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    Win2DS *Unofficial* v0.8a released

    Mooney
    By Mooney,
    Changelog:

    ---------

     

    Win2DS 0.8a

     

    client - allow touch with the pen in zoom screen to click mouse

    client - holding L and using ABXY will now use cursor keys

    server - all the different mouse pointers (caret, resize, etc) now display correctly on the DS

     

    Source and Downloads: 1emulation release thread

     

    Thanks to monkeynz!


    emuControlCenter 0.9.6 released

    Robert
    By Robert,

    Front End

     

    Version 0.9.6 (2007.12.14)

     

    - Added platforms

    - Casio PV-1000

    - Casio PV-2000

    - Cybiko Classic

    - DOSbox - DOS emulator

    - Dragon Systems - Dragon 32/64

    - Interton VC-4000

    - NEC PC-FX

     

    - Small updates

    - Added MSX1, & MSX2 EMU INI's.

    - replaced zlib1.dll with an uncompressed version.

    - as from ECC 0.9.5.R2 ECC is not compressed with UPX anymore. So hopefully after this update the false virus positives should be gone!

    - Theme fix - Valiance

    - This update fixes the ECC crash on 'Valiance' theme.

    - Fix by Cyrille, our Theme Manager, many thanks Cyrille!.

     

    - Platform updates

    - Removed all '©' & 'tm' crap in the logo's.

    - Removed some text underneath some logo's.

    - Made some images much nicer by splitting-up the logo.

    - Replaced & polished some images to look much nicer.

    - Updated the PC Engine image (moved logo's)

    - Removed the Sega Dreamcast MDF extension, and added CDI, MDS, NRG, GDI, BIN, ELF

    >> Get it HERE.


    ClrMamePro 3.108 released

    Robert
    By Robert,

    Rom Manager

     

    clrmamepro 3.108

     

    * added: split rar support ("remove rebuilt source files" removes only first part though")

    >> Get it HERE.


    Ootake 1.30 released

    Robert
    By Robert,

    TG16 / PCE emulator

     

    2007/12/14 1.30 released

    - The processing part of "CPU(HuC6280)" and "BG drawing" were sped up. I think that processing lightened in some measure of a personal computer environment so not fast.

    - Operation speed & timing of CPU has been elaborately adjusted. At "Mugen Senshi Valis" of the game over scene, the problem that the screen had occasionally freezed was solved. At "Power Sports (World Sports Competition)" of the news scene, The disorder of one frame was solved. I think the operation timing have approached a real machine in other software, too.

    - "Mute PSG Channel 1"-"Mute PSG Channel 6" was added to "Volume" menu. When "Output WAV file", use it when you want to mute a specific sound (shot sound and jump sound, etc.).

    - In "File->Setting of Output WAV->Start at the Next Tune" menu function, at the tune to which the sampling sound is multiused, The problem that it was not occasionally recognized to have moved to the following tune was corrected.

    - The CD-ROM access processing part has been improved. When resetting it with "SELECT+RUN" button while accessing CD-ROM, the problem that had been occasionally freezed was solved.

    - Processing that decided drawing beginning line was brought close to a real machine. In "Mizubaku Daibouken (Liquid Kids)" , when the thunder item was taken, the width of the shake of the screen was brought close to a real machine. At "Dragon Ball Z" of the opening demo, the problem that the screen has fallen into disorder was solved.

    - In "Downtown Nekketsu Monogatari", when playing with a fast CD-ROM drive environment, the problem that ADPCM voice of the elder sister in the bookstore became interrupted occasionally was solved.

    - In "Nekketsu Koukou Soccer Hen", the problem that the character display had occasionally received in the status display part was solved.

    - Additionally, a detailed part has been improved and corrected.

    >> Get it HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
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