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Mame 0.132u3
http://mamedev.org/updates/whatsnew_0132u3.txt
MAMETesters Bugs Fixed-------------------------------------
- 03288: [sound] raiga, stratof: Sound is messed up (Mamesick)
- 03185: [interface] All games using Lightguns: [debug] Bitmap memory Leak (Firewave)
- 02797: [Core] hangplt: Hang Pilot no longer boots since the new PPC DRC went in (Phil Bennett)
Source Changes
-----------------------------
mlanding: fixed sub CPU reset line,fixed main-to-sound CPUs comms, added PORT_TOGGLE for the inputs and fixed color banking. Fixed analog inputs. Added DSP and background graphics. [Angelo Salese]
Added redumped sample ROMs to Hang Pilot. [Guru]
Mapped Player 2 Start in Salary Man Champ [smf]
Marked all beatmania iidx games as not working. [smf]
mlanding: fixed foreground framebuffer graphics [Phil Bennett]
Fixed AGA display window start and stop (fixes startup screen and lsrquiz & lsrquiz2 missing graphics) [Mariusz Wojcieszek]
Added PCB location to several rom sets in the asteroid.c driver. [brian Troha]
Added TMS0980 cpu core. [Wilbert Pol]
mc68hc11 improvements: [Angelo Salese]
* Added STX DIR, STY DIR opcodes.
* Fixed a bug with TAP opcode.
* Fixed internal RAM/internal I/O start-up state.
* Fixed the I/O system by changing the has_io flag with a has_extended_io flag (switch between 0x40 and 0x100 I/O registers) the latter is used by the Taito JC HC11 CPU only at the current time.
* Fixed a register r/w to allow Skeet Shooter to put some gfxs.
Added default monochrome amber and green palettes. [Curt Coder]
Redumped m1 ROM of minasan [Team Japump]
PPCDRC: fix flags on STWCX and fix FMULS to use the correct registers. [R. Belmont]
Some improvements to the unkch romsets [David Haywood]
Fixed Model 3 Real3D DMA source addressing. [Phil Bennett]
Fixed a graphic bug with Saboten Bombers. [Angelo Salese]
Fixed magtruck to use the alternate EEPROM. [R. Belmont]
Updated drummania 2nd mix and 2nd mix power up ver chds. [smf]
Adds latest US BIOS to the Naomi driver. Adds EPR-21577G, version 1.70 [Gerald (COY), Dumping Union]
Added kludges to get racin force / open golf past the initial check screens with the TMS emulation enabled. [David Haywood]
Fixed an assert when using the 80188 CPU. [Dirk Best]
Verified/changed clocks on Black Heart. [Corrado Tomaselli]
Model 3 driver updates: [R. Belmont]
- Interrupt controller improved
- Fixed chip IDs for magtruck and von254g
- Various notes for working out additional issues
Removed old drawgfx APIs after converting the remaining drivers to the new ones. [Atari Ace, Aaron Giles]
PPCDRC: Generate some FPSCR flags [Phil Bennett]
New games added or promoted from NOT_WORKING status
----------------------------------------------------------------------------------
Hyper Bishi Bashi Champ (2 sets) [smf]
Bass Angler 2 (GE865 VER. JAA) [smf]
Laser Quiz [Mariusz Wojcieszek, stephh]
Laser Strixx 2 [Mariusz Wojcieszek, stephh]
Laser Quiz 2 [Mariusz Wojcieszek, stephh]
Magic Number [Mariusz Wojcieszek, stephh]
Magic Premium [Mariusz Wojcieszek, stephh]
New clones added
-----------------------------------
E-Jan Sakurasou (v1.2) [The Guru]
Bloody Roar 2 (World) [brian Troha]
Super Basketball (version I, encrypted) [Mr Goodwraith, Smitdogg, Dumping Union]
Super Locomotive (Rev.A) [Team Japump]
Mario Bros. (US, Revision F) [Mr Goodwraith, Smitdogg, Dumping Union]
Pae Wang Jeon Seol / Legend of Warrior (Korean censored) [Guru]
Fruits & Bunny (clone of Country Girl) [TeamEurope, Dumping Union]
Lost World (older) [Team Japump]
Cactus (clone of Saboten Bombers) [TeamEurope, Dumping Union, David Haywood]
Sunset Riders (bootleg of Megadrive version) [Gatinho, Smitdogg, Dumping Union, David Haywood]
New games marked as GAME_NOT_WORKING
-----------------------------------------------------------------
Mahjong Shiseikatsu [mNyz49s8]
Skeet Shot [Phil Bennett, Andy Welburn, Angelo Salese]
Magical Truck Adventure [R. Belmont]
2009-07-02 Emulator releases
Lxdream 0.9.1 - Dreamcast emulator for Linux and Mac
ECC 0.9.9.R2 - Front End
Mameload TNG u41 - Front End
iDeaS 1.0.3.2 beta and Audio Plugin 1.0.1.6 for Windows - DS emulator
Ootake 2.15 - TG16 / PCE emulator
JMEBoy 1.3.3 and JSwingBoy 1.2.11 - Gameboy emulator for phones
EMU7800 0.91 - Atari 7800 emulator
Mednafen 0.8.C - Multi-system emulator
vbsms+ 3.1 Released
I saw there was a demand for TAS-capable SMS/GG emulators, so I figured I'd take a whack at it. I went a different route with rewinding and resuming recording through save states. Rewinds are saved forever until you clear them yourself on a per game basis. Here's the change log and there was also a new contributor, benryves of Cogwheel. Oh yeah, it passes ZEXALL now thanks to brom. ![]()
- added various fixes to the vdp, including horizontal sprite zooming [benryves]
- added 3d disabling for games that are supposed to use the segascope 3d glasses [olaf]
- added dx7vb.dll to the source's zip for compiling on windows 7 [olaf]
- added the load rom shortcut key in full screen mode [olaf]
- added a compatibility hack for '[bios] alex kidd in miracle world (korea)' [olaf]
- added slow motion throttles (50%, 25%, 12%, 6%, and 3%) [olaf]
- added rewinding (works with movie states and saves at an interval of 1 second) [olaf]
- added 'reset and record' option for movie states [olaf]
- added a play time pop up window to the end of movie playback [olaf]
- added resuming recording from a save state [olaf]
- removed a bug in handling of game gear rom filenames [olaf]
- removed the disabling of gg's border [olaf]
- removed the gg's start button in sms mode and removed sms's pause button in gg mode [olaf]
- removed the sms's second input in gg mode [olaf]
- removed a bug with rapid fire in gg mode [olaf]
- removed a bug that did not allow pc gamepad input during movie recording [olaf]
- removed the sms's region code in gg mode [olaf]
- removed the bugs in the z80 core which now allow vbsms+ to pass the zexall test [brom]
- removed a bug when you tried to play a movie while already recording [olaf]
- removed a bug where movie states were using the save state slot number [olaf]
- removed avi recording (there was no sound and i never planned on working on it) [olaf]
- changed some sound code around and now it sounds better [brom]
- changed default window size to 2x and default full screen size to 640x480 [olaf]
- changed the region submenu around (now with proper pal/ntsc modes too) [olaf]
- changed the gg to its proper speed (always ntsc mode) [olaf]
- changed some other menus/submenus around [olaf]
- changed "fast forwarding" to 'no throttle' [olaf]
- changed sprite limiting to enabled by default for the sake of accuracy [olaf]
- changed 'rapid fire unit' to 'rapid fire' since there was no rfu for gg [olaf]
- changed movie states to overwrite if there's already a movie state on the slot [olaf]
The webpage is here as always. If it receives good reception from the TAS scene, I'll keep working on it in the vein of TAS emulators.
Ami/WinArcadia 11.72 and Super Bug Advance 1.1 released
WinArcadia 11.72 (Windows): 1 July 2009
AmiArcadia 11.72 (AmigaOS 3): 1 July 2009
AmiArcadia 8.3 (AmigaOS 4): 29 October 2008
AmiArcadia 4.81 (MorphOS): 6 December 2007
Super Bug Advance (GBA): 29 June 2009
AmiArcadia and WinArcadia are multi-emulators of these Signetics-based
machines:
* the Emerson Arcadia 2001 console family (Bandai, Emerson,
Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu,
Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix,
etc.) (1982);
* the Interton VC 4000 console family (Acetronic, Fountain, Hanimex,
Interton, Prinztronic, Radofin, Rowtron, Soundic, Voltmace,
Waddington, etc.) (c. 1978);
* the Elektor TV Games Computer (1979);
* PIPBUG-based machines (EA 77up2, EA 78up5, Signetics Adaptable Board
Computer, Eurocard 2650, etc.) (c. 1977-1978);
* the Signetics Instructor 50 trainer (1978);
* the Central Data 2650 computer (1977);
* the Malzak 1 and 2 coin-ops by Kitronix (c. 1980) (preliminary); and
* the Galaxia and Astro Wars coin-ops by Zaccaria (1979-1980)
(preliminary).
Features include: ReAction GUI, load/save snapshots, windowed and full-
screen modes, CPU tracing, trainer, drag and drop support, graphics
scaling, automatic load/save of configuration/game, keyboard/joystick/
gamepad/paddle/mouse/trackball support, autofire, turbo mode, gameplay
recording/playback, PAL/NTSC modes, sprite demultiplexing, help windows,
source code, debugger, frame skipping, redefinable keys, save screenshots
(4 supported formats), ARexx port, network play, real-time monitor, locale
support, game selection sidebar, text-to-speech, printer output,
undithering, support for ZIPped games, clipboard support, palette editor,
tone retuning, high score management.
Changes since V11.71:
. CD2650: sound emulation.
. Miscellaneous improvements and bug fixes.
