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PCSX2 WIP
PCSX2 team unstoppable![ Posted by Falcon4ever 22:50 on 05 09 07 ]
It seems like our developers are on steroids, there has been so many progress in the last few days (netplay and usb keyboard support).
Of course betatesters do not sit still either, since Monster Hunter is not the only game which supports online gaming. We have tried to find other games supporting netplay as well.
By comparing the list of netplay capable games (wiki!) with our PCSX2 compatibility list, we found that the game XIII would be a good candidate.
The game itself is fully playable at reasonable speeds in the single player mode.
Trying our luck with the same dev9 plugin (netplay) did not give us the results we hoped for. Authentication went smooth however account creation kept failing over and over again.
Fortunately gigaherz and drkIIRaziel worked together trying to solve this issue. After the plugin was rewritten they managed to fix the problem.
(hmm... that deathmatch versus drkIIRaziel went not the way as I hoped)
>> See some snaps HERE.
Unofficial Command.dat 2007-09-06 released
Masterboy 2.02 released
MasterBoy is a Game Boy, Sega Master and Game Gear Emulator for the PSP
New version of MasterBoy:- EBOOT now has icon, wallpaper and sound (thanks to Ass-Itch from playeradvance for his nice BG/ICON)
- Corrected the bug of SRAM not saving properly for some people
- Added the last save date next to the save state slot number
- Enhanced SGB emulation (runs a lot faster)
- Corrected the garbage showing in the border of the render.
- Reworked the default palettes to be closer to the GBC ones.
- Augmented the maximum number of files per folder to 1024.
Note: The bug that some people has, save states not working after saving/loading a few, is still not fixed (I could contact nobody who has this problem for debugging). In between, if you have this problem, use the RAM state and save manually before exiting (or save less often).
>> Get it HERE.
No$GBA 2.4e released
GBA/DS emulator
03 September 2007 - version 2.4e- nds/3d: internal diag screen shows used opengl driver vendor/renderer/version
- nds: emulates hinge folded/closed (game window wm_poschanged/isiconic check)
- gba/cheat: fixed some unreported bugs, help: added some missing decrypt info
- nds/cheat: supports actionreplay/codebreaker codes (freeware/gaming ver only)
- nds/help: actionreplay/codebreaker specs (thanks kenobi and dualscreenman)
- nds/help: added info on changing key2 seed (romctrl.15) (thanks chishm/idea)
>> Get it HERE.
