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Posts posted by fumanchu
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CoinOPS 7 Standalone R4
by britneyspairsWing Force now playable (didn't even get released in the arcades...thought it was lost forever...a few scans where found but the games now turned up...thanks to everyone involved to capture this for us all for years to come)
Glass now playable
Knight Boy now playable
Approximately 1000 more console games added to the supported game name list
Lots of cores updated eg 64 street now breaks objects when things thrown into them...missing graphical layers fixed...broken attract modes fixed and many other fixes coming to mame lately..some I back ported
Lots of CoinOPS cores backported to the oldcore with no loss of quality but lots more speed
examples of this are
64street
astyanax
chimera
edf
iganinju
p47
sci
move these from roms to romsoldcore and see them go from 40 frames a sec to 60...ill post around 100 more soon...and probably make a file to self move
download info
3 link download and mirrorlinks(new arcade roms included)
linkshttp://www98.zippyshare.com/v/x3N2nXj9/file.html http://www66.zippyshare.com/v/JPAtuRS1/file.html http://www115.zippyshare.com/v/aFysbJqT/file.html
mirrorlinkshttp://www.gamefront.com/files/25428811/coinops_7_r4.part1.rar http://www.gamefront.com/files/25428854/coinops_7_r4.part2.rar http://www.gamefront.com/files/25428883/coinops_7_r4.part3.rar
download link for another arcade rom added to coinopshttp://www4.zippyshare.com/v/oVXfMF9c/file.html
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Thanks fumanchu! I'll give this a shot!
try looking for something called ntsc filter or something like that.
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This is a Xbox port of the original game Skull by Diogo Lapa and licensed to GECA Soft.
gecasoft sitehttp://gecasoft.no.sapo.pt/
skull main sitehttp://diogolapa.home.sapo.pt/skull/smain.htm
1 link download and mirrorlinks
linkhttp://www87.zippyshare.com/v/qmw8WG5m/file.html
mirrorlinkhttp://www.gamefront.com/files/25403183/SKULL_%28X-Box%29.rar
mirrorlinkhttp://www.speedyshare.com/file/EtYy4/SKULL_%28X-Box%29.rar
an iso is included in the download for those who prefer to play from disc.- 1
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the newest beta release of medafenexnes has a scanlines option iirc.
here is a link to downlaod the newest beta.
http://www99.zippyshare.com/v/tEssY78G/file.html
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new version
new fixed version released.
1 link download and mirrorlinks(55mb)
image type-cdi
just burn to cdr with discjuggler and play on your dreamcast console or play on a dreamcast emulator on your pc.
linkhttp://www57.zippyshare.com/v/zgLYCsn8/file.html
mirrorlinkhttp://uppit.com/m21lgyb3e7mb/GnD-DC_BETA-FIX.7z
mirrorlinkhttp://www.solidfiles.com/d/c3707b1b0f/
mirrorlinkhttp://www.gamefront.com/files/25392262/GnD-DC_BETA-FIX.7z
mirrorlinkhttp://www.speedyshare.com/file/93maf/GnD-DC_BETA-FIX.7z
mirrorlinkhttp://www.gamefront.com/files/25392262/GnD-DC_BETA-FIX.7z
mirrorlinkhttp://uptobox.com/eicmihlx2myq
mirrorlinkhttp://hugefiles.net/smybgfnie02p
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Ghosts N Demons
by bonusjz
an openbor game based of the ghosts n goblins games using the openbor engine and the dreamcast version is being worked on by ripefire.
https://www.youtube.com/watch?v=ceZrV6qXqUMv1.32 (beta) [12/05/2015] by RipFire (http://rrwt.tk/)
This is a test version, the reason of this publication is to help users verify me errors as possible because I do not have time to try ...
changes:
* Removed display of weapons and lives as I could not find a way to adjust it in 320x240 mode (full screen)
* Be re-adjust some concept of the author
* Scanline filter in the game but was eliminated in the presentation of the game
* Enabled cheat mode (Vidas, Firearms and energy)
* And other minor changes
Any notice of errors, sujerencias and / or questions, please write in section http://www.DreamCast.es/ talks, pending these comments will be, thanks ...
1 link download and mirrorlinks(55mb)
image type-cdi
just burn to cdr with discjuggler and play on your dreamcast console or play on a dreamcast emulator on your pc.
linkhttp://www66.zippyshare.com/v/0YbbSq9G/file.html
mirrorlinkhttp://uppit.com/09fnoaojvpan/GnD-DC_BETA.7z
mirrorlinkhttp://www.gamefront.com/files/25388911/GnD-DC_BETA.7z
mirrorlinkhttp://www.speedyshare.com/file/gmhuV/GnD-DC_BETA.7z
mirrorlinkhttp://www.solidfiles.com/d/4d3afa7064/
mirrorlinkhttp://hugefiles.net/vvmkaz58ykbo
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MAMEoXtras v1.8u1
by gamezfannew game added called glass
delete the MAMEoXtras v1.18 save and drop the xbe's over the top of your MAMEoXtras
build then fire it up Rom and Screenshot included enjoy.
link (rom/screenshot and driver source included in download)http://www79.zippyshare.com/v/6JNJJ1Xh/file.html
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no the password is still the same.
password is have.fun
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i thinkk it something like that 10,000 oor something like that when you consider all the console,computer and arcade games it will launch.
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there are no games included in the download,those come in seperate packs.
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CoinOPS 7 R3
by britneyspairsMidway cores updated to be fullspeed for games like rampage world tour and removed a lot of the sound doubling up
Killer Instinct cores updated
A few fixes to arcade games
A few new arcade games added
Updates to some console cores
lots of little tweaks and bug fixes
added many drivers
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DRIVER(MSX_Alien8MSX2Remake)
DRIVER(MSX_BulltoMighty)
DRIVER(MSX_FamicleParodic2)
DRIVER(MSX_Hydefos)
DRIVER(MSX_KnightLoreMSX2Remake)
DRIVER(MSX_Laydock)
DRIVER(MSX_MarchenVeil)
DRIVER(MSX_Nyanpi)
DRIVER(MSX_ParaDream)
DRIVER(MSX_Pentagram)
DRIVER(MSX_Stormbringer)
DRIVER(MSX_TheseusI)
DRIVER(MSX_TheseusIV)
DRIVER(MSX_Vampire)
DRIVER(NES_JajamaruNinpoCho)
DRIVER(NES_JajamaruNoDaibouken)
DRIVER(NES_PokemonYellow)
DRIVER(NES_TaitoGrandPrix)
DRIVER(NES_WonderlandDizzy)
DRIVER(PSX_CapcomGenerations_5)
DRIVER(PSX_Firemen2)
DRIVER(SNES_AguriSuzukiF1SuperDriving)
DRIVER(SNES_ArcusSpirits)
DRIVER(SNES_BazoeMahouSekai)
DRIVER(SNES_ChronoTriggerMusicLibrary)
DRIVER(SNES_DriftKingShutokouBattle2)
DRIVER(SNES_DriftKingShutokouBattle94)
DRIVER(SNES_F1GrandPrix)
DRIVER(SNES_F1GrandPrixPartII)
DRIVER(SNES_F1GrandPrixPartIII)
DRIVER(SNES_FinalFantasy_I_II_DawnOfSouls)
DRIVER(SNES_FTVSlamDunkDTeamShuueisha)
DRIVER(SNES_InazumaSuperBeachVolley)
DRIVER(SNES_JikkyouPowerfulProYakyuu96KB)
DRIVER(SNES_JoJonoKimyounaBouken)
DRIVER(SNES_KidouSenshiGundamF91FS0122)
DRIVER(SNES_KingyoChuuihou)
DRIVER(SNES_KinnikumanDirtyChallenger)
DRIVER(SNES_KyuuyakuMegamiTensei)
DRIVER(SNES_LeadingJockey)
DRIVER(SNES_LeadingJockey2)
DRIVER(SNES_MahouPoiPoiPoitto)
DRIVER(SNES_MatsumuraKunihiro)
DRIVER(SNES_MazingerZ)
DRIVER(SNES_MultiPlayVolleyball)
DRIVER(SNES_NakajimaSatKSuperF1Hero)
DRIVER(SNES_NakajimaSatoruF1Hero94)
DRIVER(SNES_NewYattermanNKY)
DRIVER(SNES_NichibutsuArcadeClassics)
DRIVER(SNES_NintamaRantarou)
DRIVER(SNES_NintamaRantarou2)
DRIVER(SNES_NintamaRantarou3)
DRIVER(SNES_NintamaRantarouSpecial)
DRIVER(SNES_OnizukaKatsuyaSuperVBoxing)
DRIVER(SNES_OonitaAtsushiFMW)
DRIVER(SNES_OozumouSpirits)
DRIVER(SNES_OragaLandShusaiBFarmerS)
DRIVER(SNES_PoiPoiNinjaWorld)
DRIVER(SNES_PokoNyanHenpokorinAdventure)
DRIVER(SNES_PopfulMail)
DRIVER(SNES_PuzzlenDesu)
DRIVER(SNES_Ranma12ChounaiGekitouHen)
DRIVER(SNES_ReturnofDoubleDragon)
DRIVER(SNES_Rockman7ShukumeinoTaiketsu)
DRIVER(SNES_RokuBluesTokyoShitennou)
DRIVER(SNES_RudranoHihou)
DRIVER(SNES_RushingBeat)
DRIVER(SNES_RushingBeatRanFukuseiToshi)
DRIVER(SNES_RushingBeatShura)
DRIVER(SNES_SaikyouTakadaNobuhiko)
DRIVER(SNES_SanspoFishingKeiryuuOu)
DRIVER(SNES_SDF1GrandPrix)
DRIVER(SNES_SDGreatBattleAratanaru)
DRIVER(SNES_SDGundamPowerFormPuzzle)
DRIVER(SNES_SDKidouSenshiGundam2)
DRIVER(SNES_SDKSGundamVSakusenShidou)
DRIVER(SNES_SDUltraBattleSevenDensetsu)
DRIVER(SNES_SDUltraBattleUltraman)
DRIVER(SNES_ShinNihonPWChouSTDomeFStory)
DRIVER(SNES_ShinNihonPWKounin94)
DRIVER(SNES_ShinNihonPWKounin95)
DRIVER(SNES_ShiroiRingeTwinkleLStar)
DRIVER(SNES_ShounenAshibeGomachan)
DRIVER(SNES_ShounenNinjaSasuke)
DRIVER(SNES_SoreyukeEbisumaruGoemon)
DRIVER(SNES_SougouKakutougiAstralBout)
DRIVER(SNES_SougouKakutougiAstralBout2)
DRIVER(SNES_SougouKakutougiRingsAB3)
DRIVER(SNES_SoukouKiheiVtmBattRoad)
DRIVER(SNES_SparkWorld)
DRIVER(SNES_SprinterMonogatari)
DRIVER(SNES_SugoiHebereke)
DRIVER(SNES_Supapoon)
DRIVER(SNES_SupapoonDX)
DRIVER(SNES_SuperAirDiver2)
DRIVER(SNES_SuperCopa)
DRIVER(SNES_SuperDriftOutWRC)
DRIVER(SNES_SuperDunkStar)
DRIVER(SNES_SuperF1Circus)
DRIVER(SNES_SuperF1Circus2)
DRIVER(SNES_SuperF1Circus3)
DRIVER(SNES_SuperF1CircusGaiden)
DRIVER(SNES_SuperF1CircusLimited)
DRIVER(SNES_SuperFinalMatchTennis)
DRIVER(SNES_SuperFireProIIIFinalBout)
DRIVER(SNES_SuperFireProWrestling)
DRIVER(SNES_SuperFireProWrestling2)
DRIVER(SNES_SuperFireProWrestlingIIIET)
DRIVER(SNES_SuperFireProWrestlingX)
DRIVER(SNES_SuperFireProWrestSpecial)
DRIVER(SNES_SuperGachaponWorldSDGundamX)
DRIVER(SNES_SuperIndyChamp)
DRIVER(SNES_SuperNazoPuyoTsuu)
DRIVER(SNES_SuperNinjakun)
DRIVER(SNES_SuperOozumouNessenOoichiban)
DRIVER(SNES_SuperPuyoPuyo2Remix)
DRIVER(SNES_SuperTekkyuuFight)
DRIVER(SNES_SuperTetris3)
DRIVER(SNES_SuperVariableGeo)
DRIVER(SNES_SutobasuYarouShow)
DRIVER(SNES_Targa)
DRIVER(SNES_TheKingofRally)
DRIVER(SNES_Thunderbirds)
DRIVER(SNES_TommyMoesWinter)
DRIVER(SNES_TougeDensetsuSaisokuBattle)
DRIVER(SNES_TrueGolfClassicsPebbleBeach)
DRIVER(SNES_TrueGolfClassicsW18)
DRIVER(SNES_TrueGolfClassicsWCC)
DRIVER(SNES_TsuppariOozumou)
DRIVER(SNES_TsuriTarou)
DRIVER(SNES_UchuuRaceAstroGoGo)
DRIVER(SNES_UltraLeagueMSoccer)
DRIVER(SNES_UltraSeven)
DRIVER(SNES_WagyanParadise)
DRIVER(SNES_WakatakaOozumou)
DRIVER(SNES_WakuwakuSkiWonderSpur)
DRIVER(SNES_WizardryVIKindannoMahitsu)
DRIVER(SNES_X)
DRIVER(SNES_XakArtofVisualStage)
DRIVER(SNES_YamYam)
DRIVER(SNES_YokozunaMonogatari)
DRIVER(SNES_ZenNihonGTSenshuken)
DRIVER(SNES_ZenNihonProWres)
DRIVER(SNES_ZenNihonProWres234Budoukan)
DRIVER(SNES_ZenNihonProWresSekai)
DRIVER(SNES_Zero4ChampRR)
DRIVER(SNES_Zero4ChampRRZ)
DRIVER(SNES_ZigZagCat)
DRIVER(SPE_Aliens)
DRIVER(SPE_Castlevania)
DRIVER(SPE_KnightTyme)
DRIVER(SPE_Penetrator)
DRIVER(SPE_Stormbringer)
DRIVER(SPE_Xenon)
DRIVER(XBOX_XBREW_ScummVM)
DRIVER(MDRIVE_SonicKirby)
DRIVER( leds2011 )
DRIVER( cbombers )
3 link download
2 links at 165mb and 1 link at 133mb
mirrorlinks included
linkshttp://www76.zippyshare.com/v/EXwRpZNQ/file.html http://www22.zippyshare.com/v/8yrCLHQ0/file.html http://www100.zippyshare.com/v/JSTkhP6s/file.html
mirrorlinkshttp://www.gamefront.com/files/25368142/CoinOPS_7_Standalone_R3.part1.rar http://www.gamefront.com/files/25368196/CoinOPS_7_Standalone_R3.part2.rar http://www.gamefront.com/files/25368251/CoinOPS_7_Standalone_R3.part3.rar
mirrorlinkshttp://www.solidfiles.com/d/e3910ec83b/ http://www.solidfiles.com/d/1b3820b350/ http://www.solidfiles.com/d/cd4fa6ce87/
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NeoGensPlusGX v1b04
by madmab
NeoGensPlusGX v1b04 - A multicore emu. Madmab Edition. A XtecuterX73 and Madmab collaboration.
Emulates - Sega Genesis/Megadrive, 32X, SegaCD/MegaCD, Sega Master System, Game Gear, SG-1000, SC-3000, SF-7000, MK3 Emulator
Cores - Gens (Neogenesis) v25.14b, Genesis Plus GX v1.08b, and possibly Meka
release info*********************
* Genesis Plus GX v1.08b *
*********************
* The last update to handle ROM images that acccess CDDA data borked UKMT. Fixed.
******************
* Neogenesis v25.14b *
******************
* Sega CD images were not loading properly when launching the Neogenesis core from the GX core.
1 link download and mirrorlinks(43mb)
linkhttp://www62.zippyshare.com/v/gLUOdphc/file.html
mirrorlinkhttp://www.solidfiles.com/d/052aee618a/
mirrorlinkhttp://www.gamefront.com/files/25361448/NeoGensPlusGX_v1b04.rar
mirrorlinkhttp://www.speedyshare.com/file/XHTda/NeoGensPlusGX_v1b04.rar
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it will play on any original xbox as long as its modded and i think it also plays on a jtag/rgh xbox 360 with the hacked xbox1 emulator files installed.
as for other console ports of this game i am not sure.
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MeAndMyShadowX
by hcfThis is a port of the amazing videogame "Me and my Shadow" (http://meandmyshadow.sourceforge.net/).
Me and My Shadow is a free libre puzzle/platform game in which you try to reach the exit by solving puzzles. Spikes, moving blocks, fragile blocks and much more stand between you and the exit. Record your moves and let your shadow mimic them to reach blocks you couldn't reach alone. Included:
* Tutorial for beginners
* 2 level packs containing over 40 levels
* 18 different block types
* Original music by Juho-Petteri Yliuntinen
* Cross platform
moving in the menus
After launching the game, select "PLAY" in the main menu, and you will go to the "Level Selection" screen. In this screen, you can select a "LEVEL PACK" (pressing LEFT or RIGHT), but I recommend to start with the level pack named "TUTORIAL". There are other packs named "DEFAULT" and "CLASSIC", and another named "LEVELS" that is empty.
After selecting your level pack, press DOWN and then you can select one LEVEL to play, inside of that level pack. At the begining, only the first level of each pack will be available, but you will get more levels when you finish them.
NOTE 1: In every screen/menu, if you don't see the cursor/options, press DOWN and they will appear.
NOTE 2: In the Xbox version, there are only 2 working options in the main menu: "Play" and "Quit". The other options (Editor, Options, Addons) are disabled.
how to play
After selecting a level, the gameplay will start. You must move your character (the white man) to try to go to the exit with him. Besides, you can RECORD the movements of your character and then replay them WITH YOUR SHADOW. Shadows can only be controled by recording player moves and let shadow mimic them. If your shadow goes to the exit, you win too.
Lots of elements will appear in different levels, like teleporters, interchangers, recorders, switches to move/stop blocks, breakable blocks, blocks that only affect to your shadow... I recommend playing the tutorial to learn about them!
controls
D-pad: Move your character. Move the selection in the menus.
A button: Jump
B button: Action (push a switch, activate a teleporter...)
X button: Press once to start recording your moves. Press again to stop recording. After you stop recording, your shadow will mimic the moves that you recorded! You can record movements, jumps, and even actions like pressing the B button.
The X button is also used to go to the NEXT LEVEL, after you have beaten one.
Y button: Toggle between viewing your position, and the position of your shadow.
WHITE button: Load game (this is useful to load your progress in a level, after you saved it pressing B-button in one of the "checkpoints").
START: Restart de current level
BACK: Exit from the current level. Exit to the upper menu.
prices/medals
You can beat a level arriving to the exit door, and you will get a medal. But the kind of medal will be different, depending on the time that you spent to arrive. If you want to get the GOLD medal, you must arrive to the exit in less time than the "Target time" marked for each level.
thanks
I want to say thanks to all the people that helped me in my projects and my learning: Neobomb, Hyper_Eye, Madmab, Freakdave, weinerschnitzel, XtecuterX73, SPPV, the Surreal64 CE team... Big thanks too to the creators and porters of the SDL library for Xbox, and of course big thank to the creators of the original "Me and My Shadow" game.
Besides, big thanks to all the people that make possible the Xbox scene and the emuxtras project, Neobomb, Wimpy, Waal, Madmab, Perr, Mega Man, SPPV... Thank you very much for your work!
The sources of the emulator are in the same package, so if anyone wants to see them and try to improve them, it will be very wellcome. You can contact me if you want to do it.
1 link download and mirrorlinks(17mb)http://www1.zippyshare.com/v/kPMrmWss/file.html
mirrorlinkhttp://www.gamefront.com/files/25359311/MeAndMyShadowX.zip
mirrorlinkhttp://www.solidfiles.com/d/064f01e77c/
mirrorlinkhttp://www.speedyshare.com/file/Rhd9H/MeAndMyShadowX.zip
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here is a link to download the other 2 games that wre added to fbl 1.21.
hyper crash and konami gt.
linkhttp://www28.zippyshare.com/v/moUon4jo/file.html
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here is a download for the new roms that were added to this release.
linkhttp://www42.zippyshare.com/v/CcSe5kBC/file.html
mirrorlinkhttp://www.gamefront.com/files/25322010/fbl_roms.rar
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Final Burn Legends v1.21
by gamezfannew games added
Ninja Kid
Nova 2001
Raiders 5
Finalizer
Kabuki-Z
Time Pilot
Dig Dug
Power Surge
Atomic RoboKid
Yukiwo
Centipede
Millipede
Sky Kid Deluxe
Rolling Thunder
Genpie Toumaden
Hopping Mappy
The Return Of Ishtar
Wonder Momo
Pack'n Bang Bang
Wonder Boy In Monster Land
Popeye
Sky Skipper
Mr Do's Castle
Mr Do's Wild Ride
Do Run Run
Jumping Jack
Kick Rider
Mirax
Q*Bert
Q*Bert's Qubes
Faster Harder More Challenging Q*Bert
Mad Planets
China Gate
Wiz
Scion
Stinger
Kung-Fu Taikun
Jackal
Top Gunner
Toki no Senshi - Chrono Soldier
Ufo Senshi Yohko Chan
Flicky 128k Version
Led Storm Rally 2011
Rumba Lumberimprovements
With Madmab's help ive added another option to Bring up the In game Options and Exit Game Menus
you can now use A+Y after setting it to this in the GUI Options
new sample loading code
iq_132 added some new code to the sample player in FBL basically Samples can now be
set to load and unload as required when setup at driver level this adds Full Sound And FX
To Fire Shark/Same Same Same unfortunately it didn't work with the Rest of The Toaplan Games
Ghox And Vimana.
other fixes
Sorted the Random Game Crashes in Bubble Bobble
Fixed Omega Fighter And Omega Fighter Special Both Games Working again
Better Balanced the Music And FX in Donkey Kong and Donkey Kong Jr
Improved the Sound And Music Balance in All the Seibu Games Raiden 2 Toki Etc Etc
Updated the Nemesis Driver to Latest FBA For Some Sound And Graphical Improvements
Updated the Gyruss and Pooyan Drivers to Latest FBA For sound and Graphical Fixes
FBA Dev Team Fixes Ported To FBL
Fixed sound in Donkey Kong 3 adding full Music and FX to the game [dink]
Hooked up ateris.cpp to the Pokey Sound Core adding Full Music and FX to Atari Tetris [dink]
Added System 2 support to the Sega System 1 driver [dink, vbt]
Fixed sound/music in Regulus [dink]
Fixed the positional mini-map in Rygar [dink]
Fixed bg priorities and added volume attenuation to the flstory driver [dink]
Added Rumba Lumber to the flstory driver [dink]
Added driver for Konami's Jackal [iq_132, dink]
Fixed PCM sample playback in the LastDuel driver [dink]
Fixed screen priorities in the LastDuel driver [iq_132]
Added good sprite dump of Led Storm 2011 Rally (US) [Guru, JacKc, iq_132]
Improved the timing in Snow Bros. Fixes slowdowns and other timing issues notable later in the game.[dink, Zazzone]
Fixed a sprite wrapping issue in Son Son [dink]
Fixed and improved timing in Pirate Ship Higemaru [dink]
Improved timing in Nemesis & Gradius, fixes glitchy video, proper laser & missile sounds [dink]
Added driver for Qbert, Qbert's Qubes, Faster Harder More Challenging Qbert and Mad Planets [dink]
Added driver for China Gate [iq_132]
Some timing improvements for Gun.Smoke [dink]
Improved timing in Commando - fixes some sounds/SFX, and glitching sprites [dink]
improved inputs in Ladybug and Pac-Man by converting them to 4-Way mode [dink]
Added driver for Mirax [dink]
Added driver for Centipede and Millipede [dink]
Added driver for Popeye and Sky Skipper [dink]
Added driver for Wiz [vbt]
Added driver for Mr. Do`s Castle, Do! Run Run, Mr. Do`s Wild Ride, Jumping Jack and Kick Rider [dink]
Added color lookup-table feature to the sprite engine in d_armedf.cpp [dink]
Added Dig-Dug to the galaga Driver [dink]
Added Pack'n Bang Bang to Kaneko16 Driver [iq_132]
Added graphical fade effects for Berlin wall and Pack'n Bang Bang in the Kaneko16 Driver [iq_132]
Added Fake Dip Option to enable or Disable the graphical fade effects in the kaneko16 Driver [iq_132]
Added Raiders 5 / Nova 2001 / Ninja Kun to the Pkunwar driver [vbt with help from dink & iq_132]
Added namcos86 Driver [iq_132]
Kabuki-Z graphics issues fixed, making the game playable [dink]
Fixed up sound in Finalizer [dink]
Fixed coin insertion issues in Raiden 2 / DX [dink]
Added New Sample Load and Unload code for FBL to the Sample Player [iq_132]
Fixed music, sound and sprite flickering in Gyruss [dink]
Hook up filters to Pooyan and fix music [dink]
Fix Time Pilot '84 palette banking. [iq_132]
Added more simulation to Chelnov's MCU [iq_132]
Added proper protection simulation to 1943 [iq_132]
Added ZET_IRQSTATUS_HOLD (like _AUTO but with long ACK) to the Z80 interface [dink]
Added ZetSetSP() and fix ZetSetHL() in the z80 interface [dink]
Hooked up Analogue steering for Konami GT, Red Force and Hyper Crash [dink]
Added driver for Konami's Finalizer [iq_132]
Fixed Colour Prom Loading for the Japan Romsets in the Super Punch driver [Jackc]
Fixed music in Spinal Breakers (Z80 banking issue) [dink]
Fixed corrupted graphics in the last couple levels of Spinal Breakers [iq_132]
Fixed missing ADPCM sounds in Superman in the Taito X driver [barry]
Fixed Noboranka Bootleg in the system 1 driver game now playable [dink]
Fixed Player 2 Colours in sparkMan [gamezfan]
new marquees for
Centipede
China Gate
Dig Dug
Do Run Run
Kick Rider
Mad Planets
Millipede
Mr Do's Castle
Mr Do's wild Ride
Nova 2001
Popeye
Q*Bert
Q*Berts Qubes
Raiders 5
Rolling Thunder
Sky Kid Deluxe
Sky Skipper
Time Pilot
Jackal
Top Gunner
Wonder Boy In Monster Land
linkhttp://www84.zippyshare.com/v/C260G2iS/file.html
mirrorlinkhttp://www.solidfiles.com/d/78be71436b/
mirrorlinkhttp://uppit.com/x0dzz6m675g0/Final_Burn_Legends_v1.21.7z
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MessTrex - A GCE Vectrex Emulator port for XBox v2
by madmabMessTrex - A GCE Vectrex Emulator port for XBox v2
Based on a7800x MESS core which is based on Mess 0.107 (yeah I know.. old!!)
Updated to madmab edition interface CFv1b22. See "Interface Changelog.txt"
Be sure to read the latest changes in "Interface Changelog.txt" the new "saves" handling code has been implemented.
* MessTrex and XvectreX have now been merged into a dual core emu which will retain the name of MessTrex. You can select which core to use in the game configuration screen. For now the default core is MESS. However each core has it's pro's and con's. Mess runs most games fairly well, supports digital audio but the sound can get glitchy sometimes. XvectreX is a hecka lot faster, no sound glitches but does not support digital audio. Plus I know of at least one game that runs in Xvectrex that does not run in the MESS core. Read all earlier changes to XvectreX in "Readme-XvectreX.txt". Any future changes will be in this file listed by core.
* Added an "About" menu to the "Utilities" menu to display info about the emulator core.
*******
* To Do *
*******
* The XvectreX uses far less memory than the MESS core. So chances are hi-res overlays can be used at all times. However it still uses the same system as the MESS core. Need to investigate someday.
* BIOS layout is duplicated (zip and unzipped). But I'm lazy and maybe someday I'll fix it later. It's not like they take up much space anyways.
* Allow activation of the 3d Imager? Probably no point if you need special equipment for it to be useful. Will this work with normal 3d glasses?
* Add option for Antialiased vectors (Yes/No)?
* Add option for Flicker (0 - 100% ) ?
* Add option for Beam Width ( 1 - 16 in 0.05 increments) ?
* Cheat system needs checking it should be working.
* Should I enable predefined controllers / config DB? (some games use funky setups)link
http://www91.zippyshare.com/v/Ig833Hds/file.html
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no that is someone else.
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as far as i know blood warriors is already playable in mameoxtras.
Blood Warrior (Now Playable with a little background glitches)
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the oliver twins have released the unreleased nes game wonderland dizzy.this game has never appeared on any other console.
thanks goes to everyone involved with this great release.Like many of the Dizzy games ported to the Nintendo Entertainment System, Wonderland Dizzy is an enhanced remake of a previously released Dizzy game – Magicland Dizzy, albeit with an Alice in Wonderland theme, replacing the prior game's Sleeping Beauty theme. As in Magicland Dizzy, the aim of the game is rescuing the other members of The Yolkfolk who have been placed under spells by the Evil Wizard Zaks, however Wonderland Dizzy allows the player to play as Dizzy, Daisy or control both characters.
Wonderland Dizzy was previously rejected for The Excellent Dizzy Collection.
fully story here,worth a read.http://www.eurogamer.net/articles/2015-10-22-the-oliver-twins-announce-the-release-of-a-brand-new-dizzy-game
official sitehttp://www.wonderlanddizzy.com/
link for rom,play on any nes emulator.http://www97.zippyshare.com/v/glBqhvoM/file.html
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MAMEoXtras v1.18
by gamezfannew in this release
Denjin Makai (Now Playable)
Led Storm Rally 2011 (Now Playable)
Chase Bombers (Now Playable)
Midnight Resistance Joystick Bootleg Version (Now Playable)
Fixed the random crashes in Gun Master (Game Now Fully Playable)Please Note Chase Bombers plays a bit slow on a standard xbox to get this game upto
a decent playable speed goto options look for Framerate Throttling and disable it just
remember to enable it again when not playing chase Bombers so some of your other games
dont run too fast.
remember and delete your old mameoxtras gamesave before playing this new update.
new roms included in the download
linkshttp://www16.zippyshare.com/v/b0aXUPqW/file.html http://www66.zippyshare.com/v/u7jU5f6g/file.html
mirrorlinkshttp://www.gamefront.com/files/25298845/mameoxtras_v118.part1.rar http://www.gamefront.com/files/25298851/mameoxtras_v118.part2.rar
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MAMEoXtras v1.18
by gamezfannew in this release
Denjin Makai (Now Playable)
Led Storm Rally 2011 (Now Playable)
Chase Bombers (Now Playable)
Midnight Resistance Joystick Bootleg Version (Now Playable)
Fixed the random crashes in Gun Master (Game Now Fully Playable)Please Note Chase Bombers plays a bit slow on a standard xbox to get this game upto
a decent playable speed goto options look for Framerate Throttling and disable it just
remember to enable it again when not playing chase Bombers so some of your other games
dont run too fast.
remember and delete your old mameoxtras gamesave before playing this new update.
new roms included in the download
linkshttp://www16.zippyshare.com/v/b0aXUPqW/file.html http://www66.zippyshare.com/v/u7jU5f6g/file.html
mirrorlinkshttp://www.gamefront.com/files/25298845/mameoxtras_v118.part1.rar http://www.gamefront.com/files/25298851/mameoxtras_v118.part2.rar
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new update has been released for this game.
Version History:
2015-10-13:
* (Taron) Added support for Achievement and Records tracking
* (Taron) Fixed World 4 Boss Theme music sometimes not playing
* (Taron) Added support for graphics clip rects (scissor test), to hide elements that aren't supposed to be visible (most notably the treasure pile being visible under the floor in the Home Base room).
* (Taron) Fade out between maps is now properly fading to/from Black instead of White
* (Taron) Swapped the order of the Water and Undead worlds to restore the original intended order of those Worlds (they are only out of order on other platforms due to late tester feedback and they were never swapped back due to not wanting to mess up Leaderboard scores, which doesn't apply here).
linkhttp://www62.zippyshare.com/v/2kj8Dje2/file.html
mirrorlinkhttp://www.gamefront.com/files/25286106/VolgarrDC_2015-10-15.zip
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(CoinOPS 7) Premium 6 Standalone (new update)
in CoinOPS
Posted
1 link download and mirrorlinks
link
mirrorlink
mirrorlink
mirrorlink