Devia Eleven Posted July 29, 2008 Share Posted July 29, 2008 Mortal Kombat IV was the first Mortal Kombat game that abandoned the either hated or loved palette swap tradition. I'm sure that in Mortal Kombat III, people had different stances, and everyone had their own unique looking combos, while sharing normals. DA was the first Mortal Kombat game that fully distinguished the ninja and female ninja characters. Along with that new heavy distinction, came marvelously slow and clunky gameplay. Everyone had different fighting styles, and only a select few characters had the same normals, but in the end the gameplay sucked. Link to comment Share on other sites More sharing options...
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