Mooney
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Posts posted by Mooney
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And don't forget to compress them with a program like Daxter, so you have less space used in your memory stick
I don't think the most recent CFWs even support DAX (.dax) compressed ISOs. CSO (.cso) is where it's at, and where it's been at for a while now.
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Don't expect any progress on this port anymore. It was just ported and anyone can do that.
Ok then, go ahead port a PC emulator to the PSP for us. How about Dolphin? Shouldn't be too hard, according to you.
It would be sweet if it was the other way around. A psp emulator on the ds, that would be cool as hell.You said it, "cool as hell," because hell will be frozen over when that happens.
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Short answer: No.
Long Answer: Kinda. SofiyaCat (Creator of PSPTube) ported DeSmuME to PSP, which was then slightly modified by Sektor. You can only put one NDS ROM on your MemStick at a time, and the emulator has very low compatibility with commercial ROMs. The games it will run, however, still won't play over 3.5 fps.
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Ivy from Soul Calibur (especially 2).
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I have a cheapo Logitech keyboard and a Chinese knock-off gamepad. Neither is pic worthy.
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I hope everyone had a happy Zombie Jesus day.
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Hello everyone.
In view of the people who wanted this game I decided to try to do it myself. It is still a very early beta. This means that even you can not do anything interesting. The most important thing is that I already have the basics done ... Smile_XD and works very well. The burden of graphics has been complicao because of the short memory of the DS and I wanted to upload pictures of animated 64x64 smile_: Q.
We will go slowly improving, and at the end I will probably be able to add your own characters and scenarios, but this is (On all of the characters).
Source and downloads: www.elotrolado.net
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Cheat system for PSP.
- [ALL] Now cwcheat checks if you are using the ms driver patch by dark alex which uses the 3.7x prx on 3.8x/3.9x and disables protections enabledin the main menu to avoid the bugs of the original 3.8x/3.9x driver. I suggest installing the 3.7x driver if possible.
- [ALL] really added the polish translation by Bolec. (there was a wrong one in the release before this)
- [ALL] renamed 360- folder to ALL as it contains builds for all firmwares except 3.7x
- [PACKAGE] Renamed cwcheat-IRSHELL.prx to cwcheat-LOADER.prx as it’s usefull also with other loaders
- [PACKAGE] Added a full cwcheat-LOADER.prx (ex cwcheat-IRSHELL.prx) build. The build available before is in the lite folder, it’s called
cwcheatlite-LOADER.prx and should be used with irshell.
- [POPS] Added a pops prx for loaders (pratically irshell for now as far as i know). It will start in homebrew mode but you can make it
load the pops game id by pressing the same combination as the one used in the psp game prx for loaders in the cwcheat main menu: L TRIGGER + SELECT
This new build is called cwcheatpopslite-LOADER.prx and it’s in the lite folder.
- [ALL] Now the db downloader resolves by itself the ip adress of the server so if the ip changes some times in the future it will always be able to
resolve the new ip without an update
- [ALL] various cleanups to the db downloader thanks to insertwittyname for some missing things in the sdk
- [ALL] Added some checks for null in the db downloader
- [ALL] db downloader was ported to 3.x kernel. The 3.x version features also a skippable netconf dialog to choose the wanted access point
(if you don’t need it or have problems with it just cancel it and the old behaviour, connect to first ap configuration, will be applyed)
- [ALL] Added a check in the db download for errors returned by the server and used msgdialogs (3.x build) to show some possible errors
- [ALL] (3.x build) Added a check for a bigger database in the memory stick than in the online database. If this happens the user is asked if he wants
to overwrite it or not.
- [ALL] fixed some bugs in the db save function
- [ALL] now it’s possible to relocate the cpu load/fps in game display to the top left position: put a CPUFPS POS = in the config file and set it as 1
to enable it
- [ALL] fixed a little bug in the memory dump function which could lead to the first dump being always overwritten when the memory stick was full
- [ALL] now when dumping the ram to the memory stick, even if cwcheat was just started up again, it won’t overwrite the dumps starting from 0 but
will start from the first empty dump slot (note this doesn’t affect the dump done by the difference search functions).
This will be usefull for searching pointers (or more commonly called DMA codes…)
- [ALL] Added an SDK for cwcheat which allows to access some functions which were exported by the plugin for more than one year. It consists of a
library and an header providing informations on the exported functions.
- [PACKAGE] changed the file structure. now the old MS_ROOT* folders are called INSTALL* to avoid confusion in new users. Plus the plugin prx were moved
to the cwcheat subfolder of seplugin to increase order and reduce difficulty of manual install. According to these changes the installation
instructions were changed and now are easier. If you use an old guide keep this changes in mind when following them.
- [ALL] Added a new pc based application pointer searcher built for both linux (tried on ubuntu 7.10) and windows (tried on vista/2003) in gtk+2.0.
This application will allow estremely easy pointer search: starting with two or more dumps you will be able to do various searches based
on old results till you iron out the adresses you need. At that point the application can create easily pointer cheat codes for cwcheat:
8/16/32bit and normal/inverse offset codes can be generated. It can be found in the PC folder of the package in the linux and windows sub folders.
Source and Downloads: eXophase.com
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Chip8 Emulator for NDS.
I just finish my first version of my first emulator, is to chip8 (something has to start hehe), now operate all the games I tested (30 or so).The emulator takes some things that make it "interesting":
- Virtual keyboard on the lower screen (NDS can not use the 16 buttons since it is not so much .. and each uses different game)
- Emulator that automatically detects buttons are being used in the game and you indicated on the keyboard changing the color button.
- You can zoom 1x, 2x and 4x
- You can change the default of chip8 (black and white) when you want.
Notes:
- To leave the menu of options, press START
- To leave the game and go to the File menu, click SELECT
Source and Downloads: www.elotrolado.net
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Keep trying different ones till one works.
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Happy Birthday, BlackKnight. Go wild!
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Lately I've had chats on MSN with Davis, AxL (or whatever the hell his name is now ), Kloplop321, and GameCop.
I also have Robert, floopy, Sturmvogel, Bambi, Agozer, Diso, Gabriel, and Wizard on MSN.
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This is a port and a bit of Enhanced CTorrent to PSP by danzel (danzelatlocalhostdotgeekdotnz)
Enhanced CTorrent: http://www.rahul.net/dholmes/ctorrent/
CTorrentPSP: http://localhost.geek.nz
The features supported are fairly minimal (No protocol encryption, https support, peer exchange, etc)
You can download torrents from t**p*****b**.org, I've used it as my test site.
I tried to port libtorrent and libtorrent.ro before trying to port ctorrent.
It should be possible to port transmission (might need some work on the pthreads port however), but seriously, torrenting on PSP? You are crazy!
The PSP networking stack really isn't designed for running torrents, I've limited peers to 20 to attempt to alleviate this, but it still causes problems some times.
Source and Downloads: Danzels Internets
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Behemoth and Dimmu Borgir are streaming their live concert on April 5th. So all you metalheads this a must see. This is a Nuclear Blast production.
Here is the Link
Sign Up Now or I will kill ya!
I'm seeing them live on the 6th here in Milwaukee (I got three tickets for a b-day present).
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Luck o' the Irish to ya, lads and lasses.
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I want that dog.
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Put it this way- the M3DS Real has EVERYTHING the R4DS has, plus;
-SDHC support
-Inbuilt emulators
-Cheats
-Realtime saving
..and comes with its own GBA / Memory Slot-2 solution.
Those inbuilt emulators you mentioned are just homebrew emulators (such as PocketNES) that are used as wrappers to run ROMs, so I wouldn't really consider them a "feature" of the card itself (If you used PocketNES/nesDS instead of the inbuilt emu, you could put many NES ROMs into one GBA/NDS file with a neat menu, whereas the M3 makes you put each ROM on separately).
But still, the M3DS Real does look very nice. I wouldn't mind having one if I could find a place to sell my R4.
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When my mother's father died (my grandpa), she and her siblings stayed with her mother for a week to keep her surrounded by people who loved her to talk, to remember the good times with their father from their childhood, and to help ease everyone's pain. It also helped to have the house full of small children, who have the ability to brighten anyone's day with their youthful energy.
I'm very sorry for your loss.
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I'd put my money on it being a clone, as for supporting SDHC cards....no idea.
Theres been zero announcements from the R4 team regarding any new version or SDHC support, and from other reports the R4 manufacturing plant has been shut down (However restarted elsewhere).
That site you linked to is obviously bogus, and is an identical clone of the real R4 site save for the fact it uses ASP where the real site, does not.
I'd bet on that obvious clone, not supporting SDHC. But it could. You're still getting an inferior clone that will probably have issues. Then again, you may not. Just cause it's a clone, doesn't mean it WILL suck.
I can't say here.......you could wind up worse or better off.
Ok well I have decided to refuse shipment when it comes in, and will return it. I don't want a knock off. How about just ditching the R4 and going with a CycloDS from divineo?
That's probably a good idea. I've heard the CycloDS is better than the R4, anyway.
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It would be even better if someone labeled all of the pictures, or made a separate key or something.
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Vital Remains - "Hammer Down the Nails"
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Th R4 is on its way. What are the best SNES and NES emus available for the DS?
SNES Emulator: SNEmulDS
NES Emulator: nesDS
Also, I don't know if the new R4's support SDHC.
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Indifference
Also death.
What games have you beat/completed?
in Gossip Café [/offtopic]
Posted
GB/GBC
Kirby Tilt 'n' Tumble
Pokemon Yellow
Donkey Kong Land
Mario Tennis
Dragon Warrior Monsters - Tara's Adventure
Tony Hawk's Pro Skater 1/2/3
GBA
Golden Sun
Mario Kart Super Circuit
Onimusha Tactics
Ninja Five-0
Astro Boy - The Omega Factor
CT Special Forces 1/2/3
Earthworm Jim
Motocross Challenge
Shining Soul I/II
LOTR - The Two Towers
Zone of the Enders - The Fist of Mars
Tony Hawk's Pro Skater 4
Tony Hawk's Under Ground
Megaman Battle Network 3 - Blue
NDS
Castlevania - Dawn of Sorrow
Asphalt Urban GT
Custom Robo Arena
Digimon World DS
Urbz - Sims in the City
New Super Mario Bros
Need for Speed Underground 2
Phoenix Wright Ace Attorney
Phoenix Wright Ace Attorney - Justice for All
Sprung! (my guilty pleasure)
Super Mario 64 DS
Tony Hawk's American Sk8land
Transformers - Decpticons
WarioWare Touched!
NES
Castlevania
Contra Force
Ike Ike! Nekketsu Hockey Bu
Kunio Kun no Nekketsu Soccer League
Mega Man
Nekketsu Koukou Dodgeball Bu
Super Mario Bros
SNES
Donkey Kong Country 1/2/3
Stunt Race FX
Super Mario Kart
Super Mario RPG
Super Mario world
Super Ninja Boy
Virtual Bart
N64
Mario Tennis
Mario Kart 64
Super Smash Bros
Snowboard Kids
PS1
Final Fantasy VII
PS2
TimeSplitters 2
Half-Life
Tony Hawk's Under Ground 1/2
Dynasty Warriors 3
PSP
Armored Core - Formula Front Extreme Battle
Coded Arms - Contagion
Metal Gear Solid - Portable Ops
Patapon
Sonic Rivals
Wipeout Pulse
PC
Jazz Jackrabbit
Tyrian
Portal
Star Wars Republic Commando