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DSP 0.8 B 3 released

Sinclair emulator
07/10/2008: New version DSP 0.8 b 3!! Supported 30 arcade games!• General
+BUG: Z80 - Fixed a stupid bug on HALT opcode
+BUG: Z80 - Fixed a bug that was indicating that it was an opcode when reading an instruction of the type DDCB and it is cosidered data
+NEW: MSM5205 - ADPCM sound
+ENHANCE: Simplified the graphical system, simplified, now supports any size of char, sprite, tile, etc, any quantity and more speed
• Spectrum
+ENHANCE: Implemented correctly the ULA IRQ (32T), support for double or none interrupt
• Commando
+BUG: At last works correctly! (was a bug on Z80)
• Sega System 1/2
+ENHANCE: At last works: sprites, background, priorities, hardware collision, some types of ROM decodifications, etc.
•ENHANCE: Pitfall II - Now works, with sound (some little problems cleaning sprites)
•NEW: Teddy Boy Blues - New with sound
•NEW: Wonder Boy - New with sound
•NEW: Wonder Boy in Monster Land - New, with sound (problems with some sound effects)
• Tehkan World Cup
+NEW: Driver with sound. Controls missing. Synchronization problems between the 3 Z80.
• Popeye
+NEW: Driver with sound
>> Get it HERE.
Xebra 2008-07-12 released
Ami/WinArcadia 7.11 released


WinArcadia 7.11 (Windows): 11 July 2008
AmiArcadia 7.11 (AmigaOS 3): 11 July 2008
AmiArcadia 7.0b (AmigaOS 4): 20 June 2008
AmiArcadia 4.81 (MorphOS): 3 March 2008
AmiArcadia and WinArcadia emulate these Signetics-based machines:
Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);
Interton VC 4000 console family (Acetronic, Fountain, Interton, Prinztronic, Rowtron, Voltmace, Waddington, etc.) (c. 1978);
Elektor TV Games Computer (1978); and
PIPBUG-based machines (such as the Electronics Australia 77up2 and the Signetics Adaptable Board Computer) (c. 1977).
Features: ReAction GUI load/save snapshots windowed and full-screen modes CPU tracing trainer drag and drop support graphics scaling automatic load/save of configuration/game keyboard/joystick/gamepad/paddle/mouse/trackball support autofire warp mode gameplay recording/playback PAL/NTSC modes sprite demultiplexing narrow mode help windows source code debugger frame skipping redefinable keys save screenshots ARexx port network play real-time monitor locale support text-to-speech
Changes since 7.1:
PIPBUG-based machines: text-to-speech (AmiArcadia only).
Improved "Help|Gaming Guide..." command.
Miscellaneous improvements and bug fixes.
UberNES 3R3 released

NES emulator
Version 3 revision 3 (07/10/2008)- Added time-trial support for 5 more game (10 total); users can now compete for best speed runs in the following games:
-- Bionic Commando, Duck Tales, Ninja Gaiden 2, Excitebike, Super Mario Bros. 3
- Added history viewer to online high score and time trial leaderboards
- All high scores and speed run times in UberNES are now timestamped
- Interactive viewer graphs the history of each high score and speed run game
- Game history is also displayed in plain text format that integrates seamlessly with graphical view
- Rewrote video subsystem to provide more functionality and better performance
- Added Scale2X, Scale3X, NTSC, and scanline scalers/filters
- Hardware and software video scaling can now be independently controlled
- Online movie gallery now alerts and signals new UberNES movies when gallery list is refreshed
- Increased number of save state slots from 5 to 100
>> Get it HERE.