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Robert

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Posts posted by Robert

  1. HBMAME 0.245.24 has been released.

    https://hbmame.1emulation.com/

    What's new in HBMAME
    ====================

    2025-03-27 0.245.24


    New Games
    ---------------------------------
    - [68kng]               68k Inside intro
    - [doubled1b]           Double Dragon One demo (2025-02-17)
    - [mustache01]          Mustache Boy (Europe)
    - [neopl]               Neo Puzzle League (from CD)
    - [pakupaku3]           Paku Paku (v0.03)
    - [roadkill]            Roadkill demo (problems with inputs and sound)
    - [sf2mix]              Street Fighter II: Dream Battle (Mix 1.4)
    - [sf2prime3]           Street Fighter II': Prime (v0.3)
    - [sf2prime4]           Street Fighter II': Prime (v0.4)
    - [sf2prime]            Street Fighter II': Prime (v0.41)

    • Thanks 1
  2. Ah.. yes I remember this now. You have to set your Folders directory to be the full path, for example C:\HBMAME\folders . If you just use the default "folders", it may or may not work. Same applies for all the other directory settings too.

    The other day I was trying to set up Arcade64 on a pc, and I had all kinds of problems until I remembered about this. Once I corrected the paths it all worked as intended.

  3. HBMAME 0.245.23 has been released.

    https://hbmame.1emulation.com/

     

    What's new in HBMAME
    ====================

    2025-02-27 0.245.23


    New Games
    ---------------------------------
    - [bpanicdx]            Block Panic DX (2025-01-01)
    - [flapchck]            Flappy Chicken (2023-04-30)
    - [goldaxen]            Golden Axe (Neo-Geo port)
    - [jumpnrund]           Jump n Run Tech Demo
    - [karnovn]             Karnov (Neo-Geo port)
    - [mpatrolut]           Moon Patrol (Unknown Territories)
    - [pown]                P.O.W. (Neo-Geo port)
    - [samsho2pe1]          Samurai Shodown II (Perfect v2.4, 2025-01-27)

    • Thanks 1
  4. MAMEUI64  0.275.0 has been released.

    Available at https://messui.1emulation.com

     

    Changes:

    - ELF2: More work to get this fully working

    - Game.com - patch so that Inufuto games can run

    - Added expat security patch

    - Added shoot sound to pleiads and clones (except pleiadsgmp)

    - Pleiadsgmp: fixed continual roaring noise

    - Fixed the menu item "Hide Menubar"

     

  5. Golden Axe port to Neogeo is available, as is Karnov port.

    I've got the P.O.W. port as well, but only on neogeoCD currently. I'll see if it's possible to make roms out of it.

    There's a Double Dragon One demo, also for Neogeo, that's in the current HBmame.

    • Like 1
  6. * Qemu 9.1.3, 7.2.16, 8.2.9 [PC] - https://download.qemu.org/

    * SDLMAME 0.274 for Ubuntu - https://sdlmame.wallyweek.org/download/

    * CPCalive 1.19a [Amstrad] - http://www.cpcalive.com/cpcalive_en.html

    * HBMAME 0.245.22 [Arcade] - https://hbmame.1emulation.com/

    * MAME 0.274 for RPi - https://stickfreaks.com/mame/

    * NegaMAME 0.274-1 - http://babelsoft.net/products/negamame.htm

    * Altirra 4.31 [Atari] - https://virtualdub.org/altirra.html

    * CDI-emu-0.5.3-beta8 [Philips CD-i] - https://www.cdiemu.org/?body=download

    * XRoar 1.8.2 [Dragon64/Coco] - http://www.6809.org.uk/xroar/

    * ClownMDemu 1.1 [Genesis] - https://github.com/Clownacy/clownmdemu-frontend/releases

    * Ares v142 [Multi-system] - https://ares-emu.net/download

    * JGenesis 0.9.0 [Multi-system] - https://github.com/jsgroth/jgenesis/releases

    * Pantheon 14.814 [Multi-system] - http://bostjan-grandovec.si/Content/Download.htm

    * Gopher64 1.0.6 [N64] - https://github.com/gopher64/gopher64/releases

    * Nemulator 4.6 [NES] - http://nemulator.com/downloads.html

    * Q-emuLator 3.5.2 [Sinclair QL] - https://www.terdina.net/ql/winql.html

    * Cemu 2.6 [Wii-U] - https://github.com/cemu-project/Cemu/releases

    * XEMU 0.8.16 [XBOX] - https://github.com/xemu-project/xemu/releases

    * Erockus 12.8 [Front-end] - http://erockus.elementfx.com/arcade.html

    * Extramame 25.2 [Front-end] - https://www.wintools.net/extramame/

    * SimpleLauncher 3.9.1 [Front-end] - https://github.com/drpetersonfernandes/SimpleLauncher/releases

     

  7. Yes, you are correct. It seems the function was commented out a long time ago and forgotten about. I've just restored it. When you hide the menu bar it will come back next time you run the game.

    The proper way is to set things up so that the bar is hidden for arcade games, but shows for computers/consoles. To make that happen, create a file called arcade.ini in the ini folder, and put one line into it: menu 0

    For individual games and systems, you can right-click on the game, Properties, Miscellaneous, and adjust the checkbox "Show Menu".

  8. HBMAME 0.245.22 has been released.

    https://hbmame.1emulation.com/

    What's new in HBMAME
    ====================

    2025-02-02 0.245.22

    - NAM-1975: Enabled the demo in the attract mode
    - Galaxian hardware: fixed bugs in sprite drawing cocktail mode

    New Games
    ---------------------------------
    - [cbarrel]             Captain Barrel
    - [doubled]             Double Dragon One demo (2025-01-23)
    - [doubled1]            Double Dragon One demo (2025-01-03)
    - [galaxiann2]          Galaxians (beta 2, 2023-06-23) (Neo-Geo port)
    - [pakupaku]            Paku Paku (v0.01)
    - [pakupaku2]           Paku Paku (v0.02)
    - [sgz]                 Shadow Gangs demo
    - [shinobin]            Shinobi v1.0 (Neo-Geo port)
    - [shinobin1]           Shinobi v1.1 (Neo-Geo port)
    - [shinobint]           Shinobi Test

    • Thanks 1
  9. MAMEUI64  0.274.0 has been released.

    Available at https://messui.1emulation.com

     

    Changes:

    - Fixed minor issues with galaxian-based games such as 4in1, frogger, pacmanbl, mooncrst and jumpbug [MT 02074, 02077, 09084, 05208, 01598]

    - Centralised version control to the top of the makefile

    - Fixed crash sound in drivfrcg and clones [MT 01595]

    - ELF2: fixed numerous bugs to get this system working [MT 09076]

     

    Please note that gameinit.dat which previously only contained arcade-related info now additionally has console, computer, and pinball information. You can grab a copy at https://github.com/Robbbert/Startup/blob/main/gameinit.dat . This information will show at the top of the history tab.

    • Like 2
  10. Quote from the author:

    Quote

    So yeah, the background issues from Mission 2 is actually an anti-tamper function I added to the game. The idea being is some enterprising cart seller tries to remove my "This is a free download" message or mess with the rom is some other way, it breaks the background after mission 2 ( and somewhere else, but that would be telling, slightly sneaky routine too ).

    What I didn't appreciate was that flash carts patch the vector base once the ROM is loaded, thus breaking my checksum calc routine.


    And.. after updating the rom hashes yesterday, now I have to do it again with this new version...

  11. I had added this to HBmame when it was first announced, back then there was only a .neo file and a CD. I had to split up the .neo file manually to make a proper rom set.

    But now the release contains roms, so I'll use those and throw out the ones I made.

    I'm completely hopeless at this game, not able to even finish the first level, so if there's graphics problems later I'll never know about them.

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