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Ootake 1.19 released
TG16 / PCE emulator
2007/07/27 1.19 released
- The operation timing of CD-DA(CD sound source) play processing was brought close to a real machine. In "Double Dragon II", "Kisou Louga", "3x3 Eyes", "Laplace no Ma" and "Linda Cube", etc., the timing of "Sound and picture" has improved. Perhaps all these games are similar.
- Operation speed & timing of CPU has been elaborately adjusted. The following effects existed:
-- In the last stage of "Akumajou Dracula X", when going up the stairs, the problem that had been uncommonly occasionally freezed (generated from a recent version) was solved.
-- In "Wizardry I&II", the problem that the status display part had shaken (generated from a recent version) was solved.
-- In the start demo of "Necros no Yousai", "The attack scene of Amazon dashes out only by one frame" was reproduced.
-- In the opening scene of "Shin Megami Tensei", the problem that the screen sometimes fell into disorder by one frame occasionally was solved.
- In "Wizardry V", the trouble to which the enemy character had not been displayed (generated from v1.15) was corrected.
- Additionally, a detailed part has been improved and corrected.
>> Get it HERE.
MAME GP2X 4.6 released
Arcade emulator for the GP2X
27-07-2007:
New MAME GP2X 4.6: The last release before my summer holidays
.
- Improved the System 16 driver (MAME 0.36b1): Several new System 16 games are playable (Moonwalker, Shadow Dancer, etc).
- Added the Sprite Manager support, required for the new System 16 driver.
- Updated UPD7759 sound core (MAME 0.36b1), to improve the digitized sound in the System 16 games.
- Rainbow Islands has been fixed (MAME 0.36rc1).
- Renegade has been fixed (MAME 0.36b6).
- Modified romsets: MAME 0.36b1: alexkidd, aliensyn, altbeast, astormbl, aurail, dduxbl, eswatbl, fantzone, fpointbl, goldnaxe, hwchamp, mjleague, passshtb, quartet2, sdi, shinobi, tetrisbl, timscanr, tturfbl, wb3bl, wrestwar.
- New romsets: MAME 0.36b1: altbeas2, atomicp, bodyslam, goldnaxa, hangon, moonwlkb, quartet, riotcity, shdancer, shdancrj, shinobl, tturf, wb3.
- Modified romsets: MAME 0.36rc1: rainbow, rainbowe, jumping.
- Updated the ClrMAME Pro DAT with the updated romsets.
- Fixed the "stuck" USB joypad problems. Thanks to Ark and TelcoLou.
>> Get it HERE.
Wine 0.9.42 released
Windows API emulator
This is release 0.9.42 of Wine, a free implementation of Windows on Unix.
What's new in this release:
- Support for activation contexts and side-by-side assemblies.
- Many more gdiplus functions.
- More messaging support in crypt32.dll.
- Many HTTP protocol handling fixes.
- Lots of bug fixes.
>> Get it HERE.
Wolfenstein 3D - Alpha release for the DS
July 27th, 2007
It has been too long since I released anything for this project, there are a few more bugs and
missing features but from what I have seen it plays very well.
Improvements:
- Compiled with the latest libfat (should now work with most/all DLDI devices)
- Sound (no music)
- Status bar on bottom screen
- Saving
Todo:
- Music
- Builds for registered versions and spear of destiny
- Configuration
- Enhance sound
A note on saving:
Currently saving is broken between builds, if you make a savegame with this version and upgrade
the wolf3d binary your save will crash.
Keys:
Turn left: DPAD Left
Turn right: DPAD Right
Forward: DPAD Up
Backward: DPAD Down
Strafe Left: L Shoulder
Strafe Right: R Shoulder
Shoot: A
Use: B
Next Weapon: X
Run: Y
Installation:
Copy the wolf3d folder into the root of your media card, run.
>> Get it HERE.
edit: a fix has been released
Download: Wolf3D DS Alpha version update (attempt to fix gfx bugs on ds-x)
IMPORTANT:
If you already downloaded the alpha version and are having graphical issues, try the updated binary. Keep in mind that any saves you made will not work with the new binary.
