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    2009-06-28 Emulator Releases

    Robert
    By Robert,

    SDLMAME 0.132u2 for Ubuntu

     

    MAME plus Ash-build 0.132u2

     

    GameEx 10.16 - Front End

     

    27th June, 2009 - GameEx 10.16

     

    Thanks to Ben Baker with this release there is now support for switching subtitle and audio streams when using FFDSHOW. It should work automatically where appropriate, and is operated with the paging keys/combos. Page Up and Down for switching subtitles and Alpha Paging for changing audio streams. Ie button 1 and left and right. Also in this release is iTunes support. The iTunes library and playlists can now be used in GameEx if your using iTunes by setting the Jukebox mode to 'iTunes Library' as opposed to windows media player or file tags. Protected files are not supported, and it does take a little while to load up.


    2009-06-27 Emulator releases

    Robert
    By Robert,

    MAME plus 0.132u2r4293

     

    Dolphin svn 3549 - Thanks to Xtreme2damax

     

    XTRS 4.9d - Tandy TRS80 emulator

     

    * Fixed gcc warnings.

     

    * Some small cleanups to reset and power-on.

     

    * Added a workaround to a current X bug that made F11 repeat infinitely.

     

    * Added a keybinding help window contributed by Branden Robinson. Press F11 to see the help.

     

    * Fixed one more spot that was assuming "char" is signed by default.

     

    * Changed mem_read() to automatically mod the address by 0xffff. Requiring callers to take care of that was ugly and error prone. A bug report from Kevin P. Rauch alerted me to the fact that at least one caller to mem_read_word() wasn't doing it, causing segfaults.

     

    * Added patch from Branden Robinson so that extra Enter events synthesized by the X unclutter app (or potentially other X apps, I guess) don't cause xtrs to lose track of whether to reenble X key repeat when the cursor leaves the xtrs window.

     

    * Added patch from Joe Peterson and Ulrich Mueller that makes NEWDOS/80 boot up knowing the date and time, similar to the existing feature for LDOS.

     

    * Added assignment to a volatile to the delay/autodelay loop. Without this some compilers will optimize the loop into nothingness, so it fails to delay. Thanks to Ulrich Mueller and Joe Peterson.

     

    * Fixed a bug I introduced in 4.9b, where the KBWAIT feature would stop working after F7, F9, or F10 was pressed. Thanks to Joe Peterson for a bug report and analysis.

     

    * Deleted all SIGIO code. The code was a kludge to begin with and it no longer worked with current X libraries and Linux kernels, causing xtrs to hang. It was also reported to cause hangs when xtrs was compiled for Windows using Cygwin. Thanks to Howard Pepper, Dennis Lovelady, Arumin Nueckel, Christopher Currie, and Joe Peterson for bug reports.

     

    * Replaced "Last modified" lines in source files with RCS $Id$ keywords. It's been years since I've had the DEC SRC macros that update these lines loaded in my emacs, so they don't stay up to date. And I've kept the file history in RCS for even more years.


    Emulator releases

    Robert
    By Robert,

    MAMEUI 0.132.2

     

    MAMEXT 0.132u2 (32-bit)

     

    SDLMAME 0.132u2

     

    SDLMAME 0.132u2 for Mac OS/X

     

    MAMEinfo.dat 0.132u2

     

    Catlist.ini 0.132u2

     

    Stella 2.8.3 (ATARI 2600 emulator)

     

    June 25, 2009 - 2.8.3

     

    Stella release 2.8.3 for Linux, Mac OSX and Windows is now available. Ports to other operating systems will be released as they become available.

     

    * Fixed OpenGL bug which caused an immediate program crash if the available OpenGL version was less than 2.0.


    Mame 0.132u2

    Robert
    By Robert,

    http://mamedev.org

     

    MAMETesters Bugs Fixed

    -----------------------------------

    - 02974: [Crash/Freeze] dmdtouch: Freeze/Hang of process (Angelo Salese)

    - 03278: [Gameplay] steelwkr: Inserting a coin at certain moments during attract mode results in a broken game. (Hau)

    - 03276: [sound] bangball, balcube, batlbubl, daitoa: Missing sound (Fabio Priuli)

    - 03267: [Crash/Freeze] arabian, arabiana: Game Hangs In demo or play (Tafoid)

     

     

     

    Source Changes

    -----------------------------

    Added sound to bayrouteb2. [Angelo Salese]

     

    Identified the main CPU in Pachi Fever [Olivier Galibert, Wilbert Pol]

     

    Fixed sprite flipping bits in Pro Sports [Angelo Salese]

     

    Cleaned up sexyboom memory map. [Angelo Salese]

     

    Identified the main CPU in Hit Poker [Olivier Galibert]

     

    Fleshed out the MC68HC11 CPU core, adding support for numerous new opcodes and basic IRQ support. [Angelo Salese]

     

    Improved/fixed ROM names for Mortal Kombat 4. [brian Troha]

     

    Add correct keys for Sports Shoting USA and Ranger Mission [Andreas Naive]

     

    Added extremely rudimentary Atmel 8-bit AVR CPU core, missing most opcodes and any attempt at proper cycle counts. [MooglyGuy]

     

    Added PCB layout for Gaelco's Bang!, corrected Bang! rom names and minor correction of Snowboard PCB layout [brian Troha]

     

    Fixed gfx decoding in Hit Poker [David Haywood]

     

    Made some logic fixes to Hit Poker and significantly improved the video. [Angelo Salese]

     

    hachamf: redumped GFX maskROM and corrected filename [Team Japump!!!]

     

    Amiga AGA update [Mariusz Wojcieszek]

    - fixed sprite data fetching and sprite colors

     

    Cubo CD32 update [stephh]

    - fixed inputs

    - found why inputs are not read (protection ?), hacked to work now

     

    Fixed PPCDRC incorrect instruction checksum order [Phil Bennett, R Belmont]

     

    Fixed breakpoints in the TMS9900 CPU core [Olivier Galibert]

     

    Improved sound and inputs in Midnight Landing. [Angelo Salese]

     

    Improved protection simulation for Brap / Shogun warriors, eliminating the hardcoded table with the initial program snippet in, getting it from the rom instead, and generally cleaning things up. [David Haywood]

     

    Added GALs to the Klax sets and fixed the ROM names. [Kevin Eshbach]

     

    Updated Bally Sente Spiker with the cartridge type and added notice that it has an undumped PAL. [Kevin Eshbach]

     

    Added some information to the Gottlieb driver about the board ids of Q*Bert and M.A.C.H. 3 and the various known Gottlieb assigned game ids. [Kevin Eshbach]

     

    Removed Shooting Master Unprotected set since the initial dump was bad and turned out to match the EVG revision. [Kevin Eshbach]

     

    Normalized driver-specific drawing code to use the standard parameter ordering: bitmap, cliprect, gfx, ... Updated most video drivers to use the more modern drawgfx_* variants. Eventually the generic drawgfx will be deprecated, so please use the newer functions. [Atari Ace]

     

    Added casts to ensure proper values are passed to the ctype.h functions. [Juergen Buchmueller]

     

     

     

    New games added or promoted from NOT_WORKING status

    --------------------------------------------------------------------------------

    Pro Sports [Angelo Salese]

    Candy Puzzle [Mariusz Wojcieszek, stephh]

    Harem Challenge [Mariusz Wojcieszek, stephh]

     

     

     

    New clones added

    ----------------------------

    High Impact Football (rev LA1 12/16/90) [K. Lee, M. Josephson, Smitdogg]

    Asteroids (rev 4) [Andy Welburn, Dumping Union]

    Lupin III (set 1) [Hau, Team Japump]

     

     

     

    New games marked as GAME_NOT_WORKING

    ----------------------------------------------------------------

    Hit Poker [Angelo Salese]


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