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Posted

im sure I can look at the hacks sometime but its not top priority at present ive got to get the cores in....im sure its an easy starting project for someone to add the hacks to exports core

 

how many amercan titles are there for genisis

 

as stated if you put them into the format above ill insert all of them....I dont have a great deal of time and this is propably 70 percent of the job ;)

 

I would also like a list for SEGA if you guys can do that I can start on the cores...and inserting them and of course you will get test builds

 

DRIVER( Sonic1 )

DRIVER( Sonic2 )

DRIVER( Sonic3 )

 

GAMEX( 1993, Sonic1, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Sonic the Hedgehog", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX( 1994, Sonic2, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Sonic the Hedgehog 2", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX( 1994, Sonic3, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Sonic the Hedgehog 3", GAME_NOT_WORKING|GAME_NO_SOUND )

 

bold is the changed stuff for each game

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Posted

if this is done ill test some stuff and release a build with more stuff than what is said in this thread......but once the 2 cores are in and the Killerinstinct one....ill bug bash and release a more stable proper build....then I think vertical stuff should be done as its been on the 2 do list for a while and I know its wanted

 

PS there quite a few new drivers I can throw across from my build ... ill try to put some across

 

Trig if your there is it possible to talk to you your msn is allways away I know we are oposite sides of the world but id like to insert a few of your patches for everyone....they are good ;)

Posted (edited)

Are you up for a 'massive arcade essentials' or a restricted list for each new system ? I can name 122 megadrive rom i would like to use in a cab. Here is the first batch, let me know.

DRIVER( airbusters )

DRIVER( aladdin )

DRIVER( alexKidd )

DRIVER( asoldier )

DRIVER( astorm )

DRIVER( adragoon )

DRIVER( atomRunner )

DRIVER( bareknuckle )

DRIVER( bareknuckle )

DRIVER( bareknuckle )

DRIVER( battlemania2 )

DRIVER( beyondo )

DRIVER( bonanza )

DRIVER( bubba )

DRIVER( burningforce )

DRIVER( castlevania )

DRIVER( chakan )

DRIVER( comixzone )

DRIVER( contra )

DRIVER( crackdown )

DRIVER( dashna )

DRIVER( dashin )

DRIVER( desertDemolition )

DRIVER( devilish )

DRIVER( dragonsf )

DRIVER( dynabrothers )

DRIVER( dynamitehead )

DRIVER( ecco2 )

DRIVER( eccojr )

DRIVER( elviento )

DRIVER( elementalm )

DRIVER( eswat )

DRIVER( eternalchamp )

DRIVER( exile )

DRIVER( fantasticdizzy )

DRIVER( flashback )

DRIVER( flicky )

DRIVER( frogger )

DRIVER( gaiares )

DRIVER( gainground )

DRIVER( generalchaos )

DRIVER( ghostbusters )

DRIVER( gleylancer )

DRIVER( gods )

DRIVER( greendog )

DRIVER( gunstar )

DRIVER( gynoug )

DRIVER( heavyunit )

DRIVER( highseash )

 

GAMEX(1991,airbusters, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Air Busters", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1993,aladdin, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Aladdin", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1989,alexKidd, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Alex Kidd in the Enchanted Castle", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1995,asoldier, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Alien soldier", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1991,astorm, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Alien Storm (JUE)", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1992,adragoon, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Alisia Dragoon (JU)", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1992,atomRunner, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Atomic Runner (J)", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1991,bareknuckle, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Bare Knuckle", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1993,bareknuckle, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Bare Knuckle 2", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1994,bareknuckle, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Bare Knuckle III", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1993,battlemania2, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Battle Mania 2 - TS Vintage", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1994,beyondo, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Beyond Oasis", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1991,bonanza, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Bonanza Brothers", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1993,bubba, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Bubba N Stix", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1990,burningforce, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Burning Force ", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1994,castlevania, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Castlevania - Bloodlines", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1992,chakan, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Chakan - The Forever Man", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1995,comixzone, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Comix Zone", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1994,contra, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Contra - Hard Corps", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1990,crackdown, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Crack Down", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1991,dashna, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Dahna - Megami Tanjou", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1993,dashin, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Dashin' Desperadoes", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1994,desertDemolition, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Desert Demolition starring Road Runner and Wile E. Coyote", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1992,devilish, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Devilish", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1991,dragonsf, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Dragon's Fury", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1992,dynabrothers, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Dyna Brothers", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1994,dynamitehead, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Dynamite Headdy", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1993,ecco2, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Ecco : The Tides of Time ", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1995,eccojr, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Ecco Jr. ", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1991,elviento, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "El Viento", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1990,elementalm, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Elemental Master", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1990,eswat, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "ESWAT Cyber Police - City Under Siege", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1993,eternalchamp, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Eternal Champions", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1991,exile, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Exile", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1993,fantasticdizzy, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Fantastic Dizzy", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1993,flashback, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Flashback - The Quest for Identity", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1991,flicky, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Flicky", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1998,frogger, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Frogger", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1990,gaiares, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Gaiares", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1991,gainground, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Gain Ground", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1993,generalchaos, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "General Chaos", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1990,ghostbusters, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Ghostbusters", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1992,gleylancer, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Gley Lancer", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1992,gods, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Gods", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1992,greendog, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Greendog - The Beached Surfer Dude", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1993,gunstar, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Gunstar Heroes", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1991,gynoug, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Gynoug", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1990,heavyunit, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "Heavy Unit", GAME_NOT_WORKING|GAME_NO_SOUND )

GAMEX(1993,highseash, 0, cps3, cps3, nocpu, ROT0, "Megadrive", "High Seas Havoc", GAME_NOT_WORKING|GAME_NO_SOUND )

 

Edit : tell me also if need exact spacing between the '(' and the year, oversight in my excell sheet but the document is safe.

Edited by Garcimak
Posted

I voted for proper vertical support! That would be real nice! ;)

 

Any chance of increasing fps on Bubble Bobble 2 (bublbob2) and Aqua Rush (aquarush)?

 

And while I am asking for stuff I could never do on my own, I have another one.

Any chance of adding Super Bubble 2003 (sb2003)? It uses the "limenko.c" driver

 

Thanks for working on CoinOps!

Posted

not to sure about drivers...not to sure about speed upgrades thats for sure...

 

Ummmm all Megadrive games would be best bet..... :) all US titles maybe something like that (good start for sure what ive seen :) that will work no problems ) that alone will help...umm there is bareknuckle 3 times this is illagal :) as the rom names need to be diff hehehe

as well as all SNES titles :)

Posted

lightgun patch anit going in :) maybe if 10 more people ask ill patch it across in 10 secs

 

I forgot i even fixed that actually

 

hehehe and actually the fixes are easy to see in sources didnt reliase i had given out the fixes in the R2,3,4 sources dam multi builds....you can build them with the fixes easy as even though your the reason I didnt do the 2 sec job of enabling it

Posted

Yeah reading though and good work guys :)

 

its a great start...I can help you later on with this stuff for sure ... im a bit busy but its what ill have to do to get a full set....if thats whats wanted

 

that will make total support of about 6,000 games :)

Posted
lightgun patch anit going in :) maybe if 10 more people ask ill patch it across in 10 secs

 

I forgot i even fixed that actually

 

your the reason I didnt do the 2 sec job of enabling it

 

Only takes 10 secs then do it anyway as it won't hurt anything will it ?

Did you really fix it though ? Supposed to have fixed it last time !

I hear a lot of talk and no action.

Im the reason it never got implimented. BullS***.

Posted

well its in the sources take a look :) .... it certainly better from what I can tell....its obvious to what is the changes...try it for yourself

 

If ive bullshitted people can try it for themselves :) its not hidden at all....do some work and build it....as I dont know I just fixed the obvios faults in it

 

if your not the reason take a look at the dates I wouldnt have changed them :) of the fixes

Posted (edited)

I got to the e's finished so far and I will continue to add them to post 73 "I think" until the list is finished. I noticed I have edit features so I will use post 71 "I think" for the 2nd list when I start it. I will do this so the list can stay together and new post won't get lost in between them.

 

 

As far as my vote. I would like to see eventually all samba support fixed as well as the addition of n64 in coinops with samba support. The only 2 emulators I run that has no samba support in any build are cps3 and n64. Coinops and xport take care of every other emulator. I would like to see all the emulators joined with coinops eventually it seems it is the only emulator to date that has the ability to be a universal frontend. Then I would like to see coinops merged into xbmc program section. I would like to see netplay merged into all the emulators to.

 

As far as games added I agree it is best to add the whole sets and let each end user decide what they want to use. Alot of people crave bells and whistles and I think this stuff is over rated the only thing that is really important is functionality and actual game play. Most people seem now days to care nothing about that. I think they spend to much time looking at the emulators and not enough time playing them. I care nothing about how cool it looks only about how functional it is.

Edited by run088
Posted

the xbmc project is happening at present....not in emulator forums though its pretty stable and works with all command line games launchble games

 

 

id like q full list sometime in a txt file when its ready :)

Posted
the xbmc project is happening at present....not in emulator forums though its pretty stable and works with all command line games launchble games

 

 

id like q full list sometime in a txt file when its ready :)

 

More info on the xbmc project?

 

 

 

"q full list?" don't understand what your asking for.

Posted

the sources are there

 

swap the names (look at the diffs) and let me know :) they seem to be in every build for at least a year about the time when cba wanted me to fix lightgun and was great at giving me helpfull advice about it

 

COINOPS LightgunCalibrationScreen.h

LightgunCalibrationScreen.h

 

COINOPS Lightgun.h

Lightgun.h

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