dantesinferno Posted February 15, 2005 Posted February 15, 2005 Excellent work! Can't wait to try it out.
sammaz Posted February 16, 2005 Posted February 16, 2005 can you add this to your todo list? -add 2nd folder for screenshots
BritneysPAIRS Posted February 16, 2005 Author Posted February 16, 2005 still looking at second screenshot with clones now using parent screenshot this makes the screenshot less than 3000 it is under consideration. ill update todo list some time soon with quite a few more requests from source forge some are good. some are rubbish so I wont post them and some are going to be there but be 2 hard.
Ebsy Posted February 16, 2005 Posted February 16, 2005 Would it be possible to have games display in their correct aspect ratio as they do in MAME-X? Games like MK for instance should be slightly letterboxed not stretched to fill the screen. The aspect ratio option MAMEoX currently has seems to only effect vertical games.<{POST_SNAPBACK}> I saw a similar request on xb scene about this issue. I've had a look at the source where the aspect ratio is configured, but unfortunately I think this partiular issue is out of my range. I'll keep looking though. Obviously mameox is using the correct width settings for game, but not the height...easier said than done though. can you add this to your todo list? -add 2nd folder for screenshots<{POST_SNAPBACK}> I did think about this, but as BritneysPAIRS says, the clone roms account for most of the supported MAME sets and mameox now uses parent screenshots for the clone sets. This means we could have screenshots showing for every game and not need a second screenshot folder. it's still worth considering though. As for an update. the 'favourites' list has now been implemented, although it is a bit of a shameless hack. I replaced the 'filter disliked' option with 'show favourites' this option displays only Roms you've rated as 'favourite'. Also replaced 'Strongly Liked' with 'Favourite' in the rating categories. Not the cleanest way of doing the favourites list, but it does the job I'm also working on implementing support for the HISTORY.DATdisplaying this in-game is out of the question really, as it just eats up that much needed memory. Support exists in the current mameox source for the HISTORY.DAT there's just no way of displaying it at the moment. I'm thinking of displaying it in the 'detailed' view instead of a screenshot as the 'simple' view now supports screenshots, but it'll be some time off yet.
BritneysPAIRS Posted February 16, 2005 Author Posted February 16, 2005 (edited) REQUESTS ***** UI requests ***** More than one MAMEoX change save game name its 4d414d45 now change nameSuppress ALL notices or error messages (press OK to continue) needs to goFavourite listSupport for History.dat in UI not in game will kill memoryCommand line support (XPort has written notes on this)Amount of time played stats for gamesButton configuration/rearrangement in UI***CANCELED*** Adding an additional screenshots directory (not needed with Screenshots from Clones)Recursive rom directory searchingUpdate Help ***** Driver requests ***** Before MAMEoX.72 for MK1 MK2 MK3 Rampage world tour NBA Jam and Narc or sound dissabled for these games both ways will make it play way faster90 driversFull romcenter clm dats ---------------------------------------------------------------------------------------------- If esby wasnt so fast I can put a few of these in myself..... what will happen is we will do as much interface work as we can and releasethen anyone can use with old rom set. then hope someone with skills can pick up updating driver stuff......who knows may look in to it or maybe esby might he says hes not good but hes to fast for me to keep up with Edited February 16, 2005 by BritneysPAIRS
Prican25 Posted February 16, 2005 Posted February 16, 2005 well mame 72 is an improvement for midway games with dcs compared to the latest, 71.b had the dcs sound hack which made those games a lot more playable. you can grab the source to it from here as xbins doesn't have 71.b src: http://sourceforge.net/project/showfiles.p...ackage_id=79947
dantesinferno Posted February 16, 2005 Posted February 16, 2005 I don't make requests very often, but I have one. Would it be possible to add the SPI update from the newest mame source? It decrypts the Raiden Fighters 2 graphics!! If it's not possible, it's all cool. Thanks for all of your hard work!
sammaz Posted February 16, 2005 Posted February 16, 2005 Nice find on the mameox pre-.72 sources Prican!!! now they can implement the dcs hack!!!!
zero5 Posted February 16, 2005 Posted February 16, 2005 I don't make requests very often, but I have one. Would it be possible to add the SPI update from the newest mame source? It decrypts the Raiden Fighters 2 graphics!! If it's not possible, it's all cool. Thanks for all of your hard work!<{POST_SNAPBACK}> i was going to request this
BritneysPAIRS Posted February 16, 2005 Author Posted February 16, 2005 Id say the UI features (long over due to make sorting 4000plus games useable and pretty) will go in first and maybe in a short time....then we will call for help putting in new drivers. But esby is launching into it at full steam hard to know where hes up to hour to hour, hes really doing a wonderfull job
Ebsy Posted February 16, 2005 Posted February 16, 2005 well mame 72 is an improvement for midway games with dcs compared to the latest, 71.b had the dcs sound hack which made those games a lot more playable. you can grab the source to it from here as xbins doesn't have 71.b src: http://sourceforge.net/project/showfiles.p...ackage_id=79947<{POST_SNAPBACK}> Cheers for that Prican, I've downloaded it and had a quick poke around, but due to me being a complete noob at this kind of thing (ie programming!) it's a little harder than I first anticipated. Could I just overwrite the.84 files that deal with midway games (ie. dcs.c dcs.h midyunit.c midyunit.h etc.) with the 71.b files or is there a better way of doing it? (sorry if this is a silly question btw) I don't make requests very often, but I have one. Would it be possible to add the SPI update from the newest mame source? It decrypts the Raiden Fighters 2 graphics!! If it's not possible, it's all cool. Thanks for all of your hard work!<{POST_SNAPBACK}> I was reading about the update today, I'm a big shmup fan and I wanted to get Raiden Fighters 2 to work, so I'll definitely have a go. I also wanted to include the drivers for Super Trio, just for the pure reason that I like the look of it Obviously I can't promise anything though. I wish I could, but it's a whole new learning curve for me. I'm learning more about the code every day. Cheers for the kind words BritneysPAIRS. I appreciate it. I'll keep you updated ...Ebsy.
Ebsy Posted February 17, 2005 Posted February 17, 2005 Cutesy game alert! Sorted If only adding Raiden Fighters 2 code was so easy.
sammaz Posted February 17, 2005 Posted February 17, 2005 awesome Ebsy!!! I just want to throw this out there...have any of you noticed that V-sync problem? like if the screen is mooving very fast and you can see that V-sync is not really working...there is a "tear" in the screen....i think we can fix this... somewhere in the mameox source there is a setting for "refresh" rate for all games...globally this needs to be hard coded to 15.7khz it is set at 31khz right now because it was a pc port (VGA monitors have 31k refresh rate) and the people wo ported it forgot to adjust it to the xbox's settings...the xbox always outputs 15.7khz unless you are using a VGA bios then you are outputting 31khz for a VGA monitor....but mameox is not for pc!!! and that is why you see the tearing effect...its not V-sync'ing correctly so if you see refresh rate settings we can hard code it to 15.7khz and the tearing will go away and mameox will look better than fbaxxx
+ T + Posted February 17, 2005 Posted February 17, 2005 VSync has never worked properly in MAMEoX so it would be nice if something could be done to make work like MAME-X.. It would also be great to have the option of using the Simple2x graphics filter instead of/as well as the AdvanceMAME2x one for that authentic look.
sammaz Posted February 17, 2005 Posted February 17, 2005 advancemame2x looks clearer on the arcade machine...but you are correct! mame-x has sync at 15.7Khz for sure this will fix it
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