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Posted (edited)

http://www.gamespot.com/news/2005/05/17/sc...078.html?page=1

Gamespot pics

http://media.cube.ign.com/articles/615/615030/imgs_1.html

IGN pics

 

there u have it. and my thoughts for this revolution is....WHAT???

 

i like the purty blue light....looks like an oversized external cd-rom.

 

Today, Nintendo revealed its contribution to next-generation gaming to USA Today, and the newspaper hit the streets just hours before the company's scheduled pre-E3 press conference. The console will be called Revolution, and is scheduled for release sometime in 2006.

 

 

Nintendo is the last of the "Big Three" to reveal its next-gen plans. Microsoft took the lid off its future console, the Xbox 360, last week, and Sony unveiled the PlayStation 3 yesterday at its pre-E3 conference.

 

The Revolution design didn't follow suit with its curvaceous competitors, the concave Xbox 360 and convex PlayStation 3. In fact, its simple rectangular design can be easily mistaken for a modem at first glance. However, like its competitors, the unit can stand vertically or lay supine. The black console can fit snugly in a grey stand, where it is pitched upward at a slight angle for vertical positioning, or be removed and laid flat (and look eerily similar to Apple's Powerbook batteries).

 

Revolution's enigmatic controllers were not revealed, but they will be wireless. Rumors have been awash that the controllers will be unlike any before, possibly losing buttons in favor of touch screens or incorporating some sort of gyroscopic functions.

 

By Nintendo's own admission, according to USA Today, the system is two to three times as powerful as its current-generation console, the GameCube. Sony's PlayStation 3, announced yesterday, is reportedly dozens of times powerful than its predecessor, the PlayStation 2.

 

However, Nintendo told the newspaper "It's not all about having 'turbo power', It's about what you do with it." What Nintendo plans to do with it is still under wraps--the publisher has not yet announced any games for the system.

 

Eschewing its previous business ideas, Revolution will be online-friendly, and support a broadband gaming service similar to that of Microsoft's Xbox Live. Its most significant contribution to online gaming will be the ability to download games, and not just simple puzzlers or platformers from the NES days. GameCube titles will be downloadable, though it's not clear whether the games will be saved to a storage devices or memory cards.

 

For those who would rather just pop in their hard copy of Mario Sunshine, Nintendo offers a simple solution: backward compatibility. Like the Xbox 360 and PlayStation 3, Revolution will be able to play all the games from the current generation, as well as DVDs.

 

Be sure to check back for more information on Revolution. GameSpot News will be updating this story throughout the day.

Edited by BoomBa_GoosE
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Posted (edited)

not yet revealed...i think the confrence is still goin on or sumthing..

 

Revolution's enigmatic controllers were not revealed, but they will be wireless. Rumors have been awash that the controllers will be unlike any before, possibly losing buttons in favor of touch screens or incorporating some sort of gyroscopic functions.

 

touchscreens for buttons? whoa.....weird. still would love to see the design though since ps3 design is giving me the heeby-jeebies

Edited by BoomBa_GoosE
Posted

They'll either be really comfortable and odd or....the other way around. On the side ntoe, the PS3's motto should be "the Decade of the boomerang."

Posted

The controllers will be the revolutionary part of the system I bet. And I don't smell dead fish at all, because it's about the games.

Posted
* The cool look: The new console boasts high-quality materials and a smart, compact design, approximately the size of three standard DVD cases stacked together. A variety of prototype colors are being showcased during E3. It will come with a silver stand that makes the system a welcome, artistic component of any multimedia setup, whether it's displayed vertically or horizontally.

    * Backward compatibility: The new console plays all games from the current Nintendo GameCubeTM generation. But there's more...

    * The secret weapon: The console also will have downloadable access to 20 years of fan-favorite titles originally released for Nintendo® 64, the Super Nintendo Entertainment System® (SNES) and even the Nintendo Entertainment System® (NES).

    * Easy expansion: A bay for an SD memory card will let players expand the internal flash memory.

    * Two disc formats, one slot: Instead of a tray, a single, innovative, self-loading media bay will play both 12-centimeter optical discs used for the new system as well as Nintendo GameCube discs. Owners will have the option of equipping a small, self-contained attachment to play movies and other DVD content.

    * The specs: The system boasts 512 megabytes of internal flash memory, wireless controllers, two USB 2.0 ports and built-in Wi-Fi access. A worldwide network of Nintendo players can gather to compete in a comfortable, inviting environment. Revolution's technological heart, a processing chip developed with IBM and code-named "Broadway," and a graphics chip set from ATI code-named "Hollywood," will deliver game experiences not previously possible.

    * The stars: Introduction of a number of new franchise properties will add to the world's richest stable of stars, including Mario, Zelda, Super Smash Bros., Donkey Kong and Metroid.

    * Wireless freedom: A number of Wi-Fi-enabled launch titles are in development that will employ Nintendo's newly announced wireless gaming service, Nintendo® Wi-Fi Connection. A worldwide network of Nintendo players can gather to compete in a comfortable, inviting environment.

    * Freedom of design: A dynamic development architecture equally accommodates both big-budget, high-profile game "masterpieces" as well as indie games conceived by individual developers equipped with only a big idea.

 

"Our next console proves small in size but big on ideas," says Reggie Fils-Aime, Nintendo of America's executive vice president of sales & marketing. "We're throwing open the doors of gaming to wider audiences, from casual players to hard-core gamers who live for the thrill

of defeating an endless army of wireless opponents."

 

Now let me bring your attention to the funnist part:

The secret weapon: The console also will have downloadable access to 20 years of fan-favorite titles originally released for Nintendo® 64, the Super Nintendo Entertainment System® (SNES) and even the Nintendo Entertainment System® (NES).

HAHAHAHAHAHAHHAAHAHAHAHAHAHA! I know that is going to attract the regular audiences but from an emulation point of view it's quite funny.

Posted
    * Freedom of design: A dynamic development architecture equally accommodates both big-budget, high-profile game "masterpieces" as well as indie games conceived by individual developers equipped with only a big idea.

Wooo! What homebrew devs have been waiting for!

Posted

Talk about a secret weapon... Now I so want this console too. :)

Posted

GBA Micro. It's about the size of a credit card I think.

gbamsmall7ub.jpg

 

The original Game Boy® Advance fits comfortably into the pocket of a backpack. The retooled Game Boy® Advance SP fits into a coat pocket. Now Nintendo takes aim at the pocket of your tightest jeans with the tiny Game Boy® Micro system, quite simply the smallest and sleekest Game Boy® product that Nintendo has ever created. It's thinner than a cell phone, as chic as an MP3 player and as fun as a Game Boy. In an instant it attracts attention and positions the image-conscious player as someone on the cutting edge of cool.

 

The sporty, silver metal Game Boy Micro measures a mere 4 inches wide, 2 inches tall and 0.7 inches deep, allowing it to sit comfortably alongside today's hippest technological gadgets. It weighs an astonishing 2.8 ounces, or about the weight of 80 paper clips. Yet Game Boy Micro has the same processing power and plays the same games as Game Boy Advance SP models, complete with standard face controls and gleaming shoulder and Start/Select buttons that literally shine.

 

With Game Boy Micro, everyone plays with style. A removable face plate gives owners the option to buy replacements to customize the look of their systems again and again with new colors and designs. Most notably, its 2-inch backlit screen shines with incredible power, rendering games in startling clarity with fantastic colors on the best Game Boy screen ever. For the first time, users can adjust the brightness of the screen to adapt to indoor lights or outdoor sunshine.

 

"We're making the gorgeous Game Boy Micro for image-conscious folks who love video games, the ones who want the look of their system to be as cool as the games they play on it," says George Harrison, Nintendo of America's senior vice president of marketing and corporate communications. "Because of its diminutive size and industrial-hip look, Game Boy Micro immediately identifies the person playing it as a trendsetter with discriminating style."

 

Game Boy Micro represents the latest evolution in the image of the Game Boy Advance line, but it is not a successor to any current system. Game Boy Micro will be released this fall. The system comes with a built-in, rechargeable lithium-ion battery and supports standard headphones.

 

The Game Boy Advance line remains tied for the most popular video game system of this generation. More than 28 million units have sold in the United States, yet Game Boy Advance launched a full eight months after PlayStation 2. Video game fans clearly appreciate great game play and portability. Nearly 700 games are now available for Game Boy Advance.

Posted (edited)

is this really necessary? a third version of GBA and why smaller?? SP is fine the way it is. why make it smaller. damn u nintendo, this is why i never buy ur damn products, never big hand friendly!!!...why not another version of DS since it aint doin as well as expected. i question Nintendo's decisionS sometimes...

 

anyways, aside from the console design, so far Nintendo has announced that Mario will be playin soccer for the cube with Mario Striker or something like that. Also, Mario Party 7 and DDR Mario Mix is on the plate. so our plumber friend will be quite busy.

Edited by BoomBa_GoosE
Posted

I wasn't a big fan of the SP because of the design (vertical) but liked it because of the backlight. Now with this, I get best of both worlds.

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