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    PCSX2 Beta 1190 released

    Robert
    By Robert,

    plus new beta plugin.

     

    Get them HERE.


    Mame 0.131u2

    Robert
    By Robert,

    http://mamedev.org/updates/whatsnew_0131u2.txt

     

    MAMETesters Bugs Fixed

    ----------------------------------------

    - 03173: [sound] Many sets using atarijsa.c: Audio samples are incorrectly pitched (Phil Bennett)

    - 03171: [Crash/Freeze] pang, spang, pompingw, pkladies: Ram error during the boot checking of the games. (Pierpaolo Prazzoli)

    - 03170: [sound] mtrap and clones: Sound effects cycle constantly while playing (Fabio Priuli)

    - 03169: [Crash/Freeze] All sets in hvyunit.c: Access Violation (Angelo Salese)

    - 03168: [sound] All sets in halleys.c: Audio is missing completely (Fabio Priuli)

    - 03167: [Color/Palette] fromancr, fromanc4: Second screen has incorrect palette/colors (Fabio Priuli)

    - 03166: [Graphics] tattass, tattassa: Missing Graphics (Fabio Priuli)

    - 03153: [Crash/Freeze] penbros: Access Violation (Mamesick)

    - 03163: [Graphics] sailormn, sailormo: Playfield Graphics regression (Mamesick)

    - 03150: [Crash/Freeze] metmqstr, nmaster: Access Violation (Mamesick)

    - 03162: [sound] baddudes, hbarrel, birdtry, robocop, hippodrm, ffantasa : Game has no sound at all (Angelo Salese)

    - 03147: [Misc.] shtngmst, shtngmst1: wrong sha1 values for shooting master ic74 (Nicola Salmoria)

    - 03160: [Crash/Freeze] tubepb: Access Violation (Fabio Priuli)

    - 03152: [Crash/Freeze] All Sets in nss.c: Access Violation (Fabio Priuli)

    - 03151: [Crash/Freeze] jajamaru, mightybj, topgun, vsgshoe: Access Violation (Fabio Priuli)

    - 03154: [Crash/Freeze] All sets in pooyan.c: Access Violation (Fabio Priuli)

    - 03157: [Crash/Freeze] All Sets in policetr.c: Access Violation (Fabio Priuli)

    - 03159: [Crash/Freeze] superchs: Access Violation (Fabio Priuli)

    - 03148: [Crash/Freeze] All sets in konamigx.c: Access Violation (Fabio Priuli)

    - 03146: [Compiling] cpu\vtlb.c 64 bit warning: 64bit vs compile warnings (smf)

     

     

     

    Source Changes

    ----------------------------

    Added notes to several drivers indicating specifically that an MCU is needed for decapping. [Angelo Salese]

     

    Naomi renderer: add all 64 blending modes, and made it anal-retentive where it comes to position precision. [Olivier Galibert]

     

    Converted Irem M14 HW to tilemaps and cleaned-up the driver. [Angelo Salese]

     

    Renamed yumefuda.c/hanaroku.c drivers to albazg.c/albazc.c (like they should be properly named). [Angelo Salese]

     

    Added MCU no dumps for the Grand Striker driver. [Angelo Salese]

     

    Fixed background colors in Alien Command. [Angelo Salese]

     

    Added profile markers to naomi, to see what % of cpu time things are using. [David Haywood]

     

    Lowered the AY-8910 volumes in the adp driver. [Angelo Salese]

     

    Some Maple fixes, now Street Fighter Zero 3 Upper should be fully playable. [Angelo Salese]

     

    Added cart info documentation update for the two resent Mega-Tech cart dumps: Shadow Dancer & Streets of Rage. [brian Troha]

     

    Merged memory maps in the following remaining drivers and cleaned up some comments: homedata.c, intrscti.c, inufuku.c, irobot.c, jack.c, kaneko16.c, naughtyb.c, scobra.c, scramble.c, slapfght.c, spaceg.c. [MooglyGuy]

     

    Fixed Naomi bug in computedilated, was causing bad portraits in shikgam2. [David Haywood]

     

    Removed second parameter from MDRV_CPU_PROGRAM_MAP, MDRV_CPU_DATA_MAP, and MDRV_CPU_IO_MAP. For the remaining drivers that used multiple address maps, converted them to use AM_IMPORT_FROM to import the base map. [Aaron Giles]

     

    Added bilinear filtering to Naomi video emulation. Textures are still a bit crawly since we're always using the lowest MIP level. [MooglyGuy, Aaron Giles]

     

    Short-circuit the naomi rendering in non-textured cases, prevents a lot of bad graphics. [David Haywood]

     

    Fixed tubepb regression. [Fabio Priuli]

     

    Added MC-8123 key for Gigas. Of course the game still doesn't work because the program ROM is missing. [Nicola Salmoria]

     

    Applied some of the Naomi exclusive texture mode rules. [David Haywood]

     

    Added a work-around for the UART FIFO read only status register on the SH-4 to make Tetris Kiwamemichi happy to boot. It crashes shortly after that like La Keyboard though (jumps to an unmapped address). [Angelo Salese]

     

    Hacked the Naomi YUV interrupt to fire when the base register is written. (Currently looking at implementing properly, but this prevents KuruCham and SS2005 from hanging). [David Haywood]

     

    Converted namcos2.c, niyanpai.c and nbmj9195.c to use AM_IMPORT_FROM instead of macros. [Angelo Salese]

     

    Fixed regression for mitchell.c games. [Pierpaolo Prazzoli]

     

    Added MCU no-dump to Air Buster. [Angelo Salese]

     

    Commented out the ACIA irq, was causing missing bgms in Street Fighter Zero 3 Upper. [Angelo Salese]

     

    Improved the debugging on the Naomi Wave DMA handler. [Angelo Salese]

     

    Converted DJ Boy memory maps to current standards. [Angelo Salese]

     

    Fixed pipedrm tag problem. [Fabio Priuli]

     

    Fixed ninjakd2 DIPSW and notes. [kanikani]

     

    Fixed a couple of bugs in cave.c and seta2.c introduced with the memory map merges. [Fabio Priuli]

     

    MCS-51 fixes: [Aaron Giles]

    * jb int0, loops are now broken out of if int0 comes and is taken

    * externally-clocked counters only count when enabled

    * internal RAM no longer wraps when accessed out of bounds

     

    System 1 changes: [Aaron Giles]

    * hooked up 8751 properly

    * removed old 8751 hacks

    * shuffled Shooting Master sets

     

    Fixed tattass regression from map merging. [Fabio Priuli]

     

    Fixed P2 palette write handlers for fromancr and fromanc4. [Fabio Priuli]

     

    Fixed halleys.c sound: ay8910 write handlers work on two bytes. [Fabio Priuli]

     

    Marked polystar, hellngt and totlvice CHDs as bad. Will be replaced soon. [Guru]

     

    Added missing YMZ280B ROM to evilngt/hellngt. [Guru]

     

    Fixed regression on homedata.c driver. [Angelo Salese]

     

    Fixed Legend of Makai regression. [Angelo Salese]

     

    Removed "BAD_DUMP" from the Red Baron AVG bprom, it has been verified correct (contents and label) by the Dumping Union. [smitdogg]

     

    Improved the single board 4p mode in Kick N Run / Mexico 86. It basically works but 2p mode is broken so I still keep it as disabled by default. [Angelo Salese]

     

    Fixed Kiki Kai Kai exception. [Angelo Salese]

     

    Dumped io board rom to Dynamic Golf. [Guru]

     

    Fixed King Derby sprites wrap-around and flip x positioning. [Angelo Salese]

     

     

     

    New games added or promoted from NOT_WORKING status

    ---------------------------------------------------------------------------------------

    PT Reach Mahjong [Angelo Salese]

    Otenami Haiken (V2.04J) [Joerg Hartenberger, Guru]

    Shanghai Sangokuhai Tougi (Ver 2.01J) [Joerg Hartenberger, Guru]

    Choplifter (8751 315-5151) [The Decapping Project, Aaron Giles]

    Shooting Master (EVG, 8751 315-5159a) [The Decapping Project, Aaron Giles]

    Noboranka [The Decapping Project, Aaron Giles]

     

     

    New clones added

    --------------------------------

    Samurai Nihon-ichi (set 3, harder) [f205v]

    Hatris (US) [Andrew Welburn]

     

     

    New games marked as GAME_NOT_WORKING

    ----------------------------------------------------------

    IQ Pipe [softwareThis]


    GreenBeretDS V0.2 released

    Robert
    By Robert,

    Game emulator for the DS

     

    GreenBeretDS V0.2 13 May 2009

    First official release of my first official NDS emulator =).

     

    *Added GUI including touch support.

    *Added support for "Rush n' Attack" & "Mr. Goemon".

    *Added support for (compressed) zip files.

    *Added savestates.

    *Added option for unscaled screen.

    *Added optional powersave for 2nd screen.

    *Added gamma correction.

    *Fixed scaling.

    >> Get it HERE.


    PK201 2009-05-13 released

    Robert
    By Robert,

    Sony Pocketstation emulator

     

    CPU("mov lr, pc" in Thumb) was fixed.

    >> Get it HERE (near bottom of page).


Portal by DevFuse · Based on IP.Board Portal by IPS
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