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FBAx B4 - Help and Downloads

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#23
rekcah2000a

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i see this on french board FBA-X with no CRC and KOF2003 implentation
if someone want try to rum kof2003 pm me i send you the file

Fbax Beta 4 French No Crc with kof2003

// The King of Fighters 2003


static struct BurnRomInfo kof2003RomDesc[] = {
{"271-p1.bin", 0x400000, 0x92ed6ee3, 0x10}, // 0 68K code
{"271-p2.bin", 0x400000, 0x5d3d8bb3, 0x10}, // 1

{"271-s1.rom", 0x020000, 0xc47f8ac3, 1}, // 1 Text data

{"271-c1.rom", 0x800000, 0xe42fc226, 1}, // 2 Sprite data
{"271-c2.rom", 0x800000, 0x1b5e3b58, 1}, // 3
{"271-c3.rom", 0x800000, 0xd334fdd9, 1}, // 5
{"271-c4.rom", 0x800000, 0x0d457699, 1}, // 6
{"271-c5.rom", 0x800000, 0x8a91aae4, 1}, // 7
{"271-c6.rom", 0x800000, 0x9f8674b8, 1}, // 8
{"271-c7.rom", 0x800000, 0x374ea203, 1}, // 9
{"271-c8.rom", 0x800000, 0x75211f4d, 1}, // 10

{"271-m1d.bin", 0x080000, 0xe86af8f, 0x10}, // 11 Z80 code

{"271-v1d.rom", 0x400000, 0xd2b8aa5e, 2}, // 12 Sound data
{"271-v2d.rom", 0x400000, 0x71956ee2, 2}, // 13
{"271-v3d.rom", 0x400000, 0xddbbb199, 2}, // 14
{"271-v4d.rom", 0x400000, 0x1b90c4f, 2}, // 15
};

STDROMPICKEXT(kof2003, kof2003, neogeo);
STD_ROM_FN(kof2003);

static int kof2003Init()
{
nNeoProtectionXor = 0xEC;
return NeoInit();
}

struct BurnDriver BurnDrvkof2003 = {

{"kof2003", "The King of Fighters 2003", "Yoshihiro", "SNK Playmore Corporation", "Neo Geo", "2003", NULL, "neogeo"},
BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_ENCRYPTED_B | HARDWARE_SNK_SWAPC,
NULL, kof2003RomInfo, kof2003RomName, neogeoInputInfo, neogeoDIPInfo,
kof2003Init, NeoExit, NeoFrame, NeoRender, NeoScan, &NeoRecalcPalette,
nNeoScreenWidth, 224, 4, 3
};

[url=Blah[/url]

Edited by Prican25, 17 January 2005 - 01:28 AM.


#24
kaioshade

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Does this add support for all games, or was just kof2003 implemented?

#25
Prican25

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i suggest you wait till the next update of fbax which should be soon also thats still gonna need the p1 just like kawa-x

#26
kaioshade

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I figured as Much, but i was curious. Doesnt matter, wont show up on it anyway.

#27
rekcah2000a

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kof2003 but dont work just for fun

#28
nagmine

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I like fbax much better than kawax hopefully they will have kof2003 running on it as well. Hey who ever compiles this could u put in kof2001 :( ill host it on my site if u do :lol:.

I kinda wish the universal bios was default as well :ph34r:

#29
Prican25

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Lets not forget that more shooters are being added to the next release :lol:

just understand theres some differences from kawa-x and fbax like you can't use the fully decrypted sets that you made for kawa-x for some older games like mslug3 and garou. also some roms are different for fbax then kawa-x like kof95 for kawa-x doesn't work on fbax (theres a certain work around for kof95 for it to work on both emus i was told).

Edited by N3oGhost, 19 February 2004 - 12:40 AM.


#30
nagmine

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cool news to hear :( lol i think the thing i like about fbax is theres no bother in decrypting games. I havent had a single issue with any games sept for a few of the banned games were an issue :lol: all that renaming and stuff. I never had a issue with kof95 it worked soon as i put it in. keep up the good work :ph34r:

Edited by nagmine, 16 February 2004 - 08:06 PM.


#31
Prican25

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well the ones you can't use are those that you make for kawa-x predecrpyted; EG: making mslug3 to mslug3nd or garou to garoun

the mod tried to make a driver to make it work with mslug3nd set but fails to load :D

#32
nagmine

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oh yeah, thats one of the things i liked most about fbax is i didnt need to decrypt stuff. It does take time to load but ooh well still works great :) i just got rotd running so i now have all bannded games running, total sweetness. All i need now is kof2001 and kof2003 :D

#33
Prican25

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i just hate to have the big roms tho, 70 to 80mb roms just ain't fun if you hdd is small

Edited by Prican25, 17 February 2004 - 02:03 AM.





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