01-28) - [tk2h154] Tenchi wo Kurau II (Boss Cho Unparalleled Edition Series E 2018-01-28) - [tk2h155] Tenchi wo Kurau II (Boss Cho Unparalleled Edition Series F 2018-01-28) - [tk2h156] Tenchi wo Kurau II (Master Edition Update 2019-04-21) - [umk3uc20191220] Ultimate Mortal Kombat 3 (Ultimate Cup Edition 2019-12-20) - [umk3uc20191226] Ultimate Mortal Kombat 3 (Ultimate Cup Edition 2019-12-26) - [umk3uc20200130] Ultimate Mortal Kombat 3 (Ultimate Cup Edition 2020-01-30) - [umk3uc20200204] Ultimate Mortal Kombat 3 (Ultimate Cup Edition 2020-02-04) - [umk3uc20200226] Ultimate Mortal Kombat 3 (Ultimate Cup Edition 2020-02-26) - [wakuwak7s02] Waku Waku 7 (Simplify Edition 2018-06-04) - [wlccs01] Wanli Changcheng (No AI Cheat 2006-01-01) - [whps07] World Heroes Perfect (Simplify Edition 2018-06-04) If anyone wants to make a 32-bit build, post links here. Also indicate if your build will work on XP.
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