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Ootake 1.15 released

TG16 / PCE emulator
2007/07/20 1.15 released- In the last stage of "Image Fight", the character came to be displayed correctly.
* As a result, all the games of "Hu-Card" might operate without trouble at the report from users.
- Operation speed & timing of CPU has been elaborately adjusted. In "Kisou Louga", the gap of the voice was solved. I think that the operation timing improved in other games, too.
- Processing related to the memory access was considerably sped up. I think that processing lightened in some measure of a personal computer environment so not fast.
- When "Gradius","Salamander" or "Parodius" is started, the sound automatically becomes a stereo mode. Tone quality is considerably good!
- Additionally, a detailed part has been improved and corrected.
PSP CFW 3.51 M33-6 Update Released - Experimental Sony ISO Driver Included!

M33 is on a roll with their updates to PSP Custom Firmware 3.51 M33. This latest update adds preliminary implementation of that pesky Sony prx, NP9660, which would in theory allow for perfect No-UMD ISO-loading compatibility.
CFW 3.51 M33-6 changelog:
* This update introduces a new no-UMD more: the famous Sony np9660
* The compatibility of this mode is not yet known, let's hope Sony codes well
* Remember to choose "Sony NP9660" in recovery to use this new mode
On another interesting note, the M33 team had this to say about the recent IE and LE CFW expansions by becus25 and Test30 respectively;
To the attention of becus25 and Test30: Please do not do any of your releases based from our firmwares. You steal and change name but contribute a tiny 20-line plugin. You are a shame for PSP development!
This, like all previous updates, can be installed over any existing version of 3.51 M33. Chances of BRICKING if instructions are not followed to the letter are still present.
[Download]
Source: PSPx.ru
Silicon Knights Sues Epic Games

The gears of war are turning indeed. GameDaily BIZ has just been notified by Epic Games' Vice President Mark Rein, that independent developer Silicon Knights is suing the company over unspecified allegations.
"This morning we were served with a lawsuit by Silicon Knights. We believe the claims against us are unfounded and without merit and we intend to fully defend against them," said Rein.
He continued, "We'd love to tell you more about it but unfortunately our lawyers want us to save our comments for the courthouse so we're going to do our best to comply with their wishes. In that vein we'd appreciate if our friends in the industry and media would refrain from asking us about the suit because we're only going to say 'no comment.' We just wanted to share the news directly before the rumor mill starts churning."
So with that in mind, we've refrained, but we did put in an inquiry with Silicon Knights to see what this is all about. Silicon Knights has licensed Unreal Engine for its upcoming Xbox 360 exclusive Too Human.
We'll bring you more information when it becomes available.
Now this is a realtivly large artical, so check out Gamedaily for the whole thing.
QMC2 0.1.b10 released


Front End for Linux systems
20-JUL-2007 - QMC2 0.1.b10 releasedThis is release 0.1.b10 of QMC2, which we proudly present to the public!
Included in this release there are many new features such as image- and sample-checkers, individual ROM checks, more sort criteria (year + manufacturer) and game icon support. Also, there have been some major improvements to the build system to allow for distribution-dependent configuration and to make it easier to use Qt libraries supplied by distributions.
QMC2 0.1.b10 now also supports Qt 4.3! However, please note that with Qt 4.3 it takes a few seconds for QMC2 to exit. Be patient, it WILL exit gracefully, and therefor we don't see it as a real bug. Nevertheless we will try to "fix" it as soon as we find a clue to what could cause this
...
CHANGES - v0.1.b10, 20-JUL-2007
fix: general bug fixes
imp: improved functionality
new: newly added functionality
doc: documentation changes
inf: informational only
v0.1.b10, 20-JUL-2007:
fix: raise visible widgets when starting up
fix: reselect current item after applying ROM state filter
fix: fixed a serious bug in MAME options handling which showed up for Qt 4.3.0
fix: corrected online flyer directory/file switching (didn't open/close ZIP if changed)
fix: earlier restoration of gamelist view to avoid flicker when starting up
fix: use showNormal() if options widget is requested but currently minimized
fix: build: corrected snapshot creation (same timestamp for tar.gz and tar.bz2 archives)
fix: avoid processing of subsequent QCloseEvent's for main widget
fix: auto-adjust size of welcome widget
fix: requests for a context menu on an empty part of the gamelist or parent/clone view resulted in a segmentation fault
imp: color enhancement for "mostly correct"-indicator (sphere image)
imp: build: make option SDLMAME=(0|1) replaced with MAME=(SDLMAME|XMAME)
imp: code cleanup in many places
imp: better GUI responsiveness when determining the total number of supported games (early phase of gamelist reload)
imp: some GUI icons replaced, actions in toolbar reorderd, tool-tips corrected
imp: build: new OS detection mechanism for distribution-specific configuration, see new make options DISTCFG, OSCFG and arch/os-detect.sh
imp: build: added new make targets os-detect, help and config
imp: build: changed name of make option TIMECMD to TIME
imp: SDLMAME options-template updated to 0.117 (several new settings, some removed)
imp: header texts of gamelist and parent/clone view now left-aligned
imp: build: cleaner make output
imp: application-wide shortcuts
imp: better calculation of icon sizes
imp: major layout improvements for options-widget
new: Qt 4.3 support
new: support for PNG game icons (stored in a ZIP archive or a single directory)
new: added menu items for flyer and icon check
new: sort by year or manufacturer, additional columns for gamelist and parent/clone view
new: options: IconDirectory, IconFile, UseIconFile, GamelistColumnWidths, HierarchyColumnWidths, Toolbar and new settings for check dialogs
new: restore column widths of gamelist and parent/clone view
new: image check dialog (includes preview-, flyer- and icon-checks)
new: sample check dialog
new: individual ROM state check added
doc: added section about action shortcuts to readme.html
doc: added several FAQs