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L.S.D

1Emu Veteran
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Everything posted by L.S.D

  1. Still playing Crisis Core: FFVII on PSP Check the Summon FMVs on my sig! Awesome!
  2. Everyone said the same about Lair and heavenly Sword, but I still don't see anything that will really sell the PS3. Play UK magazine even give it a 10/10 (Heavenly Sword) despite the fact that the game is very short.
  3. WHat game is SHadowrun? Never played them
  4. I have tried up all the next gen consoles available. Wii - Interesting concept. Using the WiiRemote is the obvious attraction. I only tried it on Wii Sports and it seems to play well XBOX 360 - it is just like a souped up PS2 with better graphics. So far, not many games attracting me to it PS3 - really need more games for it. - tried VF5 and GT: HD. VF5 is a disappointment. Graphically looking good but gameplay-wise it is a letdown though. However GT:HD is a really eye-popping game. The graphics look like a real thing, with the crowds at the road side and such. I am really looking forward to GT5: Prologue and GT5. Having tried all 3, I must say Wii will win in the battle between the consoles. Reason is ........... Wii has been pirated!!! XBOX 360 has also been pirated but due to the heat problem with XBOX360, it had not caught the interest of the people here. PS3 is still the most expensive which can caused you up to USD 550++ with only one wireless controller and a game. Wii is causing USD400++ with chip modification and the remote without the nuchak. Pirated games are USD4++ a piece. Same goes for XBOX 360. Reporting on the local pirate scene.
  5. Yes, sadly. I still pinned hope for PS3 though.
  6. Playing Crisis Core: FInal Fantasy VII on PSP. First impression is graphic is top notch. But too many Japanese for me to figure out the combat system and the menus and speeches. Still can't figure out the Roulette system. But still enjoyable though. If they could come out with such a good graphic, they really need to remake VII and IX. The opening of CC is just like VII.
  7. I thought the reporter IS Jessica Alba? But I do agree. SHe will spoil the movie. Even though I still like her naked body
  8. What?!? How can you don't like FFIX?? - engaging storyline (much much better than FFVIII for sure, comparable to FFVII IMO, no idea compared to older series) - more interesting character design - job class specific to characters are great - Chocobo Hot and Cold is by far the best mini-game. - i like the subquests better. Of course, we can't compare to the FF series starting from X since they boast full voice acting and better graphic, lengthier gameplay etc.
  9. is that Jessica Alba in the movie??
  10. Lol, it is so funny due to the fact that most of it are true
  11. I would love to see a remake of FFIX too
  12. I still want a remake of FFVII though. I want to see how they can do it using next-gen graphical capability. The gameplay and the rest can remain intact though
  13. Chris Daughtry - What I want (feat. Slash)
  14. Game: Metal Gear Portable Ops System: PSP When Konami announced Metal Gear Solid Portable Ops, all the MGS fans rejoiced. Finally, the fans do not have to put up with the blaphesmy which is the Metal Gear Acid series. They are fun in their own rights, but let face the fact: It is not MGS if they don't have the real time stealth actions, over-the-top character design, beautiful cut-scenes and thought-provoking story lines. I am not an avid fan of MGS series but I do love playing MGS on PSX and MGS2 (but the sissy Raiden can just go and die). So, will Metal Gear Solid Portable Ops (will be called MGS PO hence onwards) fulfilled all the fans' desires? Read on. The first thing that people will check is the graphic. Despite the fact that this game is for handhelds, people are still expecting the graphic to be on par with PS2 version. Well, does it? The answer is yes and no. The character design for the game is very beautiful. Snake with his new stealth suit looks really beautiful and detailed. The same goes for all the characters: the soldiers with their uniforms, the villians, the doctors and nurses all rendered beautifully. Some people claimed that the design of the soldiers lacked in variety but i would said otherwise. They are plenty enough to keep things interesting. However, the same cannot be said about the surrounding. i found that the surrounding can be sparse and lack in details most of the times. There are some exceptions but sadly, you will find that most of the maps lack the details that make MGS series so outstanding. In fact, the detail level cannot be compared to Syphon Filter which was released on PSP before this game. Syphon Filter managed to do what MGS did not; beautiful rendered surrounding of various kind. On a sidenote, I didn't see any drop in frame rate even when the action is intense. Hopefully, Konami will rectify this if they decided to release another MGS game on PSP. For those that looking forward to those beautiful cutscenes in MGS series, you will not find any here. Instead the cutscenes are replace by black and white inked art styles that are introduced in MGS Digital Novel which was released on PSP some times ago. I am sure the reason they do this is to utilise the usage of UMD space which is pretty limited. However, kudos to Konami, they managed to pull this off. Those cutscenes are done pretty well and it is very refreshing to look at. The music in MGS PO is as usual pretty standard MGS-fare. High standard music score with the usual speeches from the soldiers, the screams of the innocents, the sound of knocking on the walls, the gunfire and so on. The music can be dramatic and really blend in well with the game. And the voice acting was acceptable and not irritating. I love the voice acting of Snake. It really bring out the character. My only complaint here is they take out the Codec speeches and replaced it with text only. I understand that they need to do this due to space limitation but still, this is a very big ommision considering the fact that the Codec transmissions have been featured with full voice acting since MGS1 on PSX. Long time fans will probably be disappointed with this. Konami has adjusted the controls or MGS PO to suit the PSP layout and buttons (or the lack of buttons). In order to sneak, you will have to press the Triangle button and move with the analog stick. Sitcking to walls is also achieved using the same button and move towards the wall. Overall, the controls will take some time to get used to but it is servicable and did not break the game at all. However, you will have problems doing precise aiming using PSP's analog nub. Not the game's fault though. I think Konami already trying their best accomodating PSP shortcoming and I do not see any game-breaking problems with the controls. You can't have MGS game without its thought-provoking, complicated storylines. And you have that plenty here. The storyline in MGS PO is set after the events in MGS3 Snake Eater. The story started with Naked SNake/Big Boss waking up in a prison somewhere in Colombia, captured by his ex-team members, Fox Hound. He eventually escapes with Roy Campbell who happens to be captured in the same prison and together they tried to foil the latest deployment of a prototype Metal Gear (not known as Metal Gear yet). Sound interesting and seems to be the usual heavy stuff from Kojima but here is where the similiarity ends. Where as the storyline on the console brethens are kept in a steady pace, the storyline in MGS PO was paced slower. I am sure the reason is due to the portability nature it wants to represent but this decision is killing the game a little. The story was break into small, bit sized chunks and the actual progression of the story only happens once every few missions. You will find yourself backtracking to previous maps before get to experience the next story plot. Impatient gamers will be put off by the slow progression of the main plot and might stop playing the game altogether. Also, the side stories for some of the characters are not fully developed. Good ol' Roy Campbell, who play an integral part in MGS history was reduced to a one-dimensional truck driving sidekick. What an injustice. Also, the villians are not developed further causing you to feel underwhelmed when facing them. Some of the villians are fleshed out quite nice but more works could have been done here. The tension and the frantic urgency of the story was not felt until the last few missions. This is not to say that the story is not good. In fact, it is an integral part of the universe and I am sure hardcore fans would play the game to death to "decipher" the story. But the important parts will only be felt in the final hours of the game. The game is named Metal Gear Solid Portable Ops. So, it should play like any other Metal Gear Solid series that you played before on the consoles, right? Well, yes and no. The stealth action from previous series was kept intact, however the survival mode from MGS3 was left out. You are still able to stick to walls, peeking from corners, duck, crawl, climb and so on. The CQC system is also in where you can sneak up an enemy from behind and grab them. Then, you can proceed to integorate them for informations or choke them to oblivion and get their items. However, a new addition to the game is the ability to recruit the enemy soldiers into your own team and use them to your advantages. You are also able to recruit doctors, technicians etc to help in healing or development of weapons and gadgets. Sound interesting? It can be. I found myself going back to the previous maps and replay it just to get better soldiers and more items. It is very addicting especially when you made a point of capturing every soldiers available in the mission. not an easy feat but it can be done. You will feel the sense of achievement especially when you managed to acquire those hidden soldiers like Ocelot, Para-medic or the villians (yes, they ARE recruitable) where you have to do certain actions and clear certain conditions to get them. Each soldiers have their special functions that can be used in missions or you can just deploy the extra soldiers as spies. The micro-management of this aspect can be daunting to some but once you get used to it, you can't stop recruiting! Gotta get them all! Boss fights are also interesting and refreshing. You are no longer confined to a small boxed area like the console series but the whole map will be your battlefield. You can simply run off to another part of the map to heal, reload or whatever and come back to continue the fight. That doesn't mean the enemy can't follow you though They will still chase after you and try to take you down. However due to the nature of the game where you can take rest before each mission, you might not feel the frantic urgency of fighting a boss. Also, some of the missions can be boring. Most of the missions consist of "reaching X place" or "get a certain item then reach x place". There are some minor variety like rescuing someone or intergorate for some informations etc but it is too few in between. Hopefully, this can be improved if they decided to make a sequel on PSP again. BTW, i hate the design of the prototype Metal Gear. Overall: Graphics: 8/10 (for the lack of details on the surrounding) Sound: 9/10 (for taking out the Codec transmission speeches) Control: 7.5/10 (can be improved. Syphon Filter proved that) Story: 7/10 (the pace and presentation of the story is bringing the score down) Gameplay: 8/10 (not everyone's cup of tea) Overall: 7.9/10 I am sure I will get fried by the MGS fanboys for giving such a "low" score to this game. it is not a bad game but the flaws can put off some gamers from completing the game. However, this is still a very good game from Konami and kudos to them for trying to bring the MGS series to the PSP. A decent outing.
  15. Afraid of the Dark?? Is it the same game as Alone in the Dark?
  16. I have never been able to finish any of the SH series. I think i will play SH1 again. SH Origins waken my interest again.
  17. I haven't try using the horns in MHF2. Can you even fight with it? It seems to me like a support item more than a weapon.
  18. I agreed with BlackKnight. They should enable users to play on normal CRT TVs Boo to Sony.
  19. More Monster Hunter Freedom 2. Now I have a cool long katana. Slice and dice, baby! Also busy mining frozen khezu babies
  20. Swear words are a norm nowadays. You haven't listen to the swear words in Chinese dialects. They sound more rough than your average English swear words.
  21. Marilyn Manson - Lunchbox "The next motherfucker gonna get my metal"
  22. So, we can all go buy a PSP Slim now EDIT: Have read the Readme file. You will need to create a Pandora battery first and then use it to create a Pandora Memory stick. Use both battery and MS on the new PSP Slim to run it. Sound tricky.
  23. His own ignore list. He compiles it in notepad and checks the list everytime he posts
  24. A progressive-scan TV?!? Owwwwww......that means normal TV can't support? I have to get a fucking Bravia??
  25. You sure you have 80GB? or is it 80MB?
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