RatherAnnoyed Posted December 16, 2011 Posted December 16, 2011 Apologies to you both - I wasn't thinking. Yeah, I am running in HD. I'll try waiting longer on the green screen.
Sparda Posted December 16, 2011 Posted December 16, 2011 (edited) Toaplan...sound .... thank you T Next week, FBL 1.8 will run on my Egret 2 Is it possible to enable dipswitch in Guwange Blue Label ? Autofire is important in Guwange, we cant play for score without it Edited December 16, 2011 by Sparda
+ T + Posted December 16, 2011 Author Posted December 16, 2011 Here's the updated FBL Extras pack containing screenshots, titles, and marquees (also added to first post): http://www.megaupload.com/?d=UV7K9O5P Is it possible to enable dipswitch in Guwange Blue Label ? Autofire is important in Guwange, we cant play for score without itDIP switches in Cave games are accessed by holding down a service button for a few seconds. If you go into controller options, you can map this button to whatever you like (I forget what it's mapped to by default in Guwange).
elconejotres Posted December 16, 2011 Posted December 16, 2011 Thank you guys, your work is awesome!!! keep it up this by far one of the greatest things in xbox ever your efforts are very apreciated
gamez fan Posted December 16, 2011 Posted December 16, 2011 just some feedback on FBL 1.8 i hate doin this +T+ as i know the work all you guys put into this ive ran into a whole lot of issues im looking at steppin back to 1.7 and see if i can just switch the new toaplan.xbe withthe old one and hopefully the the games will still have sound here's what ive found ive done the full clean install and have checked over my roms before posting bonks adventure (no sound)bombkick (no sound)thunderhoop (no sound)snowbros 3 (no sound)op wolf 3 (unplayable graphics issues)knuckle bash (no game fx just music)knuckle bash 2 (no sound)double dragon 2 (no game fx just music)swat police (no game fx just music)pocket gal dx (no sound) did have fx sounds last releasepenguin bros (still wont load for me i get the old fbl encountered a problem message)
+ T + Posted December 16, 2011 Author Posted December 16, 2011 The missing sounds are probably down to a single cause. I'll try to find some time to fix it over the weekend. I don't have much time for testing FBL releases as I'm moving away from Xbox emulation at the moment, so I'm afraid you're all effectively beta testers from now on. That being said, penbros works fine for me and I have none of the graphics issues you mention with opwolf3.
gamez fan Posted December 16, 2011 Posted December 16, 2011 The missing sounds are probably down to a single cause. I'll try to find some time to fix it over the weekend. I don't have much time for testing FBL releases as I'm moving away from Xbox emulation at the moment, so I'm afraid you're all effectively beta testers from now on. That being said, penbros works fine for me and I have none of the graphics issues you mention with opwolf3. fair enough +T+ ive rolled back to FBL 1.7 but kept the new toaplan core for the new sound for v five etc plus ive shifted penguin bros back to my other arcade emulatorso in a roundabout way everythings sorted
XtecuterX73 Posted December 16, 2011 Posted December 16, 2011 are you closing the door on your dev stuff soon or something +T+? i hope not, but i can say we all graciously appreciate everything you have done and hope you continue on with it.
gamez fan Posted December 16, 2011 Posted December 16, 2011 are you closing the door on your dev stuff soon or something +T+? i hope not, but i can say we all graciously appreciate everything you have done and hope you continue on with it. +1 my feelings exactly
PhilExile Posted December 17, 2011 Posted December 17, 2011 Thanks for all the hard work, T! Much appreciated!!!!
+ T + Posted December 17, 2011 Author Posted December 17, 2011 are you closing the door on your dev stuff soon or something +T+? i hope not, but i can say we all graciously appreciate everything you have done and hope you continue on with it. I still find working on FBL to be both interesting and rewarding so I'm not planning to quit any time soon. I'm just not really using the Xbox myself anymore for emulation; I've got myself an HTPC setup and PC MAME takes care of my arcade gaming needs. So with FBL I'll likely focus on fixing problems and keeping things in line with FB Alpha. I'll perform some brief rudimentary testing on future builds then throw out a release and users can let me know if any problems have been caused by the changes which I'll then endeavour to fix. This not only saves me a huge amount of time but also means I get to focus purely on the part of this project that sustains my interest, so I can't see any reason why it won't continue into the future. 1
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now