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New Saturn emulator? SaturnTV


Noticed on emuhelp.com was a reference to a new Saturn emu.
It's not released yet.
You can read this thread.
The author is Subleaf, and the official site is: http://saturntv.consollection.com
Some hotlinked screenshots: (note the FPS speeds)
Comments?
MAME GP32 1.6 released!


MAME for the GamePark32 has been upgraded.
21-08-2005:
New MAME GP32 1.6:
- TheGrimReaper: Option to save/load High Scores on SMC.
- TheGrimReaper: Improvement in controls for Hypersports, Track & Field, Bank Panic, Centipede, Pinball Action, Speed Ball, Reactor.
- TheGrimReaper: Some improvements in the frontend.
- Franxis: More optimizations and improvements in sound core. Similar sound quality than MAME GP32 1.3 (it got worse in 1.4 and 1.5).
- Franxis: Decreased executables size due to CPU emulators selectivelly loaded in each of executables. Nice speed improvement
.
- Franxis: Video Core selection: New Gfx Core (v1.5) or Old Gfx Core (v1.3). Use Old core to solve problems with some games.
- Franxis: Internal change: Vector games are now in a different executable (mvector.fxe).
- Franxis: Removed some games available in frontend list my mistake but not really emulated (Paper Boy, Championship Sprint, etc).
For more details, see whatsnew.txt.
Credits: Official Site
DSemu 0.4.6 Released

Chris Double has told us that a new version of DSemu is available. Here are the changes:
* VRAM mapping is more correctly emulated. Demo's that didn't correctly show both screens should start working now. Most notably this allowed WinDS and Teenage Queen to work.* Various bug fixes to solve crashing problems.
* Fixes to enable console text to display with DevkitPro r15 compiled applications. Unforunately this fix breaks console text displayed by applications compiled with earlier versions of DevkitPro. If you wish to run these applications in the meantime I suggest using DSEmu 0.4.5. I hope to have this resolved in the next release.
* SRAM support contributed by Ryo Sazaki. This adds a new file menu allowing saving the contents of SRAM and loading data into SRAM. As an example, the SRAM tutorial now works.
* A log window has been contributed by Troy Davis. Using 'View/Log' in the menu will display it. When using the debug SWI 0xFF the message will be displayed in the log window.
* Some of the code was cleaned up by Julien Hamaide so the number of compiler warnings is reduced. Julien also fixed a problem with the square root SWI.
* Unfortunately a problem has surfaced with a few demos crashing that did not crash in previous releases. Strangly these happen only in the release version of DSEmu 0.4.6. If you build a debug version from source they run fine. I hope to have this fixed in the next release.
Thanks to Chris and those who contributed patches.
»» Download it Now! [1Emulation Server]
Credits: Chris Double via this thread.
Read the Test Results
Easymame 5.1.2 released!

Easymame is a frontend for MAME
Version 5.1.2 release info:- New : Added 'Movie' tab. Playsback automatically the available.mng file for the selected rom. When the libmng.dll is not available this tab is disabled.
Note : To view the.mng file in the original recorded resolution you have to disable 'Auto Stretch Screenshots'.
Note : To preserve memory all streaming memory for playing a.mng file is cleared when starting a game.
- Changed : Removed all previous buttons and menu items for playing.mng files. Also removed the MNG item in the statusbar.
- Fixed : While clicking in the empty space of the listview resulted in access violation.
I really liked the idea pointed out by MaMu to browse the roms and seeing the mng file automaticaly instead of clicking everytime on a button. It's actually much interesting now to make a full mng set of all roms. Maybe someone can make one? A.mng file of about 5 seconds/rom would be enough to get a idea of the action involved in the game.
When upgrading it is recommended to delete the easymame.ini file inside the INI folder
»» Download it Now! [1Emulation Server]
Credits: Official Site