- 0 replies
- 1,638 views
- Add Reply
- 0 replies
- 2,699 views
- Add Reply
- 0 replies
- 1,582 views
- Add Reply
- 0 replies
- 1,497 views
- Add Reply
Xfire 1.80 released

Release notes for 1.80 - August 27th, 2007
There is a new Xfire skin called Shadow. Try it now! This is the skin that new users will get by default.
The Xfire web site also has a new skin which goes along with the new Shadow skin.
The new Xfire In-Game interface, using a mouse, has been added to the following games and their expansions: Doom 3 Frets on Fire Quake 3 Civilization IV Dungeon Runners Eve Online
Everquest Half-Life: Source Heroes of Might and Magic V Lego Star Wars II Medieval II Total War Test Drive Unlimited Trackmania United Virtua Tennis 3 Warhammer Mark of Chaos Zoo Tycoon 2 rFactor Crazy Taxi
Ghost Recon Grand Theft Auto - Vice City Metin 2 Playboy - The Mansion
* When you select a person in the main friends list, their avatar will be shown in the infoview. You can set your avatar on the edit profile page.
* Added searching for clans and guilds on the *beta* clans and guilds page.
* Changed graphs for kill/death statistics on your profile pages to a javascript-based graph system that allows fast zooming.
* New games supported: Metin 2, Tabula Rasa Beta, Warhammer Online Beta, Avencast, 2Moons, DANCE! Online, Madden NFL 08, Shadowrun, FreeStyle Street Basketball, BioShock Demo, and Bioshock.
>> Get it HERE.
CPX3 1.0a released

CPS3 emulator for Xbox
Version 1.0a
- Fixed controls not being saved after configuration.
- Fixed sound interpolation settings not being saved.
- Fixed sprite/bg 1-pixel misalignment
- Fixed autoframeskip code when using PAL50 screen modes. I've added an option in the Video settings to select if you want to keep the PAL50 mode (and play at 50fps) or switch the xbox to PAL60 (not supported in old TVs). You must reset the emulator for this option to take effect.
- Rearranged the controls to a more standard layout:
- Insert coin is now the BACK button, Service (credit) is white button, Test is black button, GUI Enter/Exit is right thumbstick button.
- The Virtual Memory cache was being stored in the Permament Title Storage, in the current partition. Now it's stored in the Utility Partition, that is cleared when a new title is loaded.
>> Download link is the same as before.
Thanks to e-lation.
Gambatte 0.1.0 released

GB emulator
Gambatte is a highly accurate, cross-platform Game Boy / Game Boy Color emulator written in C++. It is based on hundreds of corner case hardware tests, as well as previous documentation and reverse engineering efforts.
I'm pleased to announce the first release of Gambatte. It contains a Qt4 GUI front-end with platform-specific extensions, as well as a simple command-line SDL front-end to the core emulation library back-end.
The Qt4 GUI version should work on MS Windows, Linux/BSD/UNIX-like OSes, and Mac OS X, and the simple command-line SDL version should work on, well, basically all platforms with a decent C++ compiler and an SDL port.
>> Get it HERE.
Thanks to klkemu.
Dosbox 0.72 released

Sunday, August 26th, 2007 - Qbix
DOSBox 0.72 has been released!
This release fixes a few bugs that slipped through when releasing 0.71.
Here a list of the changes:
* Fixed unitialized variable in joystick. (Fixes crashes on Vista and Mac OS X)
* Some bugfixes and speedups to the 64 bit recompiling core.
* Fixed sign flag on soundblaster dma transfers (Space Quest 6 intro)
* Fixed a bug in keyboard layout processing code and fixed certain layouts.
* Fixed Dreamweb.
* Improved speed unlocking when running cycles=max.
* Fixed a crash related to the tab completion in the shell.
* Improved aspect correction code. Should now be like how a real monitor handles it.
* Fixed a bug in the xms status report code. (Blake Stone 1.0 shareware)
* Added a lot more keyboard layouts.
* Fixed crash related to changing the scaler before a screen was created.
* Hopefully fixed compilation on *bsd.
* Enabled auto cpu core selection for recompiling core as well.
* Made the used joystick selectable when 4axis is specified.
* Added some hints for inexperienced DOS users to the shell.
Compatibility should be same as 0.71 and 0.70 aside from the game specific fixes.