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Robert

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Everything posted by Robert

  1. A Sinclair Spectrum emulator. No changelog. >> Get it HERE
  2. Monkey 64 is a N64 emulator for the PSP. >> Get the binary at the official thread HERE
  3. Somehow 1715 people have watched it and gave an average of 9.3/10. I gave it a one and I want those 10 minutes of my life refunded.
  4. >> Get it HERE
  5. It's about time things looked up. Thanks of course to sgstair, and then Pointless, sypherce, Sintax, InfernoDS and the other programmers who have joined us. And Two9A, mic and doublec who got us started on the DS road. Congrats to you all.
  6. XP doesn't HAVE to take much room, we run it on small computers here at work and it's only 200mb of disk space.
  7. Some nice clones there.
  8. >> Get it HERE
  9. And some things that don't.
  10. The most efficient way is for the list to be already sorted, and then doing the binary-find. However as the list is unsorted, you will need to sort it before doing the binary-find. As usual with school questions, you need to make assumptions with insufficient specifications. The "most efficient" depends on what sort technique is used, how many members in the array, and how much memory is available. If we assume that the sort happens instantly, then answer (e) is correct. If the array only has 2 members, obviously answer (d) will be correct.
  11. It makes more sense now - I think. If I get in more tangles I'll post again. Thanks.
  12. Hello human-bahmaut, good to see a new attacker. *Adds another frag to my total*
  13. >> Get it HERE
  14. >> Get it HERE
  15. I don't understand any of what you said, I'm a rank amateur at this. It's not C++, it's just C. I got it to work by entering it in the h file, and declaring it again in one of the c files, and then the other c file could see it too and it worked. The problem was in the h file I was trying to assign a value to a variable which is not allowed. The error message didn't make that clear at all. I'm confused by looking at other people's stuff, sometimes they have *var and &var, and sometimes just the var, and sometimes with extern in front of it. When should I use one form or another?
  16. Found this from another site that I can't mention.
  17. Hope this is the right forum?? OK here's what i want to do. I want to share a variable between 2 source files, let's call them 1/a.c and 2/a.c, and there's a 3/a.h as well. I thought I could create the variable in a.h and it would be available in the other 2 but it doesn't work. And if I altered it in 1/a.c, that change should reflect in 2/a.c Instead all I get is a whole lot of frustrating errors. What do I do?
  18. >> Get it HERE.
  19. I have to admit to never having used a mac for anything - ever. Therefore I've never seen these software crashes and "Force Quit" stuff. Ok, Apple makes the operating system - who makes most of the user software? Microsoft? But of course Windows has always had crashing problems, viruses, software that doesn't work and so on, it's just that we are used to it now. Admittedly, the newer OS's like w2k and xp are quite stable now - I can't remember either of them ever crashing on me. Why don't I ever get a mac? 1. I hate computers controlling what i can and can't do, and 2. I want to be able to run all of my games - not just the newest ones.
  20. That 2nd one looks good except for the weird-looking front. Here's a picture of my case: It should cost you just over $100. Antec Plusview II with 10 drive bays.
  21. >> Get it HERE.
  22. Unable to read the Japanese site >> Get it HERE
  23. Here is what's been added in the last few days: ...plus many more. Get it HERE
  24. R.Belmont, the author of ZiNc, has released a test DLL that will let zinc run the system 11 games faster! Here's what he said: Source You can get the DLL below: s11player_Mar3.zip
  25. >> Get it HERE
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