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    Dualis 13.1 released

    Robert
    By Robert,
    2006-02-08

     

    Some updates today..

     

    CPU: Fixed crashes when using SWIs in Thumb mode

    GPU: Fixed colors of extended palette OBJs in OpenGL mode

    GPU: Added emulation of the master brightness setting

    GUI: Improved the map viewer

     

    The updated components are available individually, or as a complete

    package with all the latest components.

    Well done mic !!

     

    >> Download it HERE


    Gens32 Surreal 1.58 beta released

    Robert
    By Robert,
    The Update:

     

    1) Lower system request,just a little slower then Gens under 16bpp mode.

     

    2) With my friend ChengZhi's help,several bugs was fixed.Can worked fine under windows98 now.

     

    3) Added/Rewrote/Deleted several filters.Maybe you can find something nicer.

     

    4) 7z supported.

     

    5) Update some emulation stuff, more like real hardware now.(some of them even not supported by Fusion v3.51).

     

    6) SMD format's bug was fixed.

    >> Get it HERE[/u]


    nDS lite In The Flesh

    Wizard
    By Wizard,

    nintendodslitefront4xu.jpg

     

    Engadget.

     

    We will wonder how did Engadget get not one, not two, but FIVE DS lites.

     

    Checkout the link for a wrap around on the unit.

     

    Let the comparisons begin.

     

    **Update on source on the pictures**

    They are taken from the FCC's approval process for the system. Shots of the system are now publically avaliable on the FCC's site.


    Dualis 13 released

    Robert
    By Robert,
    2006-02-07

     

    CPU:  Optimized Thumb emulation

    CPU:  Added support for mode changes on MOVS

    CPU:  The IntrWait SWI can now be interrupted even when IME=0 (as it would on a real DS)

    GPU:  Added support for main memory (FIFO) display mode

    GPU:  Modfied reference coordinate calculation for rotoscale OBJs

    GPU:  Fixed vertical OBJ clipping

    GPU:  Fixed a problem with 1D bitmap OBJ mapping

    GPU:  Fixed a bug where BGs would not be drawn if the VRAM selection bits in DISPCNT were non-zero

    MMU: Fixed 16- and 32-bit writes to VRAMCNT_*

    MMU: VRAM banks mapped to extended palettes are no longer accessible

    GUI:  Added an OBJ viewer

    GUI:  Added a map viewer (does not yet support all types of maps)

    GUI:  Improved the tile viewer (VRAM bank selection)

    GUI:  Changed the screenshot keyboard shortcuts to Ctrl+1..Ctrl+3 so as to not interfere with dialogs were entering numbers is needed

    >> Get it HERE


Portal by DevFuse · Based on IP.Board Portal by IPS
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