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PCSX2 Beta 1190 released
Mame 0.131u2

http://mamedev.org/updates/whatsnew_0131u2.txt
MAMETesters Bugs Fixed----------------------------------------
- 03173: [sound] Many sets using atarijsa.c: Audio samples are incorrectly pitched (Phil Bennett)
- 03171: [Crash/Freeze] pang, spang, pompingw, pkladies: Ram error during the boot checking of the games. (Pierpaolo Prazzoli)
- 03170: [sound] mtrap and clones: Sound effects cycle constantly while playing (Fabio Priuli)
- 03169: [Crash/Freeze] All sets in hvyunit.c: Access Violation (Angelo Salese)
- 03168: [sound] All sets in halleys.c: Audio is missing completely (Fabio Priuli)
- 03167: [Color/Palette] fromancr, fromanc4: Second screen has incorrect palette/colors (Fabio Priuli)
- 03166: [Graphics] tattass, tattassa: Missing Graphics (Fabio Priuli)
- 03153: [Crash/Freeze] penbros: Access Violation (Mamesick)
- 03163: [Graphics] sailormn, sailormo: Playfield Graphics regression (Mamesick)
- 03150: [Crash/Freeze] metmqstr, nmaster: Access Violation (Mamesick)
- 03162: [sound] baddudes, hbarrel, birdtry, robocop, hippodrm, ffantasa : Game has no sound at all (Angelo Salese)
- 03147: [Misc.] shtngmst, shtngmst1: wrong sha1 values for shooting master ic74 (Nicola Salmoria)
- 03160: [Crash/Freeze] tubepb: Access Violation (Fabio Priuli)
- 03152: [Crash/Freeze] All Sets in nss.c: Access Violation (Fabio Priuli)
- 03151: [Crash/Freeze] jajamaru, mightybj, topgun, vsgshoe: Access Violation (Fabio Priuli)
- 03154: [Crash/Freeze] All sets in pooyan.c: Access Violation (Fabio Priuli)
- 03157: [Crash/Freeze] All Sets in policetr.c: Access Violation (Fabio Priuli)
- 03159: [Crash/Freeze] superchs: Access Violation (Fabio Priuli)
- 03148: [Crash/Freeze] All sets in konamigx.c: Access Violation (Fabio Priuli)
- 03146: [Compiling] cpu\vtlb.c 64 bit warning: 64bit vs compile warnings (smf)
Source Changes
----------------------------
Added notes to several drivers indicating specifically that an MCU is needed for decapping. [Angelo Salese]
Naomi renderer: add all 64 blending modes, and made it anal-retentive where it comes to position precision. [Olivier Galibert]
Converted Irem M14 HW to tilemaps and cleaned-up the driver. [Angelo Salese]
Renamed yumefuda.c/hanaroku.c drivers to albazg.c/albazc.c (like they should be properly named). [Angelo Salese]
Added MCU no dumps for the Grand Striker driver. [Angelo Salese]
Fixed background colors in Alien Command. [Angelo Salese]
Added profile markers to naomi, to see what % of cpu time things are using. [David Haywood]
Lowered the AY-8910 volumes in the adp driver. [Angelo Salese]
Some Maple fixes, now Street Fighter Zero 3 Upper should be fully playable. [Angelo Salese]
Added cart info documentation update for the two resent Mega-Tech cart dumps: Shadow Dancer & Streets of Rage. [brian Troha]
Merged memory maps in the following remaining drivers and cleaned up some comments: homedata.c, intrscti.c, inufuku.c, irobot.c, jack.c, kaneko16.c, naughtyb.c, scobra.c, scramble.c, slapfght.c, spaceg.c. [MooglyGuy]
Fixed Naomi bug in computedilated, was causing bad portraits in shikgam2. [David Haywood]
Removed second parameter from MDRV_CPU_PROGRAM_MAP, MDRV_CPU_DATA_MAP, and MDRV_CPU_IO_MAP. For the remaining drivers that used multiple address maps, converted them to use AM_IMPORT_FROM to import the base map. [Aaron Giles]
Added bilinear filtering to Naomi video emulation. Textures are still a bit crawly since we're always using the lowest MIP level. [MooglyGuy, Aaron Giles]
Short-circuit the naomi rendering in non-textured cases, prevents a lot of bad graphics. [David Haywood]
Fixed tubepb regression. [Fabio Priuli]
Added MC-8123 key for Gigas. Of course the game still doesn't work because the program ROM is missing. [Nicola Salmoria]
Applied some of the Naomi exclusive texture mode rules. [David Haywood]
Added a work-around for the UART FIFO read only status register on the SH-4 to make Tetris Kiwamemichi happy to boot. It crashes shortly after that like La Keyboard though (jumps to an unmapped address). [Angelo Salese]
Hacked the Naomi YUV interrupt to fire when the base register is written. (Currently looking at implementing properly, but this prevents KuruCham and SS2005 from hanging). [David Haywood]
Converted namcos2.c, niyanpai.c and nbmj9195.c to use AM_IMPORT_FROM instead of macros. [Angelo Salese]
Fixed regression for mitchell.c games. [Pierpaolo Prazzoli]
Added MCU no-dump to Air Buster. [Angelo Salese]
Commented out the ACIA irq, was causing missing bgms in Street Fighter Zero 3 Upper. [Angelo Salese]
Improved the debugging on the Naomi Wave DMA handler. [Angelo Salese]
Converted DJ Boy memory maps to current standards. [Angelo Salese]
Fixed pipedrm tag problem. [Fabio Priuli]
Fixed ninjakd2 DIPSW and notes. [kanikani]
Fixed a couple of bugs in cave.c and seta2.c introduced with the memory map merges. [Fabio Priuli]
MCS-51 fixes: [Aaron Giles]
* jb int0,
loops are now broken out of if int0 comes and is taken * externally-clocked counters only count when enabled
* internal RAM no longer wraps when accessed out of bounds
System 1 changes: [Aaron Giles]
* hooked up 8751 properly
* removed old 8751 hacks
* shuffled Shooting Master sets
Fixed tattass regression from map merging. [Fabio Priuli]
Fixed P2 palette write handlers for fromancr and fromanc4. [Fabio Priuli]
Fixed halleys.c sound: ay8910 write handlers work on two bytes. [Fabio Priuli]
Marked polystar, hellngt and totlvice CHDs as bad. Will be replaced soon. [Guru]
Added missing YMZ280B ROM to evilngt/hellngt. [Guru]
Fixed regression on homedata.c driver. [Angelo Salese]
Fixed Legend of Makai regression. [Angelo Salese]
Removed "BAD_DUMP" from the Red Baron AVG bprom, it has been verified correct (contents and label) by the Dumping Union. [smitdogg]
Improved the single board 4p mode in Kick N Run / Mexico 86. It basically works but 2p mode is broken so I still keep it as disabled by default. [Angelo Salese]
Fixed Kiki Kai Kai exception. [Angelo Salese]
Dumped io board rom to Dynamic Golf. [Guru]
Fixed King Derby sprites wrap-around and flip x positioning. [Angelo Salese]
New games added or promoted from NOT_WORKING status
---------------------------------------------------------------------------------------
PT Reach Mahjong [Angelo Salese]
Otenami Haiken (V2.04J) [Joerg Hartenberger, Guru]
Shanghai Sangokuhai Tougi (Ver 2.01J) [Joerg Hartenberger, Guru]
Choplifter (8751 315-5151) [The Decapping Project, Aaron Giles]
Shooting Master (EVG, 8751 315-5159a) [The Decapping Project, Aaron Giles]
Noboranka [The Decapping Project, Aaron Giles]
New clones added
--------------------------------
Samurai Nihon-ichi (set 3, harder) [f205v]
Hatris (US) [Andrew Welburn]
New games marked as GAME_NOT_WORKING
----------------------------------------------------------
IQ Pipe [softwareThis]
GreenBeretDS V0.2 released

Game emulator for the DS
GreenBeretDS V0.2 13 May 2009First official release of my first official NDS emulator =).
*Added GUI including touch support.
*Added support for "Rush n' Attack" & "Mr. Goemon".
*Added support for (compressed) zip files.
*Added savestates.
*Added option for unscaled screen.
*Added optional powersave for 2nd screen.
*Added gamma correction.
*Fixed scaling.
>> Get it HERE.