fumanchu Posted October 30, 2011 Share Posted October 30, 2011 i know this isnt the dc section but no one really posts there and i am sure there are people in the xbox section who have a dreamcast. sturmwind for dreamcast release date 11/11/11info.Sturmwind has been in development for 6 years. The game first surfaced under the name Native an Atari Jaguar CD demo featuring just one playable level. The graphics were regarded as impressive for Jaguar standards, the demo had no audio. Development was eventually resumed and shifted for Dreamcast. The game uses a hybrid 2D/3D game engine. The game is basically a 2D horizontally scrolling shoot'em up, but there are also section where the scrolling is vertical . The game has 16 levels which are divided into 7 different worlds, with more than 20 bossenemies and hundreds of different enemies. Three different levels of difficulty will be available.The game is region free (works on any MIL-CD compatible Dreamcast) and will support both PAL at 50 Hz and 60 Hz, as well as NTSC and VGA. Apart from the standard joypad, Sturmwind may be played with the arcade stick (both analog and digital), and the controls are configurable. The game also makes use of the VMU and the rumble pack.Further features include a FMV intro sequence, CDDA sound, an award trophy system with unlockable content and the ability to place one's highscore on the internet using a code. vid. graphically this game looks great. Gunlord for dreamcast release date January 2012.GunLord is a Eurostyle Platformer with emphasis on exploring huge worlds and blasting off enemies. This game features 8 stages of exciting 2D game play with over 45 unique enemy types. Blast yourself through giant landscapes, explore caverns and reveal all secrets!! gunlord will also be released on the neogeo console as well some time in december.the game is a mix between turrican and contra so and is brought to by the guys who did fast striker,dux,last hope and last hope pink bullets. Link to comment Share on other sites More sharing options...
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