ace9094 Posted March 31, 2010 Posted March 31, 2010 im simpley amazed.... cant wait guys really cant wait....
dballs Posted March 31, 2010 Posted March 31, 2010 has a new showcase been made yet? is it out there? i have the first showcase that came with r2. i have updated the emu to r6 but would love another one of those all in one showcases.
BritneysPAIRS Posted April 1, 2010 Author Posted April 1, 2010 R7 will be out this weekend... then im working on NEW Skin and Showcase.... a comeplete settings upgrade is happening this weekend...then R7 will be released as for work it just has to go in right....make it easy and intuative for general users or else its bloat to me....ive never changed this ideal.....slowly but surely im doing stuff but measuring twice and cutting once
ace9094 Posted April 1, 2010 Posted April 1, 2010 YEAH awesome.... CANT WAIT FOR THE WEEKND.... its gonna be wicked as im off work till tuesday thank you
BritneysPAIRS Posted April 1, 2010 Author Posted April 1, 2010 added xtra settings page..... added stuff Rotate monitor to side (beta)Pixel Ratio 10x11dpad disables previews for speed in scrolling (already happens for triggers)3 more game rom paths though gui any more settings needed / wanted nows the time....this will go final to have a new settings page in a day or 2 so if you want a gui option nows the time to lobby for it...places are going fast also scan for games is an option in the basic settings now so you dont have to enable advanced mode you can go to settings and scan for games
PhilExile Posted April 1, 2010 Posted April 1, 2010 Hey BP, I'm not sure if this would be difficult or impact performance, but have you considering implementing any filters that simulate scanlines? It might be fun to have for the users that like them. A lot of people buy things like the XRGB3 for a ridiculous amount of money to add scanlines onto an HDTV setup. See below: http://retrogaming.hazard-city.de/ It would be something cool to have in CoinOps. I could help you test/tweak this as well since I can compare the scales output by my Emotia/PVM Monitor and compare it to whats being simulated via CoinOps on the HDTV. Thanks again, the pixel perfect feature is working fantastic!!! Talk soon
Cospefogo Posted April 1, 2010 Posted April 1, 2010 Hey Phil, I have bad experience with scanline simulation filters on SD CRT TVs.The results never were good. And I am counting the minutes to test the 10x11 aspect ratio. Cospefogo.
PhilExile Posted April 1, 2010 Posted April 1, 2010 Hi Cos, I hear what you're saying, but this would be a feature mainly for HDTV users. The reason it doesn't look good on SDTVs is because Xbox outputs 480i, which has subtle scanlines that flicker due to interlacing. These clash with the emulator's simulated scanlines and make it look weird. In theory, scanlines should look great if CoinOps outputs 480p since you could make a filter that draws a single solid pixel line every other line, so 240 gray/black lines. It may also work with 720p, but the number of solid pixel lines would have to be 360 instead. I think CoinOps could be coded to see if you are outputting 480p or 720p so it would know how many scanlines to draw. If we could get this to work, it would be another first for a MAME emulator as far as I know. It would also make owners of the XRGB3 cry. Talk soon Hey Phil, I have bad experience with scanline simulation filters on SD CRT TVs.The results never were good. And I am counting the minutes to test the 10x11 aspect ratio. Cospefogo.
PhilExile Posted April 1, 2010 Posted April 1, 2010 Hello, No, they are global. It works great. We are still ironing out all the details and whatnot. People are going to love this. Are these screen settings saved per game?
PhilExile Posted April 1, 2010 Posted April 1, 2010 Hello, I figured it would help if I created an example of what I'm talking about using Rastan, a 320x240 native game, as an example. Rastan, default resolution: Rastan 480P, 2X with scanlines overlay at 50% black: Rastan 720P, 3X with scanlines overlay at 50% black: Since this would work with the 720p mode, it would actually outperform the XRGB3 capabilities since it can only simulate scanlines on an HDTV at 480p.
Cospefogo Posted April 1, 2010 Posted April 1, 2010 Hey Phil,Very nice examples. I really think it will be useful for HD users.Imagine the PIXEL PERFECT + SCANLINES on 720p/HD modes.It will be superb. It gives me some hope of happiness on the future day whenI will be forced to migrate to LCD's and things like that.(Our CRTs will not last forever, ha ha) BP my man, I think this could be a nice addonfor the HD users. I am not using it now, but I might bein the future. I like this feature.I am on it.Are you too? Cospefogo.
mtx Posted April 1, 2010 Posted April 1, 2010 If the Xbox had more power you could do some really authentic CRT effects:http://www.bit-tech.net/news/gaming/2009/0...ella-emulator/1
PhilExile Posted April 1, 2010 Posted April 1, 2010 Hi Mtx, Yes, I've read about those. They use OpenGL effects though and I don't think they can be ported to the Xbox because of that. I'd be happy with just the scanline option I detailed above. If the Xbox had more power you could do some really authentic CRT effects:http://www.bit-tech.net/news/gaming/2009/0...ella-emulator/1
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