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Posted

Mame works on win95 again! They must have fixed something at some stage. Mame32 doesn't work though.

 

There are 2 mods I want to do on mame32.

 

1. Make it work on win95

2. Add a "Not Available" display option, so you can see what sets you're missing. Like what Kawaks has.

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Posted
Mame works on win95 again! They must have fixed something at some stage. Mame32 doesn't work though.

 

There are 2 mods I want to do on mame32.

 

1. Make it work on win95

2. Add a "Not Available" display option, so you can see what sets you're missing. Like what Kawaks has.

Try the Mame plus version

Posted

Yeah I have my config.def file like this

 

TARGET=mame

EXTRA_SUFFIX=p

 

USE_SCALE_EFFECTS=1

USE_MMX_INTERP_SCALE=1

USE_STORY_DATAFILE=1

USE_MISC_FOLDER=1

EXTRA_GAMES=1

ROM_PATCH=1

USE_TRANS_UI=1

USE_UI_COLOR_DISPLAY=1

USE_CMD_LIST=1

USE_JOYSTICK_ID=1

USE_JOY_EXTRA_BUTTONS=1

USE_JOY_MOUSE_MOVE=1

USE_CUSTOM_BUTTON=1

USE_INP_CAPTION=1

USE_AUTO_PAUSE_PLAYBACK=1

USE_NEOGEO_HACKS=1

USE_VOLUME_AUTO_ADJUST=1

# USE_UPX=1

LAMER=1

I686=1

# NO_DLL=1

W_ERROR=1

Posted (edited)

before mame plus had a lot of bugs, I used to compile with everything on :(

Edited by Weirdy
Posted
Mame works on win95 again! They must have fixed something at some stage. Mame32 doesn't work though.

 

There are 2 mods I want to do on mame32.

 

1. Make it work on win95

2. Add a "Not Available" display option, so you can see what sets you're missing. Like what Kawaks has.

I think that's against mame's license (not that anyone really cares, lol)

Posted (edited)
Mame works on win95 again! They must have fixed something at some stage. Mame32 doesn't work though.

 

There are 2 mods I want to do on mame32.

 

1. Make it work on win95

2. Add a "Not Available" display option, so you can see what sets you're missing. Like what Kawaks has.

I think that's against mame's license (not that anyone really cares, lol)

I've always wondered

 

why is that?

 

is it so they don't make it seem like you're supposed to go out and illegally collect roms?

Edited by Weirdy
Posted

I made a slight change to mame32 so that I can see what's missing. It compiled and worked ok. Next will be to see how to fix it for win95, which I think may take a while to work out.

Posted

Nope, what I needed was there, just needed to be commented back in.

 

The win95 code will probably have to be "stolen" from mame - as soon as I identify what to steal.

Posted

ui.mak

 

The line is obvious. Just add a backslash to the end, like the other lines have, and uncomment it.

 

 

 

 

edit:

i've got mame32 "working" on win95. Just a matter of commenting out the multimonitor support code in properties.c

The problem occurs because win95/nt doesn't support multiple monitors, therefore the windows kernel code doesn't exist.

 

For some reason the screen isn't completely filled (black border), but I'm not going to spend much time finding out why.

Posted

Why do you use windows 95 ? whats the specs for the PC that you have win95 on ?

It might be able to handle windows 98 instead.

Posted

I'm planning on getting through work the latest all-singing HP computer at a discounted price. I don't know what the fastest available processor is, but it's what I'm intending to get. The only thing I don't know is when. After that, I won't need to run mame on win95 any more.

 

Another strange thing: this pc (w2k), and the win95 pc both run at 500mhz. This one has 512mb of ram, win95 pc has 256mb. Yet, neogeo games run at 5fps on this one, and 19fps on the win95. Yesterday I found a Japanese mame that runs neogeo at 60fps on this pc. Most interesting.

Posted

Win98 and win2000 should work ok on the 500mhz pc.

 

The Japanese mame might be useing an very old mame core. Which might explain why.

 

I get 60fps with neogeo on my P3 733mhz 320mb ram which has windows xp.

 

 

Did you know windows 95 cannot read higher than 32mb of ram ?

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