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Devia Eleven

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Everything posted by Devia Eleven

  1. The missions themselves are mind numbing enough, but then again the numbing is lowered due to the excellent climbing system. I only retrieve flags when they are in my sight, I have never actually tried to scour towns for flags. I have 99 of the King Richard's flags (one more to go as that need the Catch Ledge skill), 33 of the Saracen flags, all Hospitalier flags, and all Masyraf flags (easiest). So, I have err....235 flags to go? and only 20 more Templars to go So, how long have you been playing? Are you collecting after the completion of the game?
  2. Instead of dropping a whopping $120 for both, you should probably rent both of them for $20.
  3. Does everyone really have only one special combo?
  4. The missions themselves are mind numbing enough, but then again the numbing is lowered due to the excellent climbing system. I only retrieve flags when they are in my sight, I have never actually tried to scour towns for flags.
  5. If I ever got the RROD, I couldn't come to understand why. My XBOX 360 has never been dropped, thudded, or moved while running. I think because of my witty setup, is why it hasn't overheated. Also, running XBOX 360 games from the HDD tends to make the 360's fan run slower, since it doesn't actually need to run the DVD Drive.
  6. Assassin's Creed, still. I decided that I wanted to restart the game, so I could complete each memory block perfectly without any blank DNA strands.
  7. Assassin's Creed - The gameplay is repetitive, but the game hasn't lost it's fun factor, not by a long shot.
  8. Super Smash Bros Brawl is now fully playable at full framerate, see below pictures: And there's a video showing it off Download the emulator at: http://dolphin-emu.com/downloads.php?cat_i...;download_id=61
  9. QTEs in Resident Evil 4 become a breeze to follow once you die your fair share of times.
  10. I actually readily avoided the attacks after it killed me once. Once again after adequate inspection of the boss it became not so arduous to complete. I'm really enjoying the sense of accomplishment that this game is giving to me, I have a will to continue. Upon progression, it makes me want to play Resident Evil 5 even more than before. EDIT: Game Complete
  11. I've unfortunately arrived to the mine stage, where hordes of Spaniards drain out half of my arsenal in a matter of minutes. The cart hopping is my only mechanism to avoiding countless enemies. The chainsaw sack heads aren't helping out either as they are only beefy versions of typical Spaniards, I've died once here thus far, with the combination of too many enemies, not enough health items, and limited ammo, it creates a difficulty like no other. Just when I think the horde has ended, there is always another that is twice as large. EDIT: I managed to get past it. EDIT: EDIT: I completed the midget boss and saved not too soon after.
  12. I love how realistic Sheva's facial animations are.
  13. At this very moment, at KH-Insider, I am carelessly questioning the authority of these cocky and illogical moderators. I actually loathe KH-Insider altogether, but the people they recruit to be moderators couldn't even be competent members, let alone moderators. There is an immature fourteen year old prick, who doesn't deserve such a position. The entire forums are chocked full of overly sophisticated attention whores who have around 6,000-10,000 posts on average, while I, without the fear of getting banned, waltz around the forums as if authority does not matter. Generally there, it doesn't, because your threads will get closed without question. And ordinarily, an otherwise formal discussion turns into a mindless game of off-topic chat and spam, but when this happens the moderators don't seem to give two hoots. This isn't a rant, but unpleasant realization, maybe I was wrong for some of my actions, but I don't feel too adamant about accepting the disciplinary actions of a mere boy. No other forum I've been to has a flawed staff such as this.
  14. There aren't any bells in this room, at least I didn't see any. The bells are only present at first encounter. This is somewhere around my third time, fighting these bastards.
  15. Right about now I would confidently say that the game is now amusingly challenging rather than troublesomely difficult. At this point I really want to end the game. I'm right at the section in the story where Ashely gets held captive for the second time by a flying insect, and I'm trapped in the room with the two giant clawed men, along with problematic red cloak men with head guards. I died twice, and I decided to take a break and progress at another time.
  16. Nah, the huge cave troll. I was used to fighting him because I did so previously in the Gamecube version. How do I play these missions?
  17. El Gigante is the man with the beard correct? If so, I found him to be straightforward and slightly easy. I died three times, but I did purposely so because I could read all of his movements. I would fill his core with the TMP, run right past him, 180 degree quick turn, and then blast him with the rifle, repeat. After he lost his legs I found it simple to kill him with the shotgun. I'm arriving to the save point, after the long and drawn out battle between me and the black cloak men. I carefully killed them one by one, the shielded men were a hassle to put down. Ashely was in my way, and I had to sacrifice my health at times to allow her to survive, the lasting sequence where Ashely had to activate both levers was tedious, I head shot all of the cloaked men with the rifle, while having to withstand several on land beside me. I didn't think anything of the crows, I ignored them because they did not bother me, but I noticed that Chickens and Snakes leave chicken eggs behind, although I have not seen many animals lately. That there might me the best stragety out of them all. heh... I often used a corral method. Say you have a group, then 1 or 2 stragglers. If you run around, trying to corral them, one will most certainly run out from the pack, so rather, I might shoot one in the leg, slowing them, "corraling them" for the eneviatable shot gun blast, that in a pack... is most adventagous. Will try.
  18. Often times there is a dumpster or some other safe haven when you can order her to hide, while you go ahead and take care of business. You may opt to use a stun grenade, which instantly kills all exposed Las Plagas in the vicinity. Conserving ammo: make sure you shots count, as in, often look for an opening (even when facing a group) where getting only one of them to kneel grants you a kick opportunity which effectively downs all others as well (Leon's kick being a roundhouse after all). Also, when facing one or two , and more importantly, if they decide to charge, shoot them in the leg and run past them when they're munching the dirt - or if only one decides to charge and other keep their distance, shoot the one charging and proceed to knife the person while he's down. Of course, stop and back up when the others get too close. If you face too many, use the shotgun or a grenade. Although, villagers with projectile (sickles, hatchets, etc.) weapons are a considerable risk. Either target them first or put your reflexes to the test by swiping their "projectile" midair with your knife. While it's always an option to simply not waste any ammo and evade, I'm the type of person who mostly goes after anything that moves, thanks to the random items drops (and the oh-so-useful pistol ammo drops) I agree, I don't really like this particular section either. I usually run to the second floor and make a stand at the top of the stairs (grenades, guns, everything goes - incendiaries are particularly useful here). Though you also need to check the sides every now and then (slightly before and during the time the spaniard joins you upstairs) to make sure that the villagers aren't erecting any ladders - they start doing this fairly late into the skirmish though. Note that if you stay downstairs for a while early on, the spaniard throws you pistol ammo every now and then. The only real difference between difficulty levels is the amount of damage you take and the drop rate of ammunition - which really forces the player to really take note of the survival angle. Easy difficulty is rather generous with ammo, and I do agree with some people that say that playing on Easy kind of lulls you into a false sense of security and accomplishment - where as Normal is the difficulty people should get accustomed with. P.S. Abuse the quick 180 degree turn. This does wonders. Because of your admonishments, I am succeeding in killing 5-7 enemies without getting attacked. My main strategy always seems to work. Hiding Ashely in the local dumpsters renders her non-existent, and from there I can focus on the task at hand. The 180 Degree turn is basically my only real strength in evasion. - I shoot legs, and then knife them until they die. This is saving me much more ammo than I expected, also the correct shot will make torch holders spill fire upon themselves, that also helps. Let's see how far I can get with this strategy, much is obliged.
  19. I have taken all of this advice into account, but ultimately I feel that there is still a scarcity of ammo. Having Ashley on a leash makes the game even more frustrating if such were possible. At this point I'm wasting ammo shooting otherwise unavoidable traps, and when I finally manage to put an enemy down, an organism pops out, then the enemy can only be killed if its shot in the head once again. It may just be me alone, but I am a very whiny Video Game player, I should take some time off. The gameplay event where Leon and the Latino shoot enemies outside of a window really made me put the controller down, as I ran out of ammo for all weapons, and, leaving me no choice, having to attempt to kill enemies using a knife, I was killed instantly.
  20. When enemies get close, you might try using the knife, aiming just up alittle, to make contact w/ the head. It catches them off balance from time to time, and then you run up and kick, taking alot of the Las Plagas to their feet for a quick escape from the current predicament. But even aiming up alittle, you sometimes gotta swing the knife 2-3 times, so it isnt a perfect strategy... but it IS effective none the less. As for the headshots. I'm not certain of the mechanic, but I believe it randomizes the crit ratio. Sometimes your lucky, and they go down with 1-2 shots. But further on into the game, they head flies off and... well... youll see. I'll just say, sometimes headshots don't lead to a perfect solution. I agree about the movement. It is clumsy. Even in 5, there is no quick backstep... But as far as ammo is concerned... Later in the game, it is quite plentiful. But it is set up so you are not a one man artillery range. This way you get a more vivid feeling of survival. Once you get a good feel for the mechanic, it is more like a battle of attrition. Picking and choosing the best way to route a group. Also, you will be able to get bigger attache cases... so do not fret. I claim, that if you keep playing, you will get the hang of it and have a good time. I have been known to shoot out a few kneecaps, and run past fallen enemies to reset my advantage in distance. Oh... Don't horde grenades too much, there are quite a few. If ever there is a mass of zombies, don't dismiss a well thrown grenade. It's sometimes better than wasting shotgun ammo Thanks mate. I'll keep playing, before I was very much destined to stop playing it for the second time.
  21. I sat down and played Resident Evil 4, because I knew I was going to have to play something in order to hold myself over until my next XBOX 360 game arrives. I played it for three hours in one sitting. The main disputes that I have with Resident Evil 4 are of the following. - I find it difficult to kill a zombie with one shot to the head, even if I perfectly shoot them in the fore head they bend back and pain. Sometimes on rare occasions their heads explode. I'm guessing this relates to the fire power of the gun, but even after getting the handgun to level three I still failed at getting headshots. - The movement feels clunky, slow, and ineffective when trying to escape. The re-loading is also a major downfall here. Often times, I'll be surrounded by numerous enemies. I run away from them and quickly turn around. Once I do this I stay in one spot and shoot my handgun as quickly as possible. The zombies tend to run towards me and stop as soon as they are in my face. - When re-loading I'm left completely open, and it is also annoying when it takes seven shots to kill each zombie when ammo always seems scarce. I wish I was able to kick enemies at all times, because when surrounded by many, it is hard to shoot all of them to the point where they cannot attack me. The ones with projectiles are also annoying, because with Leon not being very agile, you will have to either try your luck and hope that the Zombie misses or, you'll have to waste ammo shooting a projectile in mid-flight before it gets the chance to make contact with you. - The limitations on weapons and items is irritating. I want to be able to carry the TMP, along with other weapons but I end up having to discard a large and useful weapon like the shot gun, to make room. I think I'm most concerned with the fact that I cannot just start unloading bullets on Zombies like Gears of War, because every bullet counts. - I also found the health to get near empty after each hit, and when I used the Yellow and Green plants to increase my health, it didn't seem to help much. I had fun playing it, but I couldn't help but note what made the game so difficult in my eyes.
  22. I find Resident Evil 4 and 5 to be very difficult.
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