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Robert

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Everything posted by Robert

  1. * Pantheon 6.148 [Multi] - http://bostjan-grandovec.si/Content/Download.htm * DCmoto (2017-09-03) [Thomson] - http://dcmoto.free.fr/ * jzintv (2017-09-02) [intellivision] - http://spatula-city.org/~im14u2c/intv/ * Mark5 v1.5.4 [bML3] - http://s-sasaji.ddo.jp/bml3mk5/download.htm * QEmu 2.10.0 [FE] - https://download.qemu.org/
  2. Going on that, I've just uploaded new versions of MAMEUI to the messui site. Also, the download for MESSUI64 has been removed as it would have had the same problems, but since nobody complained I have to assume nobody uses it. Anyone who does can get the 32-bit version.
  3. Good to see you've got something that works. Enjoy!
  4. Perhaps. I don't have Windows 10 as I find Windows 7 does all I need.
  5. Hi, yes it's a problem with certain compiler versions. I'm still using 5.3.0 so you might like to try that. Just tried mameui64 and the software list shows up fine.
  6. Yeah I had already approved your account. For some reason gmail rejects our emails.
  7. Well, the code for software-and-slots to MAME's core was indeed stabilised, but the 64-bit version has a whole bunch of issues in the winui side of things. My testing was all done with the 32-bit build (which works fine), but it turns out the 64-bit build needed extra testing. So, fixed in the last few days: - Crash when wanting to change the background image and hitting either Cancel or Open - Crash when non-numeric data existed in mameui.ini where numbers were expected - Random crash when trying to get back the cache value from mame_g.ini - Doesn't remember which system you had chosen when you quit. - Doesn't remember which software tab you had chosen when you quit. The fixes for all this means you have to delete mame_g.ini again, otherwise it will crash on the large cache numbers that currently exist (it's a c++ exception, i cannot prevent it).
  8. MAME 0.189 was released * Official - http://mamedev.org/release.html * MAMEUI64 - http://www.mameui.info/ * MESSUI and MAMEUI32 - http://messui.1emulation.com/ * WolfMAME - http://wolfmame.marpirc.net/ * ARCADE32/64 - http://arcade.mameworld.info/ * SDLMAME for OS/X - http://sdlmame.lngn.net/ Other * Cemu v1.9.1 [Wii-U] - http://cemu.info/ * Play (2017-08-29) [PS2] - http://purei.org/ * GameEx 14.83 [FE] - https://www.gameex.com/news/ * Bitcomet v1.47 [bT] - http://www.bitcomet.com/en/changelog
  9. MESSUI 0.189 and MAMEUI 0.189 have been released and are available at the usual place: http://messui.1emulation.com/ There's no release of HBMAME. Changes: - Another big rewrite due to new code that was added to the core. - History indexing speed was improved. - Software displays will change if slots added that add extra media devices or enable extra software lists. - Many, many other small changes, too many to list individually - The mame_g/mess_g.ini and mameui/messui.ini files have a new format. All existing settings will be lost. - The new default window size has been expanded from 800x600 to 1024x768. Note: - The new code we've had problems with has been largely stabilised, and has extra work done to make it more stable than official MAME. If you find that MAME crashes when changing slots or software, give MESSUI a try. - In the MAME internal UI, selecting Configure Machine then Video Options will crash. MAME devs are looking into it. - When you first try setting up MESSUI/MAMEUI, there's a problem with the splitters covering up the list of games. There's a workaround: "Start MESSUI/MAMEUI. Drag out the bottom-right corner to expand it to the desired size (even though it looks like crap). Close it. Open it. Now you can adjust the splitters and it will look ok. Close it again to save the settings. Next time you open it, everything will be fine."
  10. * Stella 5.0.2 [Atari 2600] - https://github.com/stella-emu/stella/releases * Xroar 0.34.8 [Dragon / Coco] - http://www.6809.org.uk/xroar/ * Mednafen 0.9.47 [Multi] - https://mednafen.github.io/releases/ * FEEL v.1.9.8.1e [FE] - http://feelfrontend.altervista.org/download/
  11. Robert

    MAMEUI 189GIT

    Looks like some ram failed. Removed 8GB, and it's working again.
  12. Robert

    MAMEUI 189GIT

    You are correct. While I was fixing it my dev box failed, so it hasn't been updated to github.
  13. I've spent the last 2 weeks doing major stability fixes, and at the moment it's looking pretty good. Reported issues: 1. Crash when setting up rom folders or even just hitting cancel - unable to replicate. 2. Crash when selecting a background image - unable to replicate. 3. Splitters turn the screen into mush on a new install - this is confirmed but not fixed yet. But there is a workaround. Start MESSUI/MAMEUI. Drag out the bottom-right corner to expand it to the desired size (even though it looks like crap). Close it. Open it. Now you can adjust the splitters and it will look ok. Close it again to save the settings. Next time you open it, everything will be fine. Other issues that caused grief: 1. Crash when selecting certain MESS systems. This was due to multiple bugs both in winui (MESSUI/MAMEUI) and in the core. They have been fixed, as far as I can tell. 2. Crash when selecting certain games on intermediate builds. The driver cache wasn't being updated and presented incorrect info. There was also a winui bug affecting clone detection. This has been fixed. 3. Crash in NewUI that doesn't happen in the tab menu, when you load software, then do something that changes the name of slot the software was in. Not yet fixed. Fixed! 4. In the MAME (Mewui) menu, selecting Configure Machine then Video Options will crash MAME. Known about by the developers, but no solution is in sight. PLEASE NOTE: The ini files used by winui (MAME_g.ini and mameui.ini / MESS_g.ini and messui.ini) now have a new format and is not compatible with the earlier files. This means that all your frontend settings (including play times) will be lost.
  14. * Ootake 2.82 [TG16/PCE] - http://www.ouma.jp/ootake/ * Higan v104 [Multi] - https://byuu.org/emulation/higan/ * Emulicious (2017-08-14) [Multi] - http://emulicious.net/news/ * ColEm 4.1 [Colecovision] - http://fms.komkon.org/ColEm/ * Emu48 v1.59 [HP Calculators] - http://hp.giesselink.com/emu48.htm * EightyOne v1.6 [sinclair] - https://sourceforge.net/projects/eightyone-sinclair-emulator/rss?path=/ * pfeMAME v1.008 [FE] - https://sourceforge.net/projects/pfemame/rss?path=/
  15. Added no$psx
  16. * no$PSX 2.0 [PSX] - http://problemkaputt.de/psx.htm * Mednafen 0.9.46 [Multi] - https://mednafen.github.io/releases/ * AgatEmulator 1.28 [Apple 2] - https://sourceforge.net/projects/agatemulator/rss?path=/ * RockNES 5.53 [NES] - http://rocknes.web.fc2.com/
  17. * SDLMAME 0.188 for OS/X - http://sdlmame.lngn.net/ * SDLMAME 0.188 for Ubuntu - http://sdlmame.wallyweek.org/download/ * Pantheon 6.052 [multi-system] - http://bostjan-grandovec.si/Content/Download.htm * iNES 5.0 [NES] - http://fms.komkon.org/iNES/ * Ootake 2.81 [TG16/PCE] - http://www.ouma.jp/ootake/ * Fuse 1.3.8 [sinclair] - http://fuse-emulator.sourceforge.net/ * Cemu 1.9.0c [Wii-U] - http://cemu.info/ * pfeMAME 1.007a [FE] - https://sourceforge.net/projects/pfemame/rss?path=/
  18. Due to a major bug in MAMEUI and MESSUI with ini files getting corrupted, a fixed version has been released on the website. It is current git as at the time of me writing this. Alternatively, if you compiled the official release yourself and your compile environment is still intact, just copy over src/osd/winui/directories.cpp from github and compile.
  19. I know that none of the mame devs had the problem you're having. Try getting 5.3.0, from the MAMEdev site http://mamedev.org/tools/ It's all I can suggest.
  20. I don't know what that error is about. Are you using GCC 7.0 ? If so, try 7.1 or whatever the latest is. Or, use 5.3.0 like I do.
  21. MAME 0.188 was released * Official - http://mamedev.org/release.html * MAMEUI64 - http://www.mameui.info/ * MESSUI and MAMEUI32 - http://messui.1emulation.com/ * WolfMAME - http://wolfmame.marpirc.net/ * ARCADE32/64 - http://arcade.mameworld.info/ Other * Xebra/Arbex (2017-07-11) [PSX] - http://drhell.web.fc2.com/ps1/index.html * no$gba 2.8f [GBA/DS] - http://problemkaputt.de/gba.htm * Cemu 1.8.2b [Wii-U] - http://cemu.info/ * RPCS3 v0.0.3 [PS3] - https://github.com/RPCS3/rpcs3/releases * Stella 5.0.1 [Atari 2600] - https://github.com/stella-emu/stella/releases * pfeMAME 1.007 [FE] - https://sourceforge.net/projects/pfemame/rss?path=/ * GameEnd v0.8.0.1 [FE] - http://forums.gameend.net/viewforum.php?f=4 * DarkFrontEnd 2.1 [FE] - https://darkarcade.shost.ca/?page_id=908
  22. MESSUI 0.188 and MAMEUI 0.188 have been released and are available at the usual place: http://messui.1emulation.com/ There's no release of HBMAME. Changes: - Big rewrite due to new code that was added to the core. Big thanks to Mamesick for clues on how to handle this. - History display was completely rewritten. This adds gameinit.dat and marp.dat, and fixes the missing source info. - Note that the text format in dat files is interpreted slightly differently - the text is displayed as is. No need for extra blank lines and so on. - Media View: Mount Item, and Unmount only show when needed. - The full name of a software-list item is passed around, eliminating the possiblity of loading an identically-named item from another list. - Many, many other small changes, too many to list individually Note: - The new code we referred to last time has been added. The main problem with it is that if you have unacceptable ini files in your system, it will crash MESSUI/MAMEUI as soon as you click on a game. You will need to clean away any ini/cfg files for the game that caused the crash. Even after that, there's a handfull of games that just crash anyway. There's plans to arrange some sort of workaround in the future, but it's a lot of work.
  23. * ThunderMAMEUI32+ 0.160X (2017.7.10) - http://www.geocities.co.jp/SiliconValley-Sunnyvale/8595/ * FB Alpha 0.2.97.42 [Arcade] - https://www.fbalpha.com/downloads/ * Joyce 2.2.12 [Amstrad] - http://www.seasip.info/Unix/Joyce/index.html * Altirra 2.90 [Atari] - http://virtualdub.org/altirra.html * Stella 5.0 [Atari 2600] - https://github.com/stella-emu/stella/releases * Yape 1.1.4 [Commodore Plus/4] - http://yape.homeserver.hu/ * melonDS 0.4 [DS] - http://melonds.kuribo64.net/downloads.php * BGB 1.5.4 [Game Boy] - http://bgb.bircd.org/ * jzIntv (2017-07-08) [intellivision] - http://spatula-city.org/~im14u2c/intv/ * fMSX 5.0 [MSX] - http://fms.komkon.org/fMSX/ * RockNES 5.52 [NES] - http://rocknes.web.fc2.com/ * Play (2017-07-09) [PS2] - http://purei.org/ * dcmoto (2017-07-14) [Thompson] - http://dcmoto.free.fr/ * EmulatorCabinet 2.4 [FE] - http://soggymustache.net/emucab.html * DarkFrontEnd 2.0.2 [FE] - https://darkarcade.shost.ca/?page_id=908
  24. Been working on fixing the history display and associated info. Lots of changes have been done. You now get the basic machine info even without having any dat files. There's new support for gameinit.dat and marp.dat. Also, history for software-list items has been added. And lastly, the long-time bug of the first few letters sometimes missing from the display is fixed. Heaps of other tidy-up work and reducing the incidence of crashes has been done too.
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