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Nestopia v1.26 released
File Release Notes and Changelog
Release Name: v1.26
Changes:
Windows:
Additions:
- Automatic joystick axes recalibration.
- More video filter options.
Changes:
- ::GetLongPathName() is now used in conjunction with ::GetCommandLine().
- Better logic for when and when not to preserve the NES picture scale factor in fullscreen.
- Minor aestetic fixes.
Fixes:
- Crash on start in 98/ME.
- Crash on exit when two or more video devices are present.
- Invalid fullscreen view on dual displays.
- Parameter change in ::CompareString() for 98/ME/2k compatibility.
- Correct LIB linking order for MSLU.
- Bug in WM_DROPFILES and WM_COPYDATA handlers.
- Certain input keys are now ignored. Fixes some japanese keyboards.
- Can now parse unquoted filenames from the command-line.
Emulator:
Additions:
- MD5 instead of CRC when checking for modified data.
- New image file CRCs for auto detection of controllers.
- Database entries.
Changes:
- NTSC filter optimizations.
- Minor palette modifications.
- __attribute__ ((fastcall)) removed. Seems to be broken in GCC.
Fixes:
- Some NTSC filter bugs.
- Patch for "My Life My Love - Boku no Yume - Watashi no Negai" to use another revision of the MMC3 chip.
- NST_ASSERT() macro bug on platforms other than Win32.
>> Get it HERE
EmuCon Playground EX v1.5.1 released
EmuCon Playground EX is a Front End.
version 1.5.1 changelog:------------------------
- fixed: Crash after creating a games list for the first time
- fixed: Games could not be executed anymore (how no one noticed this ???)
- fixed: Application freezes after creating games list
- fixed: A few memory leaks
- fixed: Folders being duplicated after creating games list
- changed: Replaced all Windows messages boxes by customized ones
>> Get it HERE
EmuZWin 2.7 release 2.6
EmuZWin emulates the Sinclair Spectrum.
Version 2.7 Release 2.6 (2-Feb-2006):
[-] ZXAsm++ reworked and moved to a separate DLL (sources for ZXAsm++ are opened and packed with other stuff in add-ons archive).
[-] Some small fixes and improvements in the interface.
>> Get it HERE
gebea 02-02-2006 released
gebea is a GBA emulator written by mic.
2006-02-02* CPU: Optimized Thumb emulation. Also minor speed improvements in ARM emulation.
* CPU: Fixed various bugs.
* GPU: Fixed a number of OBJ-related bugs.
* MMU: Added the missing DMA0 channel.
* MMU: Fixed some IRQ quirks.
..And probably some other things I've forgot about.
>> Get it HERE
