Grey Posted May 17, 2006 Share Posted May 17, 2006 (edited) I know that I've waited, I've begged, and I've drooled at the thought of this app ever being made. I don't know if any of you have wanted an Internet Radio Client as much as I have... but here we are. The first working release of Dissonance. http://people.uleth.ca/~dave.brady/projects.php I would appreciate it if someone with a fully compatible router can test Dissonance for me. I would also appreciate if word did not spread off of this board for a day or two, until I can get some testing done (so keep it SECRET. I will notify the usual authorities when I get some testing data). On my router, it works for a few minutes, then locks up solid during a recv. I am wondering if it's my router, or something more sinister. So please, give me a hand. Thanks sgstair for the library that makes all this possible. EDIT: PS: I know the registration process for this forum is a little intense. If you don't want/can't get registered, then please email me at matter.grey@gmail.com Edited May 17, 2006 by Grey Link to comment Share on other sites More sharing options...
infernoDS Posted May 17, 2006 Share Posted May 17, 2006 I'll see what I can do when I get home, I'm using a Ralink card, so knowing if that works might be important for those that bought a similar card for wifime. Link to comment Share on other sites More sharing options...
Robert Posted May 17, 2006 Share Posted May 17, 2006 Welcome Grey, and thanks for showing your project to us. Let us know when you're ready to go public,and we can make an item on the front-page news,and also enter it on digg for you. Link to comment Share on other sites More sharing options...
Grey Posted May 17, 2006 Author Share Posted May 17, 2006 Thanks. Good to feel welcome. The problem I am having is that recv is called, but then doesn't come back, thus freezing up the ARM9 during playback. It happens at a fairly random time, but usually runs for a couple of minutes before doing so. You wouldn't happen to know why, would you? Link to comment Share on other sites More sharing options...
Robert Posted May 17, 2006 Share Posted May 17, 2006 Sorry, I'm just the janitor. I'm sure that whenthe various devs visit over the next couple of daysthey will be able to offer suggestions. Link to comment Share on other sites More sharing options...
jas20 Posted May 17, 2006 Share Posted May 17, 2006 Ok I got it running on my SCSD and I use a dlink router. I have dialup, and it didn't take long for it to go nuts (it would keep repeating what it received). Link to comment Share on other sites More sharing options...
Grey Posted May 17, 2006 Author Share Posted May 17, 2006 Yeah. It does seem to really accelerate the issue when the connection isn't that good. It requests data, doesn't get anything, and rather than returning 0 or -1, it just freezes. Well, I suppose I know the problem... I just need to wait for someone with more knowledge than myself (sgstair?) to tell me what I can do about this. Link to comment Share on other sites More sharing options...
infernoDS Posted May 17, 2006 Share Posted May 17, 2006 I had good 1.5 minute of audio on the SHOUTcast Distributed Network Audio Server, the first time I tested it. After this some real strange symptoms became popping up all of a sudden. Ah well.. It seems you're not the only one with these problems. Some info: Nintendo DS Flashme v7Tested on GBAMP 256mb CF6 megabit internet connectionRalink softap, TX Rate set to auto (11mb when testing the radio) Hope it helps! Link to comment Share on other sites More sharing options...
QazzaQY2K Posted May 17, 2006 Share Posted May 17, 2006 (edited) sweet works like a charm here not sure how long it's been playing yet but well over 5 min's still playing ;D got a Passme v7 SCSD 2Gb SD.. Wifi is Asus WGL-167 SoftAP mode ;D if u want i can capture some wifi data it sends and stuff with Ethereal just give me a pm or msg me on msn.. keep up the great work ;D edit was on like 7 mins now it's like 2 mins..Heres a capture of it open with Ethereal to c it ;D Download 300Kb Edited May 18, 2006 by QazzaQY2K Link to comment Share on other sites More sharing options...
infernoDS Posted May 18, 2006 Share Posted May 18, 2006 (edited) Maybe you should buffer the data first before playing, I don't really know the problem, but if it is a problem in the transfer (TX rate dropping or s/t), buffering might be a good idea. I will look at the source, tho. EDIT: I looked at your code and already discovered a buffer function. You could try making the buffer function somewhat more advanced, maybe incorporating the space on a CF-card or something.I'll do some more test to see what is really the matter . Edited May 18, 2006 by infernoDS Link to comment Share on other sites More sharing options...
infernoDS Posted May 18, 2006 Share Posted May 18, 2006 (edited) Sorry for another post .It seems it is working quite well now for some akward reason... I first thought that it could be problems with the ram of some sort, but that doesn't (I think) seems to be the problem now.Ah well.. good luck! Edited May 18, 2006 by infernoDS Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now