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Posted

How do i burn this? I burnd an image like this before with nero but now i have 2 iso that when ever i select it it will detect the file but it says that it doesnt recognize that image.

Posted

Use Daemon Tools to mount it. MDS is like a cue sheet for MDF files.

MDF = Media Descriptor Format (FantomCD image format)

Posted

When will people learn to just stick with the "standards?" This yet another case of crazy people ripping DC games. Why not use CDI/DiscJuggler (pref. v2 or 3) format or, at the very least, Nero? Clone CD is alright, but you shouldn't have to require everyone to get different software just because you don't like DiscJuggler. At least Alcohol 120% cures this ailment.

Posted

The only reason you should share repacks is if you don't have the original file (like me). Some people usually end up deleting the original file(s). You should only share it when there aren't any others with the *official* release. IMO, if you do repack, I'd recommend using a popular format like Shiba said. If only it'd become a standard in the DC community to use DiscJuggler, but then again, the PSX community doesn't keep to the standard of BIN/CUE format...

Posted

Those are the ones I have the most problems with. My laptop's CD burner doesn't support DAO format burning, but most Nero releases are in DAO format. What's worse is you can't tell which format it is. Thank goodness for CD-RWs. You can just test the image in Nero to see if it's DAO or TAO (it'll yell at you saying it's the image format doesn't match the burning method). I usually have to burn DAO images in Alcohol with it set to DAO/SAO mode. My other burner supports DAO, but has problems with DiscJuggler, so I use my laptop for most Dreamcast games.

Posted

Why would a burner not support DAO? That doesnt make sense to me, i would think TAO would be the thing it didnt support

 

i have a friends whos burner is like that, its weird.

Posted

if we're going by "standards" then wouldnt that be iso?

 

i would love to pack every single release as iso files. leave it to the end user to multisession their cds and self boot them.

 

ps2 - iso

xbox - iso

pc - iso

 

 

you think dreamcast is bad, look at psone. psone games are in jkust about every formet imaginable.

Posted

The format itself doesnt really matter. nrg, and cdi just have the multisession info in them. you could use a bin, iso or any other format, you will just have to multisession the disc yourself.

Posted

Kaioshade, I already mentioned the "problem" with PSX. By standards, I mean the file types that "warez" groups usually release them as. PS2 DVD images work fine as ISO images and is practically a standard (that and GI). PS2 CD images should probably be in BIN/CUE format unless they're CD rips (could be in ISO, I guess), same as PSX. I'd think Xbox images should be ISO or GI for DVD and either ISO or BIN/CUE for CD rips.

Posted

I understand. the point i was trying to make, is that no matter what the material, an iso image should be used. its universal, just about every burning program supports it, and there is no inherent problems with it.

 

The only time i can see bin/cue as a viable solution is for games with redbook audio. which not since the early psx games it really hasnt been used much.

Posted

There's also the problem with "error" data that many PSX ripping/copying tutorials talk about. If this isn't really an issue, I don't know why they kept releasing them that way other than "well, they did it that way, so we should too". Too bad ISO isn't complicated enough to really understand multisession. That'd make DC rips a heck of a lot easier to burn. I don't think they really thought about MIL CDs when the instituted the file format, though.

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