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Zelda 3 Classic - It needs YOUR support!


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I really think, that an emulation related site, like 1Emu, is a proper place to advertise a project like glZelda(2) and I hope to get enough responses to show the project leader that a project like this is really appreciated.

But let me start from the beginning:

Most of you probably already know Zelda Classic, if not, you should really check it out, because it's a duty for every Retro, SNES and Zelda Fan to play it at least once.

It's an engine recreation, to play and recreate the complete feeling and gameplay of the The Legend of Zelda NES game without an emulator on your PC and enhance it with new quests or items.

Today it's an awesome editor with plenty of possibilities. You can create a completely new game and work with the original NES Sprites, but it also supports ALttP and the BS-SNES (and more!) sprites. But deep inside its core is still kinda old school, without enhanced gfx capilities and features.

 

More than 4 years ago Benjamin Arnaud created glZelda to show an engine with editor which was build with up-to-date technic and other fine features and it really was and still is stunning.

glZeldaNew1.jpg

glZeldaNew2.jpg

glZeldaNew3.jpg

And the video presentation in HD with editor part for download: http://bunjeee.free.fr/Videos/glZelda.wmv

And I really mean stunning, because if you think about, that all this had been done 4 years ago, than it's just too nice ending up as a mere tech-demo.

As time goes by, the author already thought about a revive of the project and posted the following comment at his blog:

I'm not sure yet to code a glZelda 2.

 

But if I do, it'll use Qt / C++ / Opengl. to get the best of UI and Rendering worlds. And it might have an online feature.

Online features!! Yeah, but till the end of 2009 it was quietly and the project was dead before it really started.

But 11/30/2009 the author came back and created a thread in the Zelda Classics board:

Greetings,

Two years ago I posted about a little project I had.

 

This was mostly a tech demo, demonstrating how could Zelda3 run using modern GPUs.

You can find details and get it here :

http://92.243.3.104/blog/?page_id=3

 

Having spent myself glorious hours on the GameBoy version of Zelda a Link to the past, I suspected people would warmly welcome it.

 

Surprisingly a lot of people tried it, a lot of people asked for the code, some people proposed their work. I wasn't ready for all this back then. It was a tech demo.

 

We're in 2009 now, I feel this project is incomplete.

 

I have two questions for you:

Are you interested in a Zelda 3 Classic ?

Would you contribute to such project ?

 

Benjamin Arnaud.

Sadly, the project got nearly ignored and only a few answered.

So I decided to write him via email, here's the conversationlog for you:

Any new news regarding an upcoming glZelda release?

You announced it at the Zelda Classic board, but sadly never answered in the forum or replied my pn.

I already knew a few people, that are interested in creating a project with your tool.

Dear MasterPhW,

 

glZelda was a tech demo. It’s not intended to make a full game with it. As far as I’m concerned glZelda project is over.

 

That said,

 

Few month ago I asked at Zelda Classic board if anyone was interested by a Zelda 3 classic.

So far I didn’t get enough answers to get me running on this.

 

If many people are interested helping out on a new Zelda project, just let them mail me at bunjeee@gmail.com.

 

If enough people show support I might consider investing time on this.

We have the technology, now we need the community.

All in all, it would be cool to do it, but together.

 

Benjamin Arnaud.

Now you can see, there's still legitimate interest by the creator of glZelda, but he really want to see, that there is a community which is interested and would show support for him and his tool.

If you are interested in this project and would like to see a Zelda 3 Classic engine with modern gfx support, write an email to bunjeee@gmail.com, reply here and tell your friends about this project!

I'll post these information on other boards and try to spread the interest all over the net, but I will still need your support! Talk about it on Facebook, Youtube or Twitter and help me to advertise this great project!

But most important: write him a mail!

Thanks

MasterPhW

Edited by MasterPhW
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I'd suggest to drop by ubuntuforums as well, there's a lot of passion and competence there for engine recreations (like tux0r's pokemon one).

Are there online ressources about the project that can be browsed?

Nope, sadly not.

Just the tech demo was released, no community picked it up or decided to create something stunning, sadly.

Till now. I see a lot potential in this project and posted at ubuntoforums as well. Thanks for this information, mate!

I think this is awesome and VERY interesting. I would love to see where this go's.

Then write him a mail, mate! :lol:

I would totally play popular creations. As for support, the only thing I can offer are words of begging. PLEASE do it.

Beg the author, not me. I'm just the advertise director, so to say. xD

In before Nintendo and its rabid lawyers jump in and force this project to shut down.

Zelda Classic is still alive. For many, many, years! It's even a Wii port available!

I don't see the point myself.

In a Zelda Editor with up to date technic? let me guess: you don't like videogames? Great videogames? O.o

I watched the video, why are the characters talking crazy talk?

Because the author wanted to show, what's possible with his engine and show some humour. :)

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I don't see the point myself.

In a Zelda Editor with up to date technic? let me guess: you don't like videogames? Great videogames? O.o

the original can't be topped. there is no need for this. it's just gonna be crap made by the same losers who use gamemaker.

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