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Posted

Just an FYI i got a self-boot disc of the emu and burned an iso+mp3 of Ironclad. It loaded up just fine (took awhile) but no audio :lol:.

 

Still pretty damn cool

 

Audio might have been on my side though because it is listed as working (dont know if that means audio/game or just game). The game did load up though........hot hot hot

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Posted

Probably, he supplied most (if not all) games on SuprNova. N3oGhost, how many games that are supposed to be emulated have no sound? I read the post in the RomShare forum, so I know its probably an issue with the emulator since you're not the only one.

Posted

If you check that link, in the download sections where its listed theres also a gamelist.txt or somethin that shows all the games that have been playtested and have notes on gfx. sound, etc.

 

I think NONE of the games have SOUND but some have CD AUDIO (music).

 

Like Metal Slug has music and no sound. Its pretty cool though. (btw i used IJTF Cinder's metal slug from SuprNova.) ---thanks Cinder!

Posted

I was just curious. I thought that the games didn't mention whether they had sound (CD audio is what I meant) support. Too bad it doesn't support regular sound, I kinda figured it would. Not a big deal, just have to wait since this emulator's still being worked on.

Posted (edited)

OK I've Downloaded Metal slug but it came in mp3s and iso come along too. How the hell am I suppossed to burn this crap.? And Where can I even get this emulator?

 

EDIT: Sorry for sounding rude.

Edited by DanManXZ
Posted

the easiest way is to create a CUE sheet to help you burn your iso and mp3 files (i have the exact same metal slug so use this)

 

Open up a new text document and copy/past the following:

FILE "Metal Slug - Track 01.iso" BINARY
 TRACK 01 MODE1/2048
   INDEX 01 00:00:00
FILE "Metal Slug - Track 02.mp3" MP3
 TRACK 02 AUDIO
   PREGAP 00:03:00
   INDEX 01 00:00:00
FILE "Metal Slug - Track 03.mp3" MP3
 TRACK 03 AUDIO
   INDEX 01 00:00:00
FILE "Metal Slug - Track 04.mp3" MP3
 TRACK 04 AUDIO
   INDEX 01 00:00:00
FILE "Metal Slug - Track 05.mp3" MP3
 TRACK 05 AUDIO
   INDEX 01 00:00:00
FILE "Metal Slug - Track 06.mp3" MP3
 TRACK 06 AUDIO
   INDEX 01 00:00:00
FILE "Metal Slug - Track 07.mp3" MP3
 TRACK 07 AUDIO
   INDEX 01 00:00:00
FILE "Metal Slug - Track 08.mp3" MP3
 TRACK 08 AUDIO
   INDEX 01 00:00:00
FILE "Metal Slug - Track 09.mp3" MP3
 TRACK 09 AUDIO
   INDEX 01 00:00:00
FILE "Metal Slug - Track 10.mp3" MP3
 TRACK 09 AUDIO
   INDEX 01 00:00:00
FILE "Metal Slug - Track 11.mp3" MP3
 TRACK 09 AUDIO
   INDEX 01 00:00:00
FILE "Metal Slug - Track 12.mp3" MP3
 TRACK 09 AUDIO
   INDEX 01 00:00:00
FILE "Metal Slug - Track 13.mp3" MP3
 TRACK 09 AUDIO
   INDEX 01 00:00:00
FILE "Metal Slug - Track 14.mp3" MP3
 TRACK 09 AUDIO
   INDEX 01 00:00:00
FILE "Metal Slug - Track 15.mp3" MP3
 TRACK 09 AUDIO
   INDEX 01 00:00:00
FILE "Metal Slug - Track 16.mp3" MP3
 TRACK 09 AUDIO
   INDEX 01 00:00:00
FILE "Metal Slug - Track 17.mp3" MP3
 TRACK 09 AUDIO
   INDEX 01 00:00:00
FILE "Metal Slug - Track 18.mp3" MP3
 TRACK 09 AUDIO
   INDEX 01 00:00:00
FILE "Metal Slug - Track 19.mp3" MP3
 TRACK 09 AUDIO
   INDEX 01 00:00:00
FILE "Metal Slug - Track 20.mp3" MP3
 TRACK 09 AUDIO
   INDEX 01 00:00:00

 

just save it as Metal Slug.cue

 

load up Nero or whatever you use and load up this cue sheet for the burn.

Posted

There are Cue Sheet creating softs out there, meant for creating cue sheets from ISO+MP3 rips and other kinds of things.

Sega Cue Maker was designed for Sega CD/Saturn rips....and works just fine with anything else, including Neo Geo CD.

 

Google for it........

Posted
There are Cue Sheet creating softs out there, meant for creating cue sheets from ISO+MP3 rips and other kinds of things.

Sega Cue Maker was designed for Sega CD/Saturn rips....and works just fine with anything else, including Neo Geo CD.

 

Google for it........

does it work for PC-Engine games too?

Posted

PCE CD is before yellow book CD standards, and many discs have different layouts.........as well as more than one data track.

So no, it won't work for PCE CD, you need the original CUE that came with the rip, not just any CUE.

Posted

Or you could burn the images on a CD-RW to test if they. I would recommend using MagicEngine as it's the only emulator that supports burned images. You can read the logs and make sure the image has the proper pregap/postgap. All Turbo CD games I've burned had an audio track, data track, and several audio tracks after. You could use a commerical CUE sheet maker (forgot the name). It'll let you set it up properly. You can grab the Sega CUE Sheet Maker from SegaXtreme, which also links to the author's site (it's under the Help & FAQs section).

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