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haynor666

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haynor666 last won the day on July 19 2019

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About haynor666

  • Birthday 01/07/1979

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    Tarnobrzeg, Poland

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  1. haynor666

    ARCADE64 0.243

    I temporary fixed this in build in not so clever way but works. Let's hope it will corrected in next release :)
  2. haynor666

    Arcade Survey

    1 no 2 no 3 no 4 no 😁
  3. Already received 3rd shot just like my wife. Both my kids are after second (the last one for kids here in Poland). At my work we had one man that nearly died due covid. Only after this tragic moments most people I know and he know had vaccinated.
  4. haynor666

    ARCADE64 0.239

    Please note that it needs testing futher (might be problems in later levels) and confirmation from mametesters.
  5. haynor666

    ARCADE64 0.239

    Please check Gradius/Nemesis analog audio fix. In 239 seems to be not needed.
  6. haynor666

    ARCADE64 0.239

    Adding back Akai Katana and Dodonpachi Saidaioujou would be break of the rules I'm affraid. Since Robert is in mamedev team probably he will not add those games back. Thankfully this is not too hard since mamedev left code commented :D
  7. haynor666

    ARCADE64 0.239

    Indeed MameSick is active Ok, Robert will probably remove all audio hacks for Konami games. Refresh rate I reverted to default in my build long time ago So for Dragon Breed we should update fix but remove for all other games, right ? Happy New Year guys
  8. Is this fix removed in ARCADE32/64 ? Really fixed in official mame?
  9. haynor666

    ARCADE64 0.239

    Robert is MameSick active? I would like to discuss various hacks also with him. There also other changes that might not be needed it right now.
  10. haynor666

    ARCADE64 0.239

    Hacks are still in ARCADE source that's why I'm asking diff -Nru src/mame/drivers/aliens.cpp src-fx/mame/drivers/aliens.cpp --- src/mame/drivers/aliens.cpp Tue Oct 26 08:44:01 2021 +++ src-fx/mame/drivers/aliens.cpp Sat Oct 30 20:18:11 2021 @@ -201,7 +201,7 @@ m_maincpu->set_addrmap(AS_PROGRAM, &aliens_state::aliens_map); m_maincpu->line().set(FUNC(aliens_state::banking_callback)); - Z80(config, m_audiocpu, XTAL(3'579'545)); /* verified on pcb */ + Z80(config, m_audiocpu, XTAL(3'579'545)*2); /* verified on pcb */ //MAMEFX m_audiocpu->set_addrmap(AS_PROGRAM, &aliens_state::aliens_sound_map); diff -Nru src/mame/drivers/crimfght.cpp src-fx/mame/drivers/crimfght.cpp --- src/mame/drivers/crimfght.cpp Tue Oct 26 08:44:04 2021 +++ src-fx/mame/drivers/crimfght.cpp Sat Oct 30 20:18:30 2021 @@ -306,7 +306,7 @@ m_maincpu->set_addrmap(AS_PROGRAM, &crimfght_state::crimfght_map); m_maincpu->line().set(FUNC(crimfght_state::banking_callback)); - Z80(config, m_audiocpu, XTAL(3'579'545)); /* verified on pcb */ + Z80(config, m_audiocpu, XTAL(3'579'545)*2); /* verified on pcb */ //MAMEFX diff -Nru src/mame/drivers/simpsons.cpp src-fx/mame/drivers/simpsons.cpp --- src/mame/drivers/simpsons.cpp Tue Oct 26 08:44:16 2021 +++ src-fx/mame/drivers/simpsons.cpp Sat Oct 30 20:19:46 2021 @@ -319,7 +319,7 @@ m_maincpu->set_vblank_int("screen", FUNC(simpsons_state::simpsons_irq)); /* IRQ triggered by the 052109, FIRQ by the sprite hardware */ m_maincpu->line().set(FUNC(simpsons_state::banking_callback)); - Z80(config, m_audiocpu, XTAL(3'579'545)); /* verified on pcb */ + Z80(config, m_audiocpu, XTAL(3'579'545)*2); /* verified on pcb */ // MAMEFX diff -Nru src/mame/drivers/thunderx.cpp src-fx/mame/drivers/thunderx.cpp --- src/mame/drivers/thunderx.cpp Tue Oct 26 08:44:18 2021 +++ src-fx/mame/drivers/thunderx.cpp Sat Oct 30 20:20:08 2021 @@ -631,7 +631,7 @@ KONAMI(config, m_maincpu, XTAL(24'000'000)/2/4); /* 052001 (verified on pcb) */ m_maincpu->set_addrmap(AS_PROGRAM, &thunderx_state::scontra_map); - Z80(config, m_audiocpu, XTAL(3'579'545)); /* verified on pcb */ + Z80(config, m_audiocpu, XTAL(3'579'545)*2); /* verified on pcb */ There is also Super Contra set to use 57 Hz display instead of 59 Hz mode but I don't remember its use.
  11. haynor666

    ARCADE64 0.239

    I've noticed that several konami games has been updated with proper sound/music speed. Are audio hacks still needed ? Also is Super Contra still need 57 Hz refresh rate ?
  12. Especially Metal Slug 2.
  13. haynor666

    ARCADE 0.232

    I have the same crash using groovymame. When I switch BIOS in Aero Fighters 3/Sonic Wings 3 I also have crash.
  14. Should be fixed and not needed in next version.
  15. haynor666

    ARCADE 0.227

    I actually copied all required files over old one. Lot of changes during cycle from 226 to 227 😕
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