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    Mame 0.121u3 related releases

    Robert
    By Robert,

    EMULATORS

    =========

    MameUI32 and MameUI64

    SDLMAME

    MAMEplus! / Mirror

    MAMEUIFX32

    MAME32XT

    MAME32Hp4

    Neht-builds

    SDLMAME for the PowerPC

    Ash-build

     

     

    DATS

    ====

    Story.dat / mamescore.ini / default.el

    MAMEinfo.dat, Category-, Version and Alltime inifiles

    History.dat 1.21b

    Catlist.ini

     

     

    AGEMAME

    =======

    Patch

    Hawq's Binaries

     

     

    NOTES

    =====

    MAME Plus! 0.121u3

     

    * updated mame statistics [bUT]

    * updated to 0.121u3 [sword]

    * [GUI] split ini/driver.ini and ini/source/sourcefile.ini [bUT]

    * [GUI] supported mess driver-specific options [bUT]

    * [MESS] sync with MESS r1364 [Emuman]

    * updated Japanese mameinfo (0.121u2 12/1) [mame e2j]

    * moved CPS1 changer to "Consoles" [Emuman]

    * disabled MESS new UI by default [bUT]

    * updated Spanish, Portuguese (Portugal), Portuguese (Brazil), Catala and Valencia text [Juanen]

    * [GUI] fixed driver switch page in default property when compiled with NO_DLL=1 and WINUI=1 [bUT]

    * updated Japanese text [bUT]

    * updated Japanese list (jplist0121u2_1201.zip) [mamelist jp]

    * updated catver [s_bastian]

    * fixed to compile with NO_DLL version [bUT]

    Updated to MAME 0.121u3 - MAMEUI 0.121u3

    - Fixed MAME Testers bug Gradius3_0121u1Yel.

    - Fixed MAME Testers bug Sbrkout0118Yel

    Added

     

    - The King of Fighters '98 (CD to MVS Conversion, ver.1.04 [EGHT] Hack)

    - The Last Blade (Boss, Alternate Set, Robert Hack)

     

    Updated

     

    - The King of Fighters '97 (Boss, Yukimura Hack Set 2)

    - Removed driver switch on the gui and readded bios menu in general options missing on previous build

    - Updated some roms on The King of Fighters '97 (Yukimura Hack).

    - Updated some roms on The King of Fighters '98 - (NGCD Ver 1.04f [EGHT]).

    - Added The Last Blade / Bakumatsu Roman - Gekka no Kenshi (Boss hack, Alternate Set by Robert).

     

     

    - ######## LATEST EMULATION NEWS WILL APPEAR BELOW ######## -


    FBA Shuffle 2007-12-04 released

    Robert
    By Robert,

    Arcade emulator

     

    added Guardians / Denjin Makai II. [OopsWare]

     

    FBA_Shuffle_029672_WinXP

    Your Download-Link: http://d.turboupload.com/d/2170981/FBA_Shu...071204.zip.html

     

    FBA_Shuffle_029672_Win9X

    Your Download-Link: http://d.turboupload.com/d/2170983/FBA_Shu...071204.zip.html

     

     

    Thanks to Neht forum!


    Mame 0.121u3

    Robert
    By Robert,

    Source

    Some nice SCSP improvements this time around from kingshriek, another big dkong driver update from couriersud, and the usual collection of internal cleanups.

     

     

    Source

    0.121u3

    -----------------

     

     

    Source Changes

    --------------------------

    Fixed colors in loverboy. [David Haywood]

     

    Fixed buffer overflow in K054539. [bUT]

     

    SCSP improvements: [kingshriek]

    - Added logarithmic envelope table

    - Set envelope level to start at 0x17f in the ATTACK state (0x3ff-0x280) as per Neill's notes

    - Changed EG_SHIFT from 8 to 16 - more precision is needed to differentiate the longer decay envelope times

    - In the DECAY1-->DECAY2 transition, changed the "

    - Decreased the output of the effect out mixer a bit

    - Fixed unaligned 16-bit samples

    - Prevented keyoffs from killing slots when already in the release state

    - Envelope steps in the attack state are apparently exponential. To account for this, I change the envelope output to linear for attacks.

    - Change the release rate calculation to use the decay table instead of the attack one.

     

    Fixed uninitialized variable in h6280 core. [Wilbert Pol]

     

    Added meter support to the Cobra games. Cleaned up some of the steppers code. [James Wallace]

     

    Const-ified a number of data structures in the MAME system. [Atari Ace]

     

    Added PowerPC 604 processor support. Moved PowerPC opcode tables to the CPU context to allow multiple simultaneous processors with different opcode tables. [Ville Linde]

     

    dkong driver updates: [couriersud]

    - Added configuration switch to change palette between TKG02 (radarscp conversion) and TKG04 (dkong 2board)

    - Added speech support (samples) to radarsc1

    - Fixed sound for drakton and strtheat

    - Hooked up and written 8257 dma controller

    All dkong and dkongjr based games now use the 8257

    All epos and 2650 based games now use the 8257

    - Fixed 2650 games to use dkong audio as well - only cpu replaced by addon board ...

    - Updated game flags and added missing rom entries

    - straightened memory maps

    - Fixed bug in dkong3b memory map

    - Externalized sound drivers to MACHINE_START in audio/dkong.c

    - DAC Filter now uses lowpass sallen key filter

    - Reorganized INPUT_PORTS

    - Added Dip-Switch locations to 8ballact

    - Fixed 8ballact according to conversion manual

    - Reorganized code

     

    Corrected a potential issue if more than one 8039/8035 is used by a driver. Also should fix a potential inconsistency between saving and loading a state. [couriersud]

     

    Added an assert to ensure that the sound clear latch value is only set at init time, since its value is not saved. [Aaron Giles]

     

    Modified src2html to sort by filename rather than assuming that the osd file finding routines would do so. [Aaron Giles]

     

    Fix memory system regression caused by recent optimization. Fixed another bug uncovered as a result in the decrypted opcode management. [Aaron Giles]

     

    More Zeus improvements. Converted over to 64-bit data and simplified the logic to work more like the hardware. [Aaron Giles]

     

     

     

    New games added or promoted from NOT_WORKING status

    --------------------------------------------------------------------------------

    The Block Kuzushi (JAPAN) [Guru, smf]

    Wrestle War (Mega-Tech) [Mame Italia]

     

     

    New clones added

    -------------------------------

    Puzzle & Action: BoMulEul Chajara (Korea) [Guru, David Haywood]

    DaeJeon! SanJeon SuJeon (Korea) [Guru, David Haywood]

    Success Joe (World) [Corrado Tomaselli]

     

     

    New games marked as GAME_NOT_WORKING

    ---------------------------------------------------------------

    Stress Busters [Guru, David Haywood]

    Magical Zunou Power [Guru, David Haywood]

    Draw 80 Poker [Jim Stolis]

    1 on 1 Government (JAPAN) [Guru, smf]


    gpSPhone v1.1.1 released

    Robert
    By Robert,

    GBA emulator for iPhone and iTouch

     

    gpSPhone has been updated to version 1.1.1. This is a quick update and will be ready for Installer.app shortly.

     

    In the meantime, grab it here: http://zodttd.com/index.php?option=com_fir...mp;id=1379#1379

     

    What's new in this release:

     

    Changes 1.1.1:

    - Included controller skins from Scottmandoo and Hazed of the zodttd.com forums.

    - Selected skins now immediately set without restart of gpSPhone.


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