Jump to content

Robert

User Admin
  • Posts

    12,747
  • Joined

  • Last visited

  • Days Won

    282

Everything posted by Robert

  1. In case anyone wants to know if history.xml is supported, no it isn't. You'll have to use the dat format as I have no plans to support XML at this time.
  2. https://hbmame.1emulation.com What's new in HBMAME ==================== 2021-01-27 0.228 New Games --------------------------------- - [endurorrc] Enduro Racer (RetroClinic bootleg) - [ooparts] Ooparts - [sf2mix96d] Street Fighter II: Champion Edition (Mix 0.96d) - [sf2mix99] Street Fighter II: Champion Edition (Mix 0.99) - [sf2mix99a] Street Fighter II: Champion Edition (Mix 0.99a) - [sf2rbpr] Street Fighter II': Champion Edition (Rainbow, bootleg, set 1, protection removed) by Rotwang - [troopyx] Troopy (improved graphics)
  3. MESS, MESSUI and MAMEUI 0.228 are released. https://messui.1emulation.com/ https://arcade.mameworld.info/messui Changes: - fixed art preview - fixed bug with some directories - NES: if an unemulated mapper is encountered, do not crash. - if a plugin can't be found, do not crash. - SNES: added smc extension for cartridges
  4. From 0.228: hbmame64.exe -> hbmame.exe hbmameui64.exe -> hbmameui.exe The 32-bit versions will have 32 appended to the names (hbmame32.exe, hbmameui32.exe). From 0.229: mame64.exe -> mame.exe - if you create a 32-bit mame, it will also be called mame.exe, just to confuse everyone. mameui64.exe -> mameui.exe - the 32-bit version will be mameui32.exe mess64.exe -> mess.exe - the 32bit version will be mess32.exe messui64.exe -> messui.exe - the 32-bit version will be messui32.exe Arcade32/64 will be unchanged. I will not be building 32-bit versions, nor testing that the above names will actually happen. If you build them and the names are wrong, just rename them.
  5. * Mark5 v1.7.3 [Hitachi BML3] - http://s-sasaji.ddo.jp/bml3mk5/download.htm * ColEm 5.5 [Colecovision] - http://fms.komkon.org/ColEm/ * Emma 02 v1.38 [cosmac-based] - https://www.emma02.hobby-site.com/download.html * Pantheon 10.170 [Multi-system] - http://bostjan-grandovec.si/Content/Download.htm * Eighty-One v1.20 [Sinclair] - https://sourceforge.net/projects/eightyone-sinclair-emulator/files/EightyOne%20V1.20.zip/download
  6. * BeebEm 4.16 [Acorn BBC] - http://www.mkw.me.uk/beebem/index.html * Stella 6.5 [Atari 2600] - https://github.com/stella-emu/stella/releases * Cemu 1.22.4 [Wii-U] - http://cemu.info/ * Classic99 v399.037 [T.I. 99/4A] - http://www.harmlesslion.com/cgi-bin/onesoft.cgi?1 * Wine 6.0 - https://www.winehq.org/ * OpenEmu 2.3.3 - https://github.com/OpenEmu/OpenEmu/releases
  7. * Cemu 1.22.3b [Wii-U] - http://cemu.info/ * Ootake 3.00 [TG16/PCE] - https://www.ouma.jp/ootake/ * FCEUX 2.3.0 [NES] - http://fceux.com/web/download.html * WinArcadia 26.83 [s2650-based] - https://amigan.yatho.com/ * Joyce 2.2.14 [Amstrad] - http://www.seasip.info/Unix/Joyce/index.html * OpenEmu 2.3.1 - https://github.com/OpenEmu/OpenEmu/releases * VPinMAME 3.3b [Pinball] - https://sourceforge.net/projects/pinmame/files/pinmame/3.3/VPinMAME33b_Minimal.zip/download * Clrmamepro 4.040 [Rom Manager] - https://mamedev.emulab.it/clrmamepro/ * BletchMAME 2.4 [Frontend] - https://www.bletchmame.org/
  8. You are correct, it's a bug. It's been fixed now. Thanks for reporting it.
  9. ste2: I tried the Emu France build on Vista and on XP, and it works.
  10. StHiryu, I tested your build on Vista, it cannot run. The error is: The procedure entry point K32GetProcessMemoryInfo could not be located in the dynamic link library KERNEL32.dll So, the oldest OS is now Windows 7.
  11. That's just the ending summary. There would have been another error earlier in the process.
  12. We suspected it might be the end for XP, but nobody knew for sure. I'll download a copy and see if it works on 32-bit Vista. What was the fatal error, btw?
  13. MAME 0.227 was released * Official - https://mamedev.org/release.html * ARCADE64 - http://arcade.mameworld.info/ * HBMAME64 - http://hbmame.1emulation.com/ * MESS64, MESSUI64 - http://messui.1emulation.com/ * MAMEUI64 - http://www.mameui.info/ * WolfMame - https://github.com/mahlemiut/wolfmame/releases Other releases * Supermodel 0.3a-svn843 [Arcade Sega Model 3] - http://www.supermodel3.com/Download.html * Hatari 2.3.1 [Atari ST] - http://download.tuxfamily.org/hatari/2.3.1/ * MelonDS 0.9.1 [DS] - http://melonds.kuribo64.net/ * Gearboy 3.2.0 [GB] - https://github.com/drhelius/Gearboy/releases * Emulicious (2020-12-27) [Multi-system] - http://emulicious.net/news/ * RPCS3 v0.0.14 Alpha [PS3] - https://github.com/RPCS3/rpcs3/releases * Romcenter 4.1.1 [Rom Manager] - http://www.romcenter.com/forum/viewtopic.php?f=6&t=3540
  14. MESS, MESSUI and MAMEUI 0.227 are released. https://messui.1emulation.com/ https://arcade.mameworld.info/messui Changes (all) * Fixed bug where invalid slots could get into the ini file. Changes (MESSUI and MAMEUI) * Added splash screen * Can specify multiple icon directories * Main audit results window is larger * After doing F5, can sort on Roms or Samples column * In the Game Properties, enabled all controls, even when they are not relevant * Removed Debug tab and controls * Removed verbose.log * If game started with debugger enabled, it is turned off * Fixed a bug with setting up software paths * On Display tab, added Integer scaling options * On Screen tab, fixed size/refresh options on the default screen * On Sound tab, added Port Audio Latency * Added new OpenGL/BGFX tab, and various associated settings * Added new OpenGL Shaders tab and up to 4 shaders of each kind. Shaders are to be saved in the HLSL folder. * Added new Snap/Input/Output tab and associated settings * Added new LUA tab, with various settings and plugin controls * On Miscellaneous tab, replaced old artwork controls with new ones. Added 6 various extra settings. * On Controller Mapping tab, added 6 provider dropdowns * In the Tree, you can right-click on Horizontal, Vertical, Computer, Console, Raster or Vector, select Properties and modify the settings. * Removed Reset buttons. Once you hit Apply or OK settings are saved. * Fixed bios selection that could corrupt ini files * On messui, fixed splitter that caused software area to become narrower over time. * Interface options - restored Snapshot Pattern option, added Skip Game Warnings setting.
  15. https://hbmame.1emulation.com What's new in HBMAME ==================== 2020-12-30 0.227 New Games --------------------------------- - [bonusstage] Bonus Stage - [frombelow] Vs. From Below (beta 0.8.0 2020-12-21) - [headonch] Head On Channel - [kof98ult] Kof'98 (Ultimate Match) - [lhbb] Last Hope (Blue Bullets) - [mslug6h09] Metal Slug 6 (Enemies Resetting Version 2019-09-30) - [nblktiger] Neo Black Tiger (incomplete) - [nsmb] New! Super Mario Bros. - [pzlcrz] Puzzle Crazy - [samsh5pf] Samurai Shodown V Perfect - [sf2cemix97] Street Fighter II': Champion Edition (Mix 0.97) - [sf2cemix98] Street Fighter II': Champion Edition (Mix 0.98) - [sf2cemix98a] Street Fighter II': Champion Edition (Mix 0.98a) - [sf2cemix98b] Street Fighter II': Champion Edition (Mix 0.98b) - [sf2cemix98c] Street Fighter II': Champion Edition (Mix 0.98c) - [teotd] The Eye of Typhoon (Tsunami Edition, demo) - [theglobpb] The Glob (English translation of German sprglbpg)
  16. Happy Christmas to all our members and readers! * VPinMAME 3.3 [Pinball] - https://sourceforge.net/projects/pinmame/files/pinmame/3.3/VPinMAME33_Minimal.zip/download * Cemu 1.22.2 [Wii-U] - http://cemu.info/ * Vice 3.5 [Commodore 64] - https://vice-emu.sourceforge.io/ * Speccy 5.6 [Sinclair] - http://fms.komkon.org/Speccy/ * ZXDS 2.1.1 [Sinclair for 2DS/3DS] - http://zxds.raxoft.cz/ * OpenEmu 2.3 [for Mac] - https://github.com/OpenEmu/OpenEmu/releases * clrmamepro 4.039a [Rom Manager] - https://mamedev.emulab.it/clrmamepro/ * Rom Vault 3.2.1 [Rom Manager] - https://www.romvault.com/
  17. * MEmu 7.3.0 [Android] - https://www.memuplay.com/blog/en/category/release-notes * Yape 1.1.8 [Commodore Plus/4] - http://yape.homeserver.hu/ * fMSX 5.9 [MSX] - http://fms.komkon.org/fMSX/ * Emulicious (2020-12-17) [Multisystem] - http://emulicious.net/news/ * Pantheon 10.086 [Multisystem] - http://bostjan-grandovec.si/Content/Download.htm * WinArcadia 26.82 [s2650-based] - https://amigan.yatho.com/ * Classic99 v399.033 [T.I. 99/4A] - http://www.harmlesslion.com/cgi-bin/onesoft.cgi?1 * BletchMAME 2.3 [Front End] - https://www.bletchmame.org/ * Clrmamepro 4.039 [Rom Manager] - https://mamedev.emulab.it/clrmamepro/
  18. Wish I could help you, but I've never used Daphne, and those laser disks are just too huge to bother downloading. Hopefully someone else may know.
  19. * Nestopia UE 1.50 [NES] - http://sourceforge.net/projects/nestopiaue/files/1.50/nestopia_1.50-win32.zip/download * Xebra/Arbex (2020-12-09) [PSX] - http://drhell.web.fc2.com/ps1/index.html * Cemu 1.22.1 [Wii-U] - http://cemu.info/ * qemu 5.2.0 [PC] - https://download.qemu.org/ * dgVoodoo 2.72 [Plugin] - http://dege.freeweb.hu/index.html * Romulus 0.049 [Rom Manager] - https://romulus.cc/
  20. Well.... turned out mess had acquired a weird bug inside the debugger. This turned out to be a commctrl problem, and I noticed that inclusion of the manifest was missing in uicl.rc Adding it back in fixed the debugger. So having a manifest is important even for non-gui windows programs.
  21. Glad to see you have a working system. As part of the recent upgrades, messui was reclassified as a production system, which means it's not intended for development work, but instead to be used for its intended task - running games. As such, all debugger facilities have been removed. If you want to do debugging, you use mess or mame.
  22. * Agatemulator 1.29.2 [Agat] - https://sourceforge.net/projects/agatemulator/files/agatemulator/1.29.2/agatemulator-1.29.2.exe/download * Hatari 2.3.0 [Atari ST] - http://download.tuxfamily.org/hatari/2.3.0/ * Emulicious (2020-11-30) [Multisystem] - http://emulicious.net/news/ * PCem v17 [PC] - http://pcem-emulator.co.uk/ * EightyOne 1.19 [Sinclair] - https://sourceforge.net/projects/eightyone-sinclair-emulator/rss?path=/
  23. It just occurred to me that you might be a victim of a changed compile script. These don't get uploaded until release time, so you wouldn't have seen it. Here's the new lines that you wouldn't know about for messui. The reason for the lines about messvers.rc and mameui.rc is to force that stuff to be recompiled, since changes to mameui.rc are not normally detected. Also, mess does not need most of the code and icons that exist in messui, so reducing code bloat. The reason for the lines about messui.txt , mess.bak and mess.flt, is because messui only includes systems that work, not everything in mess. When compiling mess for command-line, here's the new lines The "touch" command is a unix-based command to update the "last-updated" time on a file to the current time. This causes the compiler to think the file has been updated and needs to be recompiled. Touch comes with the msys2 package, so you probably have it somewhere. If you compare ui.rc against uicl.rc, you'll see that ui.rc has the full list of menus and icons used in messui, where uicl.rc only has the menus for the NewUI. These compile changes need to be rolled out to HBMAME as well, but it hasn't been done yet. Hope this helps.
  24. I'll have a look at that. Things were changed around in messui recently. However this particular change was not done with mameui or hbmame; are you able to build and run them?
  25. Windows 10, 64 bit. It's a few months behind updates though. Not using 20H2 - I never use their bleeding-edge version, because of the bugs that they always seem to include. I'll most likely get the minimum of updates around end-of-year.
×
×
  • Create New...