Agozer Posted January 4, 2005 Author Posted January 4, 2005 None Wow, all this talk and james slaps me in the face with the simplest of all answers. @LSD: What do you mean by these win poses exactly. You can select a win pose after beating your opponent, you know. I know that. But beating the Survivor mode will show off all characters'winpose and the quote too Just an extra, I think Oh ok. I wouldn't have known that since I generally suck at Survival Mode. I use Uni-bios and cheat Without cheat, the best is I can only reach Grant using RockWell, ok, I lied. I don't suck so bad in Garou Survival Mode. Give me Freeman, Hotaru or Kim Dong-Whan and I'll show them.
James Posted January 4, 2005 Posted January 4, 2005 (edited) I'd like to thank you for this thread for you have reignited my passion for Garou. <{POST_SNAPBACK}>Now you can have your milk and cookies too. Edited January 4, 2005 by James
L.S.D Posted January 4, 2005 Posted January 4, 2005 I'd like to thank you for this thread for you have reignited my passion for Garou. <{POST_SNAPBACK}>Now you can have your milk and cookies too. <{POST_SNAPBACK}>I tot it was for noobs only?
James Posted January 4, 2005 Posted January 4, 2005 (edited) I tot it was for noobs only? <{POST_SNAPBACK}> And for good Super Mods Anyway I think I have the non prototype of Garou working in NRX. Edited January 4, 2005 by James
L.S.D Posted January 4, 2005 Posted January 4, 2005 I tot it was for noobs only? <{POST_SNAPBACK}> And for good Super Mods Anyway I think I have the non prototype of Garou working in NRX.<{POST_SNAPBACK}>Erm...is NRX not so resource-taxing compare to Kawaks and Nebula?
Agozer Posted January 4, 2005 Author Posted January 4, 2005 I tot it was for noobs only? And for good Super Mods Anyway I think I have the non prototype of Garou working in NRX.Erm...is NRX not so resource-taxing compare to Kawaks and Nebula?No... @James: How the hell did you manage to get the non-proto work in NRX? Something to do with decrypting the needed roms with proper XORs? I really need to bother you soon.
NeoRAGERx Posted January 4, 2005 Posted January 4, 2005 I think one set is beta, unfinished version...
NeoRAGERx Posted January 4, 2005 Posted January 4, 2005 I tot it was for noobs only? <{POST_SNAPBACK}> And for good Super Mods Anyway I think I have the non prototype of Garou working in NRX.<{POST_SNAPBACK}>Erm...is NRX not so resource-taxing compare to Kawaks and Nebula?<{POST_SNAPBACK}>No... @James: How the hell did you manage to get the non-proto work in NRX? Something to do with decrypting the needed roms with proper XORs? I really need to bother you soon.<{POST_SNAPBACK}> I got the non proto version for nrx too...it was a special release by HappyASR for nrx...
Agozer Posted January 4, 2005 Author Posted January 4, 2005 I think one set is beta, unfinished version...That would be the prototype (at least I'm not aware of any other versions like that), but it isn't so "unfinished"... Buggy yes, but fixable.
NeoRAGERx Posted January 4, 2005 Posted January 4, 2005 (edited) you mean that u play that proto version?i don't remember well...but when i was searching for the non-proto ver for nrx i read somewhere that the proto is missing some moves or fatalities...in this way i meant unfinished... Edited January 4, 2005 by NeoRAGERx
Agozer Posted January 4, 2005 Author Posted January 4, 2005 you mean that u play that proto version?i don't remember well...but when i was searching for the non-proto ver for nrx i read somewhere that the proto is missing some moves or fatalities...in this way i meant unfinished...The one dump that (so far) works on NeoRAGEx is the prototype. As many times I as I have gone through the game with every character and mastered their moves, not one move is missing. (this includes all Supers, special moves, normal moves, taunts and special taunts).
Xeon Posted January 4, 2005 Posted January 4, 2005 (edited) in the prototype version:AI is far easierGato doesnt raise his fist (before the final blow) in his HSDM animation.Garbled text in Marco's ending (and in many cutscenes as well)Jae Hoon's TOP attack freezes the game if i remember correctly.3rd Round Terry's stage - the background skips every 3 frames, i just dont remember if this is triggered by a move or not.The 'r family Pal ending in Arcade mode - for pete's sake this should be obvious.the finished version includes major gameplay tweaks (damage, AI, etc.), obviously, all of the above were improved/fixed. Edited January 4, 2005 by Xeon
Agozer Posted January 4, 2005 Author Posted January 4, 2005 in the prototype version: Gato doesnt raise his fist (before the final blow) in his HSDM animation.Jae Hoon's TOP attack freezes the game if i remember correctly.3rd Round Terry's stage - the background skips every 3 frames, i just dont remember if this is triggered by a move or not.The 'r family Pal ending in Arcade mode - for pete's sake this should be obvious.Jae Hoon's TOP attack is fixable.You might be right about Terry stage; it happens at random on my rig though or I just don't notice it.Some of the alternate colors are wrong in the prototype. Fixable.The small character portraits in Story Mode had some kind of a bug as well. Fixable.it's true that the prototype lacks the ending in Arcade. I mostly played it Console if I wanted to see endings.
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