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Mame v0.106u10, Intermediate update !

0.106u10----------
MAMETesters Bugs Fixed
---------------------------
coininputs0106u6gra [Canim]
champbwl0106u9gre [Pierpaolo Prazzoli]
Source Changes
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Added dual screen support for the Dynax games, TX1, RockMS, some of the Nichibutsu mahjong games, and Subs. [David Haywood]
Complete DIP switches for Pairs Love. [Roberto Fresca]
Some misc bugfixes to the Taito JC system. [Ville Linde]
Cleaned up screenshot taking code, and re-connected the debugger command that created them. [Nathan Woods]
Added save state support to the centiped driver. Enabled save states in the minivadr, zaxxon drivers. [buddabing, Aaron Giles]
Fixed PIA addressing regression in the Atari computer driver. [Nathan Woods]
Added rudimentary progress displays during ROM loading and graphics decoding so you have something to look at instead of a black screen. [Aaron Giles]
Added support for remembering the selected view, rotation, and artwork enabled states in the game's cfg file. [Aaron Giles]
The renderer no longer displays non-UI elements prior to initialization. [Aaron Giles]
Fixed keyboard LEDs so they work again. [Aaron Giles]
Added back support for full screen brightness correction. [Aaron Giles]
Added support for +/- keys in the palette view. Added "tick marks" when a large number of palette or gfx entires are displayed to indicate which row/column the header refers to. [Aaron Giles]
Made the UI keys for navigating the graphics/palette viewer configurable. [Aaron Giles]
Fixed inheriting of artwork files from parent. [Aaron Giles]
Updated dotron, skydiver, spacewar, gorf, atarifb, sspeedr, gollygho, and spyhunt drivers to support the new artwork system. [Aaron Giles]
Made all solid single-color overlays standard pieces that can be easily reused. [Aaron Giles]
Converted all the internal layouts into .lay files and updated all remaining drivers to use the new layouts. [Aaron Giles]
Updated -listxml output to display information for multiple screens. [Aaron Giles]
New clones added
--------------------
Cruisin' World (version 2.4) [Aaron Giles]
As usual, http://mamedev.org/release.html
Derivative Builds:
Dats:
Notes:
History.dat 1.06s released

A dat file for MAME. Some titles that have been updated are:
Diamond Run; Gaia Crusaders; Beach Festival World Championship 1997; S.S Mission; Puzzle Star; Rock Tris; Red Corsair; Super Free Kick; Spinkick; Janputer '96; Mahjong X-Tal 7 - Crystal Mahjong; High Seas Havoc; Criterium; Crescendo; Conan; Combat; Circus; Champ; Centigrade 37; Canada Dry; Butterfly; Buccaneer; Boomerang; Bon Voyage; Blue Chip; Black Gold; Big Town; Big Indian; Big Deal.
>> Get it HERE.
Aaron Giles MAME wip

Aaron Giles, A MAMEdev, has recently updated his developer's log.
A whole pile of stuff has changed during the 0.106 development cycle, and though we are a few weeks away from a real 0.107 release, it’s probably time to sit down and have a little heart-to-heart about the video options. Since its inception 9 years ago, MAME’s video system has defaulted to a mode where it tries to change resolutions on you. And since the first port of the core to Windows 5 years ago, it has defaulted to using your graphics card to stretch the video to that resolution. I’m sure a lot of you out there have taken a lot of time to tweak the current set of video options to make them work the way you like. But every once in a while, you need to take a step back and re-evaluate the situation. The current video system has been in place for 5 years now without much substantial change. And with the recent rewrite, you’re almost certainly going to want to rethink the way you have things configured. At the highest level, there are really three different ways you can configure the new system. Placing yourself into one of these three categories will help you get the initial settings right. From there, you can tweak with the settings to figure out what works best.
Read more at his Website
Credits: Mameworld.net
Oswan 0.73 beta 8 released

Work on this unofficial version of Oswan continues apace, with a move to Sourceforge. The link to the changelog doesn't work yet.
>> Get the emulator HERE.