Jump to content

Robert

User Admin
  • Posts

    12,935
  • Joined

  • Last visited

  • Days Won

    350

Everything posted by Robert

  1. http://rocknes.kinox.org/
  2. http://sourceforge.net/projects/aranym/files/aranym/0.9.13/ 2012/03/23 - version 0.9.13 released A couple of important bugfixes in last four days: o USB NatFeat doesn't fail to claim devices in certain cases o MPFR FPU got fix for restarting of instructions after access error o JIT CPU version should work even when compiled with newer compilers Choose the right binary for your operating system and architecture or download the source code and build it by yourself. If you selected the Ubuntu Lucid binaries go download also the libmpfr4 from the lucid_mpfr4 folder right here. Enjoy! Petr Stehlik.
  3. This is a Nintendo 64 emulator with Kaillera Netplay facility. http://project64k7e.blogspot.com.au/ http://www.mediafire.com/download.php?46evgdw41ocy4dr (News thanks to General Emulation)
  4. http://mamedev.emulab.it/clrmamepro/download.htm What's new recently? 4.05 added: profiler options option to prompt for software lists import during MAME/MESS import added: chdman settings option to optionally show version mismatches during scan misc: auto expand not fixed items in tree control misc: improved scanner matching for identical named sets / softwarelists (with BIOS roms) misc: updated to latest ziparchive lib misc: updated to latest unrar lib misc: scanner adv option to remove not renamed sets to backup now also applies to roms misc: removed border from tree scan output (minor cosmetics) fixed: warning about missing sysdefpaths rarely shows only "..." instead of list fixed: batch rebuilding doesn't care about forcepacking attributes in dats
  5. Just put some examples of what you have. I'm no expert on this, Alpha or other members can take a look and decide what is best.
  6. Robert

    New Story

    Maybe you could turn the xbox forum fighting into a real superhero story..
  7. Sounds good... Waal was the only one suspended, for his continual attacks on the staff and the site, however it was lifted a month ago. Remember, he wanted to be banned.
  8. I think Alpha would be ok with this... if you would like to add some of these recent news items to the News Submission Forum, we can check it out.
  9. http://stella.sourceforge.net/downloads.php March 16, 2012 Stella release 3.6 for Linux, MacOS X and Windows is now available. Added support for 2600-daptor II device, including native support for 7800 controllers, BoosterGrip and Keypad controllers. Special thanks go to Tom Hafner for a complimentary test sample of this device, and also for donating a BoosterGrip controller. Added ability to dynamically swap the port order of Stelladaptor/ 2600-daptor devices with the 'Control-1' key combo (useful if you have only one 2600-daptor and want to use it as a left port normally, but as a right port for Star Raiders, etc). Added CompuMate bankswitching/controller support to the emulation core; the Spectravideo CompuMate ROMs (NTSC and PAL) now work. Frequently used keys on the CompuMate are directly mapped to your keyboard (ie, Func-Space for backspace is mapped to Backspace, etc). Loading/saving from the cassette player is not yet supported, and will come in a future release. Fixed bug in BoosterGrip controller emulation; the functionality of the booster and trigger buttons was reversed. Related to this, renamed these actions in the Event Mapping dialog to be more clear. Reverted to SDL 1.2.14 for the Windows 98/2k release, since SDL 1.2.15 isn't supported in that environment. Updated included PNG library to latest stable version.
  10. http://rocknes.kinox.org/ What's new for version 5.07 (18th March 2012) --------------------------------------------- - Improved 640x480 stretched mode. - Improved/fixed APU timing to match the behavior of the hardware. - Improved savestate code, old files are not compatible (must be version 4). - Tweaked mouse support for gameplay, now you can adjust the number of frames between mouse polls. - Fixed mapper 4 (MMC3), IRQ code rewritten. - Fixed mapper 5 (MMC5), added extended attribute mode (Koei games playable). - Fixed mapper 7, now all 512 KB of ROM is accessible. - Fixed mappers 9 and 10, Punch Out works with no glitches. - Fixed mapper 90, plus support for 211 (Donkey Kong 4 works). - Fixed mapper 232 (BF9096). - Added WRAM control to the mapper 1 (MMC1). - Added keyboard keys 1, 2, 3 to cycle between game screen blitters, but can be disabled in the config file. - Added an option to setup the video resolution to match the desktop. - Added an option to disable $4011 raw writes. - Added Famicom Disk System header viewer, much like the NSF header viewer. - Adjusted DMC sound decay and proper $4011 raw, no sound pops. - Multiple instances of RockNES.exe are no more allowed. - The disassembler now points to the line within the CPU PC value. - The close button ("X" corner) now works while the GUI is active. - There's a new menu item [!], called "Quick Menu". - Added a new submenu, "Other options", to be improved. Currently, you can disable hotkeys 1,2,3, and setup quit to OS confirmation. - Fixed CHR ROM bank masking. - The config file rocknes.ini is now loaded from the application path. - A few cosmetic changes and minor internal fixes. - Documentation updated.
  11. http://www.winehq.org/ The Wine development release 1.5.0 is now available. What's new in this release: New version of the Gecko engine. Partial support for using the Trash on Mac OS X. Support for path gradients in GdiPlus. Various MSXML improvements. Fixes to 64-bit exception handling. Various bug fixes.
  12. Guess you didn't read the rules. Closed.
  13. http://mess.redump.net/downloads
  14. NeoGeo CD emulator. Get it here --> http://rainemu.swishparty.co.uk/html/download/neoraine.html
  15. Hoxs64 emulates the Commodore 64 computer. Get it here --> http://www.hoxs64.net/Default.aspx
  16. Source patch --> http://mamedev.org/updates.html Mameinfo.dat --> http://mameinfo.mameworld.info/ renameSET.dat --> http://www.progettosnaps.net/renset_en.html Ash-Build --> http://ashura.altervista.org/
  17. Get it here --> http://www.barryharris.me.uk/fba.php Ok, the over-sized game selection dialog was crap. Here's a quick new FB Alpha release to fix it. Here's the whats new; Added clone of Caveman Ninja to the Data East drivers [JacKc, Corrado Tomaselli] Added bootleg of Side Pocket to the Data East drivers [barry, Corrado Tomaselli] Allowed Neo Geo drivers to disable the watchdog reset, and used it to fix Neo Pong v1.0 which is now added to release builds [barry] Changed the game selection dialog back to the old size and updated the dialog to be resizable [barry] Fixed issue with disappearing preview images in game selection dialog when switching back to the window [barry] Applied latest libsnes patches [Themaister] Standardised revision info in game titles [barry] Made inclusion of png.h in burner.h optional in makefile via INCLUDE_LIB_PNGH flag [barry] Updated the helpfile with the game selection dialog changes [barry]
  18. My opinion only... When you buy a game, you have to be able to play it from beginning to end as advertised on the box. DLC would only be for extra episodes or scenes that are optional (not required to finish the game). Sometimes the extra is already on the disk, and the so-called DLC is to make to you pay to access it. This content should be available to you already (since you already paid for the disk), and good luck to any one who can unlock it without having to pay again. DLC which allows you to download entirely new (and optional) content (and keep it) would seem ok to me.
  19. Get it here ->> http://www.barryharris.me.uk/fba.php Added support for 7z files for roms and samples [barry] Added driver for Act Fancer [iq_132] Added driver for Gals Pinball [iq_132] Added driver for Momoko 120% [iq_132] Added clone of Final Fight to the CPS-1 driver JacKc, Bonky0013 Added clone of Forgotton Worlds to the CPS-1 driver [JacKc, Bonky0013] Added clone of Street Fighter II to the CPS-1 driver [JacKc, Bonky0013] Added clone of Street Fighter II: Champion Edition to the CPS-1 driver [barry] Added clone of Puzz Loop 2 to the CPS-2 driver [barry] Added clone of Super Street Fighter 2 X to the CPS-2 driver, and added support for the graphic rom format it uses [barry] Added clone of Vampire Hunter to the CPS-2 driver [barry, JacKc] Added clone of Jojo's Venture to the CPS-3 driver [barry] Added clone of Jojo's Bizarre Adventure to the CPS-3 driver [JacKc] Added bootleg of Eyes [iq_132] Added clone of X-Men to the Konami drivers [JacKc, Bonky0013] Added Super Bubble Pop to the Neo Geo driver (player 1 inputs don't work, hence debug only builds) [barry, iq_132, JacKc] Added PCB version of Demon Front to the PGM driver (non-working, debug builds only) [JacKc] Added clone of Altered Beast to the Sega System 16B driver [barry] Added bootleg of Silk Worm to the Tecmo driver [JacKc, Bonky0013] Changed CPS-1/2 palette handling to be more accurate, should fix some glitches [barry] Changed CPS-2 video timing to use the values in MAME that have come from hardware measurements [barry] Improved CPS-2 sprite list end detection [barry] Moved the CpsGetObj() call, fixing sprite lag in Super Street Fighter II and clones [manliodp.] Fixed IRQ generation in the Irem M72 drivers, fixing video timing in Dragon Breed [barry] Fixed sound in the Irem M72 drivers [barry] Minor CPS-3 update with a small speedup [iq_132] Update the Mysterious Stones driver [iq_132] Removed duplicate set of Super Monaco Grand Prix [barry] Added savestate support to the the OPL based sound cores (YM3812, YM3526 and Y8950) and interfaces [barry] Removed previous attempt and added savestate support to the YM2413 core and interface [barry] Added savestate support to the DEC-8 driver [barry] Tidied and fixed Data East savestates where necessary [barry] Fixed Sengoku 3 Unicode title (string wasn't terminated) [barry] Moved the Pocket Gal Deluxe driver to the Data East filter [iq_132] Big-endian fixes for the new CPS-1/2 palette code, CPS-2 raster interrupts, Konami drivers and devices, PGM driver, some Misc drivers, Sega FD1089, Seta drivers, and Toaplan games that use the V25 CPU for sound [lantus] Fixed some invalid BRF_NODUMP definitions [barry] Overhauled the cheat system [iq_132] Added overrides to allow drivers to exclude addresses from cheat searching, and used it to prevent a crash when searching for cheats in CPS Q-Sound games [barry] Tidied the game selection dialog a bit, and changed the behaviour of "show available" to allow showing available and/or unavailable sets [barry] Fixed TurboGrafx 16 games displaying as MVS cartridge hardware in the game selection dialog [iq_132] Added a Ctrl+W shortcut to close the current game [barry] Made the cliprect for the OSD shortmsg wider, allowing more text to be displayed [barry] Prevented the 68K debugger opening if the 68k interface is not in use [iq_132] Disabled menu item for 68k debugger if the 68k interface is not in use, and renamed the menu item to "Invoke 68k debugger" [barry] Removed definition of LSB_FIRST in epx.cpp since it is now defined (or not) in the makefile [barry] Fixed issue with definition of LSB_FIRST in makefile.mingw [barry] Added libsnes target files [Themaister, twinaphex] Fixed some memory leaks and possible memory leaks [kev] Identified and fixed some out of bounds array issues [kev, iq_132] Updated the zlib library to v1.2.6 [barry] Updated the libpng library to v1.5.8 [barry] Matched all sets to MAME 0.145u3 [barry] Matched the Megadrive sets to MESS 0.145u1 [barry] Changed PC-Engine driver to be auto-generated from the MESS software list [barry] Matched the PC-Engine sets to MESS 0.145u1 [barry]
  20. Xfire 1.148 -- http://www.xfire.com/download/ DCMoto 2012.03.01 (emulates Thompson computers) -- http://dcmoto.free.fr/ HalfNES 0.045 -- http://code.google.c.../downloads/list
  21. Enables you to run Windows apps in a unix-based system. Get it here --> http://www.winehq.org/
  22. BSNES is the only SNES emulator that can play every officially-released game perfectly. Get it here --> http://byuu.org/?page=bsnes&bg=3
  23. Ootake emulates the PC Engine / TurboGrafx 16. Get it here --> http://www.ouma.jp/ootake/
  24. Get it here --> http://jabosoft.com/?categoryid=3 ChangeLog: - bugfix: window sizing was slightly wrong on windows 7 - bugfix: window icon would disappear when coming out of fullscreen on windows 7 - bugfix: rom browser mode changes didn't update the window properly - bugfix: multiple monitors should work now - bugfix: input Z-axis was be read incorrectly - bugfix: california games bmx event fixed - bugfix: NSF works again properly - bugfix: stereo audio splits channels again - all save and open dialogs now default to the user documents folder - rom browser is now faster when used with a network share - kaillera should be significantly more reliable to use - improved timing and removed extended vblank - rewrote artwork rom browser mode into tile view - cheat memory search - replaced 2xSaI with HQ filters
  25. MAME Plus! eXTended v0.145u3r4988 (x86) --> http://www.emulab.it/page_emus.php ClrMamePro --> http://mamedev.emula...ro/download.htm 4.04 fixed: scanner crash when using "mark disabled sets as unneeded" fixed: lib assertion when removing files from zip with double listed indexes fixed: cmpro crashes within uneeded scan when you let it add rompaths for not existing systems fixed: rebuilder does not rebuild software lists when they got identical files in non-softlists fixed: old deprecated dat format is broken fixed: identical set names can fool cmpro's set check (MAME software lists) fixed: zip rename can rarely create double entries (you may now run into some not-fixed renames in such cases) fixed: system's unbind all only fully works after restart misc: added workaround for a possible MAME/MESS -listsoftware specific output error which leads to wrong rom sizes misc: slightly changed the text for the softwarelist import prompt and system auto detect button misc: changed the way how active systems are read from config
×
×
  • Create New...