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Snes9x WIP

SNES9x also has a WIP version now...
Here's what new:
Win32: added.avi output feature (blip)
Win32: fixed frame timings >100ms, added frame advance (blip)
Rewrote Unfreeze, renamed it S9xUnfreezeFromStream, failing to load a freeze file no longer resets emulation (blip)
Fixed Unfreeze to restore IPPU.HDMA properly (blip)
Rewrote OBC1 code to match the real chip (Overload)
More updates the to DSP-1 code, fixes to projection (Overload, Andreas Naive)
Unix/X11: Rewrote keyboard setup code (Bisqwit)
Added movie recording+rerecording support (blip, Bisqwit)
Added -hidemenu CLI switch (funkyass)
fixed broken Win32 filters (lantus)
Added internal support for emulating the new-style SNES (MKendora)
Cleaned up many quirks of the cheat search engine (MKendora, Don Vincenzo)
Fix mosaic in hires SNES modes (Tokimeki Memorial) (MKendora, zones)
Rewrote Legend's hack, added another game to it (MKendora)
Optimized the Open ROM dialog (MKendora)
Rewrote the Seta DSP map (The Dumper, MKendora)
Began string isolation for the UI, eases translation (funkyass)
added -nopatch -nocheat, and -cheat CLI items (MKendora)
fixed a UI typo (funkyass)
fixed several C core stack ops in emulation mode (MKendora)
split emulation mode ops from native mode ops (MKendora)
Seta special chip emulation enhancements (Feather, The Dumper, Overload, MKendora)
code tweaks to the ST010 (Nach, pagefault)
fix some C/asm quirks and HDMA quirks (all my fault) (MKendora)
several timing hacks to fix games (lantus)
improved checksumming for odd mirrorings (MKendora)
Snes9x uses a standard zlib instead of a packaged one (PBortas)
Exhaust Heat 2 and regional ports are playable (Feather, The Dumper, Overload, MKendora)
Game Doctor dumps that are 24 Mbit are now supported by a force option (MKendora)
SuperFx interleave format is now considered deprecated. Support will be removed in future versions (Team decision)
made SuperFx interleave detection a compile option (MKendora)
added memory maps for slotted games (MKendora)
fixed a typo in the usage messages (MKendora)
fixed the bug that had nuked optimizations (The Dumper)
restored full speed optimizations in release builds (funkyass)
Added non-speed-hack version of color subtraction. (zones)
Fixed mouse offset in resized X11 window. (PhaethonH)
Fixed a (presumably) long-standing bug: Mode 6's BG is depth 4, not depth 8! (anomie)
Unix: unmap all joystick buttons before applying -joymapX (anomie)
Win32: added a define to disable pausing when focus is lost, NOPAUSE (funkyass)
Win32: Changed the default for Auto-save SRAM to 15 sec (funkyass)
Get it here.
ZSNES WIP
Chankast Utilities DELAYED...


All these delays are making everyone crazy, but there is not much we can do. Currently were experiencing a major problem fixing bugs with Chankast Utilities while beta testing since the offsets are different when Kryso check's the bug since he is using a Chinese version of Windows XP and we are using the original english version of Windows XP. Were waiting at the moment for Kryso to buy the original Windows XP so we can finish the chankast utilities for v0.25. If a new version of Chanka is released earlier than we release Chankast Utilities, then we will work on the latest version instead. First things first is to fix the current bugs.
We will have more information soon on this matter and we hope to get a new version of Chankast Utilities released. Sorry for the delay once again.
Mame V0.84u3 Realesed !

Some of the 2001 games have been readded
0.84u3------
Driver Improvements:
--------------------
- Fixed graphics crashing, palette, sprites, and some networking
registers in Final Lap. [R. Belmont]
- Several Seibu SPI fixes. [Ville Linde]
* Removed all remaining sound hacks
* Added some missing i386 opcodes
* Added support for external read/write handlers to
the YMF271 (required for SPI flash ROM updating mode).
* Hooked up flash ROMs via the new YMF271 support.
* Fixed various crash bugs in rf2_us, rf2_2k, and
rf2_eur.
- Added a DMA kludge to get Derby Quiz My Dream Horse to boot. [R. Belmont]
- Major rewrite of the Portraits driver. [Pierpaolo Prazzoli]
- fixed scrolling
- fixed screen resolution
- added NVRAM
- added fake photo when you get the best score
- fixed service switches and coins
- added missing roms and the 2nd set
- Fixed save states in the m62 and mnight drivers. [Andrew Gardner]
- Fixed the PSX SIO timer so that it only fires when there is data to
send & processes one bit per tick. [smf]
- Cleaned up and reorganized the DCS sound module. This required changing
the way ROMs are loaded for all of the DCS-using games. [Aaron Giles]
Changes to the main program:
----------------------------
- Fixed crash in the MIPS core introduced with the u2 changes. [Aaron Giles]
- Changed the "driver.status" entry in -listxml to summarize all the status
entries allowing frontends to completely ignore all the other flags.
[Andrea Mazzoleni]
- Fixed the generic_fopen() function to ensure that a rom CRC is present
before using it. Otherwise, for NO_DUMP roms an uninitialized
string variable is used in the search. [Andrea Mazzoleni]
- Added the ability to tweak the refresh rate if -cheat is enabled.
Use SHIFT to modify by 0.1fps, CONTROL to modify by 0.01fps, and
ALT to modify by 0.001fps. [Aaron Giles]
New Games supported or promoted from GAME_NOT_WORKING status:
-------------------------------------------------------------
Digger (CVS) [Mike Coates]
Trivia Genius [Pierpaolo Prazzoli]
Vasara 2 (2 sets)
Gunbarich
Monster Farm Jump
New Clones supported or promoted from GAME_NOT_WORKING status:
--------------------------------------------------------------
Portraits (set 2) [Pierpaolo Prazzoli]
Twin Falcons [brian Troha]
New Non-Working games / clones supported
----------------------------------------
Cyberbots: Fullmetal Madness (Euro 950424) [Razoola]
Mortal Kombat 4 [Aaron Giles]
Invasion [Aaron Giles]
Cruisin' Exotica [Aaron Giles]
The Grid [Aaron Giles