- 0 replies
- 1,894 views
- Add Reply
- 0 replies
- 1,719 views
- Add Reply
- 3 replies
- 2,250 views
- Add Reply
- 0 replies
- 1,772 views
- Add Reply
HalfNES 0.041 released

Get it here --> http://code.google.com/p/halfnes/downloads/list
- Fixed Punch-Out!
- Added NTSC filter, completely written from scratch.
Wine 1.3.32 released

Wine 1.3.32 Released
November 4, 2011
The Wine development release 1.3.32 is now available.
What's new in this release:
- BiDi text support in the multi-line edit control.
- Support for pattern brushes in the DIB engine.
- A number of MSXML fixes.
- Improvements to the PostScript driver.
- Various bug fixes
FB Alpha 0.2.97.13 released

This is the only non-MAME Arcade emulator still in active development.
Get it here --> http://www.barryharris.me.uk/article_view.php?id=163
This version features what is effectively a new NeoGeo driver. The emulation should be at least as good as before, but now with added support for MVS Multislot and NeoGeo CD. The NeoGeo CD support is preliminary at this stage, compatibility is pretty good, but some games don't work currently.
- NeoGeo Updates
-- Added support for NeoGeo MVS multi-slot emulation and NeoGeo CDZ [barry, heavily based on some old code from Jan_Klaassen]
-- Changed the ISO+MP3 CD Interface module to ISO+WAV [Captain CPS-X]
-- Added some demo roms to the NeoGeo driver [barry]
-- Added support for the prototype sprite roms to the NeoGeo driver [barry]
-- Fixed text layer tiles in kof10th [iq_132]
-- Added a hack to the sprite routines for Samurai Shodown RPG text boxes [iq_132]
-- Added prototype of Alpha Mission II to the NeoGeo driver [barry]
-- Added prototype of Burning Fight to the NeoGeo driver [barry]
-- Added prototype of King of the Monsters 2 to the NeoGeo driver [barry, JacKc]
-- Fixed "most recent games" list when using NeoGeo multi-slot [barry]
-- Added a module to identify NeoGeo CD games [Captain CPS-X]
- Ported H6280 CPU Core from MAME [iq_132]
- Added module to support vector games [iq_132]
- Added driver for Aztarac [iq_132]
- Hooked up analog joystick and dial in Aztarac driver [barry]
- Added driver for games on Data East DECO16 hardware [iq_132]
- Added clone of Guwange to the Cave driver [barry]
- Added alternate bootleg of Street Fighter II - champion edition Accelerator! to the CPS-1 driver [JacKc]
- Added two clones of Battle Shark to the Taito-Z driver [barry]
- Updated all source code with checks for memory used before freeing and NULLing all allocated memory after freeing [barry]
- Optimised the Irem GA20 sound core [iq_132]
- Changed the MS5205 stream buffer allocation to account for differing refresh rates, fixing the crash in the Double Dragon driver when exiting games [barry]
- Fixed some stability issues in the Cave drivers [barry]
- Fixed inputs in Robocop 2 in the DECO16 driver [barry]
- Fixed savestate support in the Taito-Z driver when no Z80 is present [barry]
- Fixed an issue where the state of Tatio games was being auto-saved when it shouldn't be [barry]
- Fixed screen clear code in Toaplan-1 games [barry]
- Fixed Sound Error in Battle Bakraid [barry]
- Fixed some stability issues in the Toaplan drivers [barry]
- Fixed dat file generation module to output the html entities for the characters <> [barry]
- Updated the description tag of the generated dat files to identify between arcade and Megadrive [barry]
- Fixed some duplicate game descriptions [barry]
- Removed a duplicate set of Demon World from the driver [barry]
- Removed bioses from the driver count in the game selection dialog [barry]
- Changed the background colour of clones in the game selection dialog to make them stand out a little bit more [barry]
- Matched all sets to MAME 0.143u9 [barry]
- Matched the Megadrive sets to MESS 0.143u8 [barry]
- Updated the help file to reflect above changes [barry]
Ami/WinArcadia 17.11 released

WinArcadia 17.11 (Windows): 7 November 2011
AmiArcadia 17.11 (AmigaOS 3): 7 November 2011
AmiArcadia 17.1 (AmigaOS 4): 2 November 2011
AmiArcadia 16.41 (MorphOS): 13 October 2011
Super Bug Advance 1.3 (GBA): 11 September 2009
AmiArcadia and WinArcadia are multi-emulators of these machines:
* Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand,
Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy,
Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);
* Interton VC 4000 console family (Acetronic, Fountain, Interton,
Prinztronic, Radofin, Rowtron, Voltmace, Waddington, etc.) (c. 1978);
* Elektor TV Games Computer (1979);
* PIPBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics
Adaptable Board Computer, Eurocard 2650, etc.) (c. 1977-1978);
* Signetics Instructor 50 trainer (1978);
* Central Data 2650 computer (1977);
* Astro Wars, Cat and Mouse, Galaxia, and Laser Battle coin-ops by
Zaccaria (1979-1982);
* Malzak 1 and 2 coin-ops by Kitronix (c. 1980);
* Chaos 2 computer (1983);
* Dolphin trainer (1977);
* PHUNSY computer (c. 1980); and
* AY-3-8550-based Pong systems (c. 1976).
Features include: ReAction GUI, load/save snapshots, windowed and full-
screen modes, CPU tracing, trainer, drag and drop support, graphics
scaling, automatic load/save of configuration/game, keyboard/joystick/
gamepad/paddle/mouse/trackball support, autofire, turbo mode, gameplay
recording/playback, PAL/NTSC modes, sprite demultiplexing, help windows,
source code, debugger, frame skipping, redefinable keys, save screenshots
(4 supported formats), ARexx port, network play, real-time monitor, locale
support, game selection sidebar, text-to-speech, printer output,
undithering, support for ZIPped games, clipboard support, palette editor,
tone retuning, high score management, force feedback, sprite editor.
The supported languages are currently English, Dutch, French, German,
Italian, Russian and Spanish.
Changes since V17.1:
* New debugger CLI command: IM (view IMagery).
* Miscellaneous improvements and bug fixes.